Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation since 11/30/2020 in File Comments

  1. Had the same problem as well. It's really unfortunate. Until some workaround is created, I'll have to play the game windowed in 1280x1024 for that extra viewing distance.
    3 points
  2. Hi, modern day anti-malware suites work more and more on machine learning, which means it uses a dumb algorithm to determine whether a file is malicious or not based on how much similarity it has to actual malware. As far as I can tell this is what the "!ml" at the end means -- it's a match based on a machine learned algorithm that was trained on malicious and non-malicious files (but apparently without any modding related files in the data set it was trained on...). As a result, and as mentioned in the file description, basically any file that uses CheatEngine components to manipulate th
    2 points
  3. See if unpacking the file with Steamless helps. Adapt the first steps of this guide.
    2 points
  4. Crashing here too, even after enabling post the 'Press any button' screen. Not during loading, not during start up, just randomly while playing the mission 😟
    2 points
  5. Can confirm the crashes, seems quite random during gameplay. I've been enabling the tool when at camp. Really helpful tool shame the new update causes issues. πŸ€”
    2 points
  6. Warning! There is a virus in this file called "Contebrew.A!ml"
    2 points
  7. Open \patches\main.patch in a text editor and change the hotkeys #bind [PRESSED:VK_F5] β†’ #bind [PRESSED:VK_F1] #bind [PRESSED:VK_F6] β†’ #bind [PRESSED:VK_F2] #bind [PRESSED:VK_F7] β†’ #bind [PRESSED:VK_F3]
    2 points
  8. That would suggest the issue stems from modifications made to the file by you though, not the trainer. It makes no changes to the game files and restores the original code in the memory when you press F8 again. For some display modes or other variables, it may also require pressing alt+enter twice to have the game read from its original code again.
    2 points
  9. Look up reverse engineering software on YouTube to get started 😁 Contrary to the popular belief, it usually takes many hours of disassembling, and few games are properly fixed by searching for the well-known aspect ratio or Unreal Engine 4 FOV-related bytes. If they are, the solutions are usually available on day one because every advanced ultrawide user knows them by now. From the developer standpoint, it's easier than it is from mine because they already have all their functions defined and documented as classes and such, while to me every game is a black box with many lines of pure ass
    2 points
  10. infogram

    Creative ALchemy

    @camm I made a generic patcher for Alchemy a while back, only posted it on one forum though so it was probably pretty easy to miss... Reposted here: https://www.mediafire.com/file/387vesqfe7o91f4/GenericALchemyDerestrictor-1.0.zip/file Only tested with the 1.45.20 version, but it uses signature searching rather than offsets so should work with other versions too. (hopefully this is fine to post here, seeing as the Glossary:Sound_card page links to similar patches too)
    2 points
  11. I can attest that it did work prior to the patch on my machine, although I'm on the Windows store version. The other method (using Cheat Engine to search for a specific array of bite and then replacing one hex value) was only working occasionally, but when this was posted it worked flawlessly every time until the update dropped. I'm really hoping we get an update to use it againβ€”it was a gamechanger for photos.
    1 point
  12. You've got to do the last step. Open menu in game and switch from fullscreen to borderless windowed or vice versa. My steam copy is also zoomed in until I do that last step. Well assuming you're using the trainer, I can't speak for the patchers.
    1 point
  13. We need an update badly lol, i only got to use it for 2 hours :(. It’s incredible tho
    1 point
  14. I have a 3090 ~ and absolutely nothing happens with this 'mod'
    1 point
  15. I confirm that the mod disables/enables shadows instead of rt reflections. Platform: Steam; graphics card used: GTX 1080
    1 point
  16. Checked and double checked! If we're lucky, they'll just add proper support for gameplay raytraced reflections in an update.
    1 point
  17. 1 point
  18. Yeah, doesn't seem to work for me either.
    1 point
  19. Works great at 3440*14440, thanks very much @Rose. Beautiful game in UW.
    1 point
  20. Yes, updated the page with a trainer for that.
    1 point
  21. I could try if you would send me the Shipping exe. Did you try using the Launcher trainer on it?
    1 point
  22. Thank you for speed. It's awesome!
    1 point
  23. oh, i dont have any prob opening the trainer. It just wont do anything after its open 😞
    1 point
  24. Reinstalling the game on MS Store got it updated to 1.10.2.0, which also required updating my pattern. I was sent an exe from the Launcher version but that appeared to be encrypted and I naturally could not look at the unencrypted code at runtime without owning that version. Just hoping the updated trainer works for it too. I may have to come up with something different for future updates.
    1 point
  25. It all works for me too! Thank you!
    1 point
  26. Welcome to my own personal Hell, I've been picking at this particular issue for QUITE some time now. The only PARTIAL solution is really not that much of a solution at all. To use the plugin on FiveM, you need the entire namesake of the server you're joining, as FiveM sets the process window name to that full title. The problem becomes that server names are very long and/or use emoji or other odd characters. So to get the full string, you need to (open Task Manager while connected to the server you want to play) -> (Expand FiveM process and right click the subprocess with the ful
    1 point
  27. Updated the trainer with a solution that should make everything hor+. I've been on it for many hours since your report, so I truly hope it helps!
    1 point
  28. It's the move to Unity 2019, which packs the code, making it even harder to access, but I made a new patcher.
    1 point
  29. Rose saves the day again!
    1 point
  30. Didn't realize there were two separate versions. Reinstalled using the Game Pass app. Trainer works great! Bought you a coffee. Thanks!
    1 point
  31. 2560x1080 resolution is definitely not the reason why it doesn't work. It works fine for me. Maybe there is some problem with the loader. Try this version with a different loader - ffXIIIASI.zip Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Set the resolution in both files "\FINAL FANTASY XIII\Settings.ini" "\FINAL FANTASY XIII\white_data\prog\win\bin\Settings.ini"
    1 point
  32. Works perfectly! Thank you Rose!
    1 point
  33. Thank you! so much, that was quick. You are my savior I promise to buy you coffee when my paycheck is in.
    1 point
  34. I completely understand. I was thinking of it as more of a gift without any binding requirements, but I could see how it could give you a lot of stress. Thank you so much for putting in all the hours and take a break if you can. I worked as a dev until a year ago too so I know how that desire to get to the bottom of a bug can keep you up till morning. Of course I trust your ability since I'm pretty sure it's nowhere near as complicated as The Medium plus there was a patch for Nioh 1 which uses the same engine. On that note, there's already a patch out like you said and it works reaso
    1 point
  35. Fuck, nevermind. Good lord I just needed to read...
    1 point
  36. I try to avoid accepting offers of this nature, as there is no way to know what's to expect. Every single game has its own code, so one could end up being really complex, while there would be a lot of pressure to complete the fix. It's the fastest way to burning out. I also have been quite busy with The Medium and the PCGW coverage of Werewolf, putting in many hours of work and hardly getting any sleep as of late. It's a double-edged sword, as I'm also happy with the community interest in this one and the benefits to users of all setups. Thanks for trusting in my ability to fix the g
    1 point
  37. Wow, this game is a total showcase of what the community can do. It looks outstanding in super ultrawide. I have donated to both authors. Thanks so much! FYI, I will donate generously for a good Nioh 2 Super Ultrawide/triple monitor fix. My most anticipated game of this year. My favorite genre, hard core japanese melee action. Jackfuste's fix for the original was a serious labor of love. He kept improving it and improving it until it was nearly flawless. Centering of UI was essential for such a fast paced game. Miss that guy... hope he's ok and just moved on to oth
    1 point
  38. I created an account to report that the .exe trainer file has a Trojan - do not use this
    1 point
  39. Anytime! Had a hard time dealing with playing Song of Horror in 16:9 so that's what inspired me to figure out how to get it working and share it here. :3
    1 point
  40. It's work! thank you so much.
    1 point
  41. Exclude specific folder from scan.
    1 point
  42. The method with the executable doesn' work with the current version on Steam. Instead, doing the manual method works perfectly with a resolution of 3840x1080 (32: 9) in my case. Thank you very much Rose!
    1 point
  43. This is A virus, Trojan. Do not use! Reports as Trojan:Win32/Glupteba!ml Astroneer FOV - Steam.exe https://blog.malwarebytes.com/detections/trojan-glupteba/
    1 point
  44. Is it possible to get this to work with FiveM? I edited the LUA file for it and changed the process to FiveM.exe but I get the error FoVFP error. It says that it's outdated.
    1 point
  45. Hi. Is it possible to add support for the Steam version of this game. This mod doesn't work for the Steam Version.
    1 point
  46. gamzrck

    L.A. Noire Unlocker

    Maybe any plans adapting the fix for Rockstar Game Launcher version?
    1 point
  47. AB AA AA 40 is the AR for 48:9 In the future you can also refer to https://www.wsgf.org/article/common-hex-values
    1 point
  48. That's one of the 69 AV engines, and it's obviously wrong. You're free to test it in a sandbox. It's a hack so its behavior naturally triggers some AV. You can also go for Option 1.
    1 point
×
×
  • Create New...