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Showing content with the highest reputation since 07/16/2019 in all areas

  1. 8 points

    Version 3.4

    17,473 downloads

    The tool removes black bars from the in-game cutscenes, cinematic cameras, shops and a number of other areas at 21:9 and wider resolutions. Since version 2.0 it also removes pillarboxing from the photo mode. Since version 3.0, it allows for custom FOV adjustment. Launch the game first, then the tool. The password for the archive is pcgw As expected from a trainer based on CE components, this tool does get falsely flagged by some anti-virus software as a trojan, while the rest correctly mark it as a "hacktool". Use the tool provided here at own risk and ideally avoid playing RDR Online without completely disabling the fix - especially the FOV hack. Tested at 2560x1080, 3840x1080 and 5760x1080. Additionally confirmed as working by two volunteers from WSGF. You can buy me a coffee here.
  2. 6 points
    Koroush announced recently that TweakGuides, one of the best sources of PC game tweaks, is sadly going to be shutting down. Koroush has graciously allowed third parties to mirror the TweakGuides website under the Creative Commons Attribution International (CC BY 4.0) license. PCGamingWiki articles contain multiple references to TweakGuides, and we have decided to mirror and preserve the content so that our links are not broken when the main site goes offline. You can find the mirror at tweakguides.pcgamingwiki.com and all the Wiki's internal links have been updated to the new address.
  3. 5 points
    Andytizer

    Taxonomy is a waste of time

    Actually having a 'Cinematic camera perspective' is quite a valuable piece of information - it tells you that the player has no control over the camera. Some players may prefer games with fixed camera angles, some cannot stand them. I don't think adding genre, camera perspectives etc can in any way hurt the 'fix PC games' project of ours, it can only help. I've always maintained that the addition of additional information is always going to be helpful for lots of reasons - for rich, descriptive lists of games that no one else has. Like 'Singleplayer games with microtransactions' or 'Adventure games that support controller' or 'Horror games that support LAN'. Additionally, taxonomy will have benefits for our SEO and lays the foundation for a new 'Introduction' section I'm going to be working on next. I respect that you feel it's a waste of time, however it's something we are going ahead it and I reserve the right to waste my own time 🙂. I would suggest turning off your watchlist for the next few weeks because there are going to be a lot of changes to every single article, taxonomy is just the beginning.
  4. 4 points

    Version 0.9.9

    8,306 downloads

    The tool removes black bars from the game at 21:9, 32:9, 48:9 and other wide resolutions. Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game Launch the tool Press the "Enable" key While in the game, briefly switch to the Borderless or Fullscreen mode. Use the tool to manually adjust the UI size at 32:9 and wider resolutions. Known issues: Stretched loading screens and rare FMVs. Minor UI display and alignment issues. Use the UI adjustment keys if necessary. The window mode switching requirement is also undesirable, hence the version number! Tested the latest Epic version at 2560x1080, briefly at 3840x1080, 5760x1080, 5120x2160 and 7680x1080 on a single monitor. You can buy me a coffee here.
  5. 4 points

    Version 1.0.0

    969 downloads

    Flawless Widescreen plugin for fixing wrong aspect ratio in 32:9 and Surround/Eyefinity resolutions. - Go to "C:\Program Files (x86)\Flawless Widescreen\" and unpack the content of this archive. (If it asks about overwriting some folders, accept - it will add new files and not overwrite any existing ones.) - Start FWS and select the plugin (under Helifax section). - Enable the plugin. - Play the game. Known Issues: The MAIN MENU will be stretched (incorrect Aspect Ratio) but in-game & cinematics everything will be using correct Aspect Ratio! I can only test it in 32:9 and it works perfect! I can't test Surround/Eyfinity resolutions but it should work fine, I expect! Cheers, Helifax
  6. 4 points
    Literally made an account to tell you guys you got me and fuck you lol.
  7. 4 points
    OMG thankyou!.. 8160x1600 perfectly!
  8. 4 points
    Hello All (Especially those wanting Eyefinity / Surround) , This Patch worked great!!! I use Triple Monitor 7680 x 1440 and had to do the following: Launch Game (without Flawless Widescreen running) as normal Once inside game got to setting ("K" key for quick access) Inside setting go to the video tab Under Display Menu, go to first field "Window Mode" and select "Borderless Window" from the options (Fullscreen / Windowed) Apply Changes ("F" key for quick access) and Exit Game Now Start "Flawless Widescreen" and have program running as Helifax instructed Start Doom Eternal Enjoy the game in 7680 x 1440 🥂 First Photo @ 7680 x 1440 w/out Helifax patch Second photo @ 7680 x 1440 with Helifax patch -Mad Hatter 🍭
  9. 4 points
    Blade Runner, the iconic Westwood Studios adventure game, is now available on GOG.com - 22 years after its original release on Windows, Mac and Linux. We never thought that this game would see a release due to the legal limbo it remained in. However thanks to a deal between Alcon Interactive Group and GOG.com, we now have the game in its very first digital distribution release. This port of the game is possible thanks to recent developments in ScummVM which allows the game to be played on modern operating systems. The game is currently on 10% discount during the Winter Sale, which ends January 2nd, 2020. Make sure to check out our PCGamingWiki article for future fixes and information.
  10. 4 points
    Welcome to PCGamingWiki's very first 'Progress report'! I thought it would be fun to put together an article where we provide information on updates and major changes to our website. Because so much has happened over the last year, we'll use this first article in the series to bring everyone up to speed over our work in 2019. Server administrator In January 2019 we welcomed Snuxoll to our ranks as our new paid server administrator. This is the first time we have hired outside the community rather than having a volunteer step up, and the decision to pick Snuxoll couldn't have gone better. Snuxoll has done a fantastic job a) keeping PCGamingWiki running, b) going far beyond the maintenance role we hired him for by developing brand new features (to be explained below) and c) integrating into our little PC gaming community. Not only this but he responds diligently (however please don't disturb him too much, he has a job to do!) and we are very grateful for all his great work this year. Server move to DigitalOcean In early 2019, we moved our image storage from Hetzner to DigitalOcean Spaces, the first step in modernising PCGamingWiki infrastructure. This change removed some pain points we faced with our legacy image storage and paved the way to making PCGamingWiki easier to scale and maintain. In October 2019, we completed the second phase of this move by migrating the wiki to DigitalOcean's managed Kubernetes service. This gives us greatly improved management of the site and the ability to rapidly scale up on-demand as needed. You may have noticed some substantial performance improvements as well. Make sure to check out the brand new status monitoring page, just in case PCGamingWiki ever goes down. New status monitoring page. PCGamingWiki's Single Sign-On (SSO) Account Between 2013-2018 we used a ‘bridge’ to unify accounts between the Wiki and the Community site. However due to a major security update for our forum software, we were forced to abandon the bridge and keep separate accounts. The advice I was given in 2018 was to abandon the bridge permanently and maintain two separate accounts so that it would be easier to keep security updates for both software packages. Thankfully when we explained the problem to our new server administrator, Snuxoll stepped in and suggested that we use Keycloak to create a true 'single sign-on' account, which he has now accomplished very successfully. Not only is the system live right now, it also allows users to create an account using Steam - something that has been on our wishlist for a long time and that MediaWiki doesn't natively support. To use the account on the wiki, just press the 'Login with PCGamingWiki Account' button instead of the standard form. To use the account on the forum, just click the 'Sign in faster with PCGamingWiki' green button. The PCGamingWiki Account is currently optional but it will soon be the only way to login once we disable native logins. If you register using the same email address as registered on the wiki/forum, you will inherit the account on both systems. Blocked in Russia It just so happened that our server move to DigitalOcean landed our webiste in an IP range that was banned by the Roskomnadzor, the Russian censorship agency. We soon discovered that our entire Russian readership could not access PCGamingWiki. This was due to Russia's long-standing ban of the app Telegram, and we happened to migrate our site to the same banned IP range. Banned in Russia. Snuxoll stepped in to create a solution that integrated PCGamingWiki into Cloudflare and allowed Russian visitors to use the Cloudflare CDN rather than the main host IP. Not only can our Russian friends now access the website, we also benefit from the speed of Cloudflare's caching and international content delivery network, which should speed up the site for users worldwide. WSGF Our friends at WSGF (widescreen gaming forum) suffered some major problems back in July 2019 when their website and domain were marked as hosting malicious content by Google. This resulted in WSGF visitors being met with a giant red warning sign when using Chrome on their website and forum. This was due to the fact that many of WSGF's files, despite being perfectly safe, were being automatically scanned by Google's antivirus software and were coming up as false positives. Virtually every WSGF page was met with a warning similar to this one. After we consulted with other websites that host similar mods (e.g. FearlessRevolution), we stepped in to help WSGF out. First order of business was to rehost all past and future WSGF files onto PCGamingWiki, which means we are now the proud host of hundreds of additional widescreen and ultrawidescreen mods. Don’t worry, we’ll keep them all safe! Many thanks to WSGF members Skipclarke, Justice and others for painstakingly preparing and uploading all the WSGF files to PCGamingWiki and updating the relevant WSGF detailed reports. To prevent Google from marking our own website as malicious, we have instituted a new files policy ourselves. Any file which might trigger a false positive virus alert will now be encrypted and password protected. As always, the risk is for the user to take whether they choose to download content from our Files section. I also wanted to take this opportunity to thank Rose, a member who came to us from WSGF, for being on a roll recently with authoring a very large number of ultrawide fixes for many big release games this year, including Red Dead Redemption 2, Star Wars Jedi: Fallen Order and The Outer Worlds, which have ranked amongst our most popular destinations on PCGamingWiki this year. And I'd also to show our appreciation for all the other contributors who create mods and fixes and choose to host them on PCGamingWiki. We hope that these contributions allow us to remain one of the best places to find PC gaming fixes and mods on the internet. TweakGuides It was sad to hear that TweakGuides, the PC game tweaking website, was going to shut down this year. However Koroush was generous enough to provide an archive licensed under Creative Commons license CC BY 4.0. PCGamingWiki has stepped in to preserve over a decade of hard work, which is now archived in a mirror: tweakguides.pcgamingwiki.com, and we have updated all our own wiki article links to the new host. May the tweaks live on forever. Sponsorships Our sponsorships have been renewed in earnest this year with improved cooperation with all our partners. With GOG.com, we have established a firmer partnership and the creation of a new GOG.com shared account which gives us access to the entire GOG.com library as well as early access to GOG Galaxy 2.0. We also run giveaways with GOG.com keys in the Summer and Christmas sales on our Home page. With the retailer Gamesplanet, they have generously provided £300 game credit per month so that we can allocate these games to our Assignments (more on this below). This helps tremendously as many interesting new games are not available on GOG.com, or for which we would have to spend PCGamingWiki funds on. We are actively looking for new partnerships and opportunities so please get in touch if you would like to discuss more. Editor role We have implemented a new role in our community called Editor, which now provide elevated privileges including Files approval, access to the special #editors channel on Discord and access to our GOG.com shared account. More recently, we welcome AlRayes_BRN to the Editor role. If you are interested in joining the role then please get in touch with me on Discord. Assignments Assignments is the process PCGamingWiki uses to allocate or purchase review codes for newly released games to give to our volunteers to complete articles. After a period of absence, we 'rebooted' the Assignments system in early 2019. Our previous Assignments website system was a custom coded piece of software developed by a volunteer which wasn't quite fit for purpose. We decided to design a new Assignment system using wiki template, which Aemony stepped in and helped to develop for us. The new Assignments system tracks applications, assignments, completion and notes, and it all integrates into the Home page and replacing the deprecated 'Notable releases' widget. This has made the process of tracking new games and assignments much simpler. In addition, I'd like to thank Rose for taking on press responsibility and for keeping on top of review code requests and assigning review codes to volunteers. So far we have assigned a total of 460 games to volunteers, and we are looking for new volunteers to help take on review codes all the time. News and forum We have implemented a 'News' section which is designed to crowdsource news items and foster community interaction. Anyone can submit news, and selected news is featured on the Home page and Forum sidebar area. We have also consolidated our forums to help direct conversations, and keep individual forums feeling less empty. We are aware that our Discord is the go-to place for immediate responses, but our community site is much more accessible to our non-Discord users. We love comments so if you have anything good (or bad!) to say please take a moment and reply below. Corrupted images Due to an issue with a server move in 2018 that wasn’t spotted until it was too late, we had a large number of images that were irrevocably corrupted. The reason this wasn't noticed at the time was that thumbnails of images were not affected, but the original high resolution images had been damaged and would only load partially. By the time it was brought to our attention, the backups were already overwritten by the corrupted images. We are sorry that a lot of hard work put into images was lost. Thankfully, many of these images have been dutifully collated into its own category and I’m glad to say that the majority of screenshots have been recreated and replaced by our tenacious community. There are other still left so if you own a game on this list, please take a moment to submit a replacement screenshot. We are taking measures to make sure that the wiki database and image backups are versioned so that a data corruption like this can never happen again. Page popularity tracking Underneath the Home page's search bar, you'll now see game articles ranked by pageviews. Many thanks to Garrett who helped immensely in designing a way extract a list of our most popular pages from our Matomo analytics API to create this widget. It has been invaluable in allowing all our contributors us to see which articles are getting the most visits and where our attention should be drawn to. Take a look at our extended most visited page for a longer list of pages. YouTube Recently I have been expanding our small YouTube channel with some demonstrations of mod fixes in PC games, for example the below footage of Halo: Reach ultrawide cinematic fix or our video of Stranglehold's FOV fix. This has led to recent discussion about what to do with the channel. For now we are accepting gameplay and video footage which help to demonstrate quality of life fixes for PC games. We are also piloting other types of video content to follow, watch this space! Twitter I have also been doing a lot more work on social engagement on our Twitter @PCGamingWiki account, which has gained approximately 1.5k followers this year. It's been a really good resource for keeping on top of PC gaming news, making some friends and acquaintances in the industry and communicating with the wider community. If you're on Twitter, make sure to follow us! We've had a few viral tweets including this one about being rejected by a PR company for review code, and this tweet below about Tron: Evolution SecuROM woes: Traffic stats We are very happy with how PCGamingWiki has been growing over the last year with record numbers and growth, and we are breaking our own traffic records all the time. Over the last year we have had an increase in page views from 10.3 million to 12.7 million and unique visitors from 4.1 million to 5.4 million. This percentage increase is approximately the same year on year, and we expect 2020 to have good growth going forward. Article changes PCGamingWiki has always been focused solely on the technical and quantitative aspects of PC gaming. However I am planning some big additions to the standard article structure which have been many months in the planning. The crux of these changes will be a substantial shift towards including more descriptive and qualitative content and to become more 'Wikipedia-like'. As part of this change, we will include new article sections including: taxonomy, reception (reviews), port history and community. In addition, there are plans to majorly overhaul guides and to introduce a new type of 'how to' guide to cover multiple commonly asked questions in PC gaming, e.g. 'how to pack a PC on a plane' or 'how to buy games cheaply' etc. These new sections are currently being developed and will make their appearance sometime in 2020. Thank you Many thanks to all our contributors, moderators, donators and supporters of PCGamingWiki over the last year, you are what makes this website possible. We've had a great 2019, and our ambition is that 2020 is even better. As mentioned, some substantial improvements are due to happen soon, and we hope you are around to see PCGamingWiki grow even more in the year to come.
  11. 4 points

    Version 1.1.1

    5,703 downloads

    Install Flawless Widescreen Unpack the archive included here and copy the folders to the main Flawless Widescreen folder in Program Files Launch Flawless Widescreen and make sure the fix is enabled, which will remove the black bars and allow for FOV adjustment through the UI or hotkeys
  12. 3 points
    Aemony

    Option to stay logged in on Wiki

    It's a known limitation of the current SSO functionality of the wiki system. Our sysadmin is aware of the issue, however to fix it I believe he needs to rework it or something like that, something he have yet have had time to do. But yeah, we're all basically affected and it will be solved eventually 🙂
  13. 3 points
    Odie5533

    Proposal: Achievements support

    I would like to propose that the existence of achievements for a game be somehow catalogued. It can vary by platform like when Steam has achievements but Origin or Xbox does not. I think PCGamingWiki is the most suitable source for cataloguing this information.
  14. 3 points

    Version 20190708

    3,708 downloads

    Unpack the archive with software like 7zip, then patch the main game exe with the tool. This will remove the letterboxing (black bars) from the game, resulting in more vertical FOV than ever before. There will be some vertical stretching of the menu and subtitles. If you have the game on Steam, you will first need to adapt and follow the first steps of my DQB2 guide in order to apply the patcher. Such are the rules! Support with a donation.
  15. 3 points
    OpenMW, the free open source engine, has announced implemention of the compressed BSA format to support the games Oblivion, Fallout 3, Fallout: New Vegas and Skyrim. The modern BSA files can be loaded, but much work remains and we are still a long way off from being able to play through these games fully. It is incredible that so much progress had been made on this free open source engine and the possibilities are exciting. The engine, which was originally designed to re-implement and extend the 2002 Gamebryo engine for The Elder Scrolls III: Morrowind, has now been ported to Android, to VR, and it even has a multiplayer fork called TES3MP. The implications of support for modern Gamebryo engine games are very interesting and could eventually see new VR implementations with crossplatform support. Perhaps one day support could extend to Creation Engine games like Fallout 4 and Fallout 76 and have them run on the macOS and Linux operating systems. Until more progress is made on development, you can check out some of the very interesting videos creating by developer cc9cii showing off the new BSA support: Fallout: New Vegas map running in OpenMW Skyrim map running in OpenMW Fallout 3 map running in OpenMW
  16. 3 points
    Antrad

    Taxonomy is a waste of time

    It says on the home page "PCGamingWiki aims to list fixes and workarounds for every single PC game." How is writing that Escape From Monkey Island uses "cinematic camera perspective" help anyone ? In my opinion everything not related to getting the games fixed or improved is a waste of people's time and spreads the project and community thin. Even if it is done with a bot it just makes it harder to keep track of all the constant changes on your watchlist. This site is slowly creeping into Moby Games territory adding stuff like this, the ratings or whatever comes next.
  17. 3 points

    Version 2.0

    580 downloads

    The tools for Steam and Microsoft versions of Halo: Reach and Halo 2: Anniversary remove black bars at cutscenes in real time for ultrawide, superwide and triple monitor resolutions. The password for the archives is pcgw Play the game in the Anti-Cheat Disabled mode for this to work. Launch the game first, then the tool. The tool is a trainer based on CE components that may trigger some anti-virus software. Making it into a patcher is not possible for Xbox and would be inconvenient to Steam users, as it would likely require replacing files before each launch in the anti-cheat-enabled mode. Tested the Xbox / Microsoft store version at 2560x1080 (both) and 5760x1080 (Reach). You can buy me a coffee here.
  18. 3 points
    We are proud to announce that PCGamingWiki is launching a new microtransactions section in all of our PC game articles. Many PC gamers don't have a clue about what they are getting into before they install the latest 'free-to-play' game, 'game as a service' multiplayer shooter or new 'live service' singleplayer game. These games could contain manipulative loot boxes, hopelessly unfair grinds or game imbalancing pay-to-win unlocks. At PCGamingWiki, we want to provide absolutely clear information as to how each game is monetized and what microtransaction techniques are being employed. We want people to know whether the game includes solid DLC or expansion packs that deliver solid content post-release, or whether their game features real money gambling mechanics, or keeps their best content behind paywalls or premium subscriptions. Microtransaction categories and definitions Central to our project is the definition of each microtransaction category. We have got in contact with the creators of Microtransaction.Zone (a fantastic website which has sadly not updated since 2018) and they have kindly given some advice to adapt their microtransaction tags to our new categories on PCGamingWiki. These new Microtransaction categories are: Loot box - A variation of microtransaction where the player purchases a loot box where there is a chance to receive varying qualities of in-game item, similar to gambling. Cosmetic - Cosmetic microtransactions are any paid additional content that are designed to be cosmetic and does not substantially affect gameplay, such as skins, hats, decorative items etc. Unlock - Purchase of microtransaction content that affects gameplay and is not solely cosmetic. 'Unlocks' are normally chunks of a game that have been already developed and have been 'locked', and can be 'unlocked' with a purchase. This commonly includes individual characters, maps, levels, weapons, armors, etc. Boost - Allows player to pay to accelerate progress in a game, whether it is faster speed, levelling, level skipping, boosting % chance to find rare items, etc. Currency - Being able to purchase in-game currency whether it's gold, gems, tokens, crafting materials, credits, V-Bucks, etc. which in turn are used to buy other microtransactions, or can be traded for account credit. Infinite cap - Game has microtransactions that can be purchased over and over again without any limit. This is in contrast to finite cap games that have a limit. Pay-to-skip - The game's 'main' rewards can be achieved or grinded for without payment, but payment unlocks those rewards faster or instantaneously. This list is a first draft and we welcome feedback on definitions on how these will be implemented. We have also added the following Monetization categories: Ad-supported DLC Expansion pack Freeware Free-to-play Player trading Subscription New categories will appear in the Infobox Microtransaction/monetization categorisation is part of the Taxonomy project. Editors can simply add the tags by adding this code to the {{Infobox_game}} template at the top of the game article using this code: |taxonomy = {{Infobox game/row/taxonomy/monetization | ad-supported, dlc, expansion pack, freeware, free-to-play, player trading, subscription | ref= }} {{Infobox game/row/taxonomy/microtransactions | boost, cosmetic, currency, finite cap, infinite cap, loot box, pay-to-skip, unlock | ref= }} You can find up to date code and definitions on the Taxonomy project page, with detailed instructions on how to implement the new categories. You might notice that at the moment these categories barely contain any games. We need new editors and help from the PC gaming community to help us to sort and categorise each game article. You don't need an account to edit, but if you create an account and login, you can browse and edit our website without any ads. Microtransaction section We have also added a new text area under the Availability to precisely list and explain how each microtransaction affects the game. This valuable area will explain exactly how each game uses microtransactions and provides an opportunity to warn players of any particularly problematic microtransactions. Example of new Microtransactions header in game Apex Legends See these examples which represent a first draft: Apex Legends Destiny 2 World of Warcraft A new set of instructions is listed in the Editing_guide/Microtransactions, which contains a detailed guide. Each bullet point should match the Infobox category. The code for this area and also reproduced here: ===Microtransactions=== *'''[[Currency (microtransaction)|Currency]]''': Begin with this row to explain how real money is directly exchange for in-game currency, and also how it is earned in-game. Try not to mention other currencies unless necessary. *'''[[Loot box (microtransaction)|Loot box]]''': What drops from the loot box *'''[[Cosmetic (microtransaction)]Cosmetic]''': *'''[[Unlock (microtransaction)|Unlock]]''': *'''[[Boost (microtransaction)|Boost]]''': *'''[[Pay-to-skip (microtransaction)|Pay-to-skip]]''': Emphaisize that despite Boosts existing, all important content can be acquired through grinding on the base subscription/free tier. *'''[[Infinite cap (microtransaction)|Infinite cap]]''' / *'''[[Finite cap (microtransaction)|Finite cap]]''': We need editors Our project is quite ambitious and we are making new changes that needs more manpower, and we are looking for new editors to help categorise all these microtransactions and help our fellow PC gamers. Furthermore, this is a brand new section and we are really looking for feedback on the categories, names, definitions, suggesting new categories, layout and more! If you have a suggestion please leave a comment on this post, or hop onto our Discord onto the #projects channel for more immediate feedback. Let's fix PC gaming!
  19. 3 points
    Crysis: Remastered has been leaked on the Crytek website, which has now been taken down. However the screenshots are preserved in this tweet: The game also seems like it will release on the Nintendo Switch, as well as the PS4 and Xbox One. This is surprising considering that in 2007, the original Crysis was the benchmark for high fidelity graphics on PC. Will you be picking up this remastered edition?
  20. 3 points
    Based on the teaser they released like half a year ago, in an essence, yes, as it will run on CryEngine 5.6 (see the teaser at the end of the below tech trailer). The primary performance issue of Crysis was always that they optimized the engine for a future that didn't happen, and so it doesn't scale well at all. They solved that issue partially in Warhead, but even more in Crysis 2, and the optimization was what allowed Crysis 1 to eventually arrive to Xbox 360 and PS3 (where it was running on the same engine as Crysis 2 if I remember it correctly). So with CryEngine 5.6 behind the remastered version of Crysis, it is very unlikely to have those same performance issues.
  21. 3 points
    Or introduce new level of graphics that no videocard could handle on maxed out settings. IIRC with Crysys was something like this: Devs: — We made game so that it will be actual for future years, set Normal for current top hardware. Gamers: — We set Ultra, your game has performance problems, wtf.
  22. 3 points
    We have a big announcement. For the past few years, we have been trying to find ways of improving our user experience, learning from where our friends in the PC gaming space have succeeded and failed. At the end of the day, we are just gamers. Our wiki platform has simply grown far too complex and confusing to our staff and editors to use, and our templates are now impossible to understand or even modify. Therefore after eight long years, we have made the momentous decision to shut down PCGamingWiki. In its place, we have decided to go back to our gamer roots and the days of yore with a classic, and more importantly much easier to use, web forum. We are excited to announce that we are relaunching as PCGamingForum, a brand new forum that will continue our goal of helping users find PC game fixes. Our unique approach will succeed where all others have failed with our unique forum policies: To prevent out of date information being posted and 'necroposting', all threads will be locked after 2 weeks. Once a user has found a solution, simply reply to the thread 'Nvm I fixed it' and the thread will be automatically locked. Other users can also respond with their solutions - if you come across a game that works for you, just reply saying 'No problem here, it worked for me'. If you don't have a solution simply use one of our stock responses: 'Don't know, sorry', 'Format and reinstall your OS' or 'Have you tried Googling it'. If no one has told the opening poster to update their drivers, please remind them to update their drivers. We encourage our users to share their fixes privately, simply write: "If you want the fix PM me". When describing a problem, please do not list system specifications, these take up too much space and can be intimidating for new users. Fixes can come in any form - video tutorials made in Windows Movie Maker, links to compromised phpBB forums, Google Translated foreign language websites, archive.org mirrors, etc. anything goes! If a link to a fix is dead you should still link it, you never know if the website might come back online in the future. We should really learn to be more patient. To incentivize the publication of fixes, all file links must now be sent through AdF.ly link forwarders. All files must be in multipart .rar archives that are randomly password protected, and must be hosted on 1Fichier or MegaUpload. For more information about how your account will migrate to the new platform please check here for more information.
  23. 3 points

    Version 1.0.0

    1,489 downloads

    Features: HOR+ FOV All supported screen resolutions are visible in the game menu Black bars removed from cut-scenes Installation: Unpack the archive Copy all files to the game folder "Stranglehold\Binaries\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [FOV] Additional_FOV = 0.000 FOV value in degrees that will be added to current FOV
  24. 3 points
    Jitterdoomer is now banned... not because of this comment though, although his behaviour did influence the final decision.
  25. 3 points
    I would like to invite community to predict what major PC gaming changes will happen over the next decade, please comment below if you have any thoughts. My own predictions are rather dour, I can see the 'end of PC gaming' as we currently know it will happen at some point in the future, but will it happen in this decade or in 50 years from now? Current year 2020: Microsoft releases Xbox Series X and xCloud. Sony releases PlayStation 5. Future: Microsoft Xbox sales higher than Sony PlayStation spelling the beginning of the end of Sony’s gaming division. Xbox Game Pass and xCloud merge to become thede facto game subscription system on their unified console/PC platform. Steam release Steam Cloud, a desktop streaming service where you can play all your Steam games streamed directly from their content delivery network ala Stadia. It becomes a popular option for PC gamers that competes with Xbox Game Pass. Stadia shuts down in 2023 due to lack of consumer interest which is overshadowed by Xbox Game Pass and Steam Cloud. Microsoft release Xbox Series X Desktop, a new hybrid console and light PC that runs Windows X, a stripped down Windows OS that can only play Xbox games and run Microsoft Store apps and OneDrive/Office 365 and is designed to be used with keyboard, mouse and monitor. The next Xbox ‘console’ will run Word and Excel and kids will get them to do homework on. At the end of the decade, light PCs emerge as the dominant new product range in general - with locked down operating systems and heavy cloud integration but with good enough gaming capabilities. Think Chromebooks but with passable GPUs and frictionless access to game streaming services and cloud services. PC hardware begins to become relegated to enterprise and hobbyist pursuits. DRM like Denuvo becomes less relevant as games and consumers move to convenient subscriptions or streaming services. Game ownership question becomes far less important to gamers (see what happened to ‘music ownership’ once Spotify, Amazon Music, YouTube became popular). PC games become far more consumable, one-time use products and general users stop caring as much about game preservation. Ultrawide resolutions rise from <2% to 25% adoption rate due to popular use in enterprise, replacing the 16:9 aspect ratio. 4K adoption languishes as computing performance begins to plateau and convenience of streaming takes over where 4K streams are heavily compressed. Oculus releases another all-in-one successor Oculus Quest 2 and discontinue all other product lines ie Oculus Rift. Overall sales of VR games still do not dominate. VR games will only peak at up to 20% of the market, and it will be focused on the all-in-one product line and not PC VR. Despite the short term success of Half-Life: Alyx, Valve Index sales slump and Valve step out of production of VR hardware due to low sales ala Steam Controller but still push SteamVR as the platform neutral choice. Third parties still compete on low cost VR headsets but Oculus Quest 2's Android platform will be the de facto place for VR gaming.
  26. 3 points
    Players trying to launch Tron: Evolution are now met with a message telling them that the 'serial key has expired'. This applies to the retail version as well as the Steam version which is delisted from the store. Players who previously bought the game can no longer install the game, and are met with these messages when attempting to install: The cause of this problem appears to be Disney not renewing their 'subscription' to the SecuROM activation system for this game. This means that even existing owners of the delisted game cannot install it for the foreseeable future. User SillyWalk gives us ths update from SecuROM support: User raidebaron received this message from Disney Games & Apps Support: Tron: Evolution was never very popular, receiving a very low active player count on Steam throughout its life. However there are legitimate purchasers out there who want to play the game even 9 years after release. Hopefully Disney will be able to resolve the situation or else this is going to be another one of those black marks against DRM and another reason that legitimate game owners are 'punished' for buying games, whereas those who pirated this game arguably get a better DRM-free experience. Check out our Tron: Evolution wiki article for more information on the game, including its reliance on Games for Windows - LIVE DRM, as if you didn't need another reason not to be able to play the game.
  27. 3 points

    Version 1.4.1

    4,369 downloads

    The tool removes black bars from cutscenes, resulting in more horizontal and vertical FOV by default but also allows for custom real time FOV adjustment. Unpack the archive with software like 7zip or PeaZip - the password is pcgw Launch the game first, followed by the tool. All trainers based on CE components may trigger some anti-virus software. Tested the latest Origin version at 2560x1080 and 5760x1080. You can buy me a coffee here.
  28. 3 points
    We are about to turn 8 years old, and we have achieved a hell of a lot in 2019. This is a post is a thank you to the community that makes PCGamingWiki happen. As in true PCGamingWiki style, we are celebrating early by giving out some presents right as Steam's winter sale begins. Spend wisely and I hope that you all have a good PC gaming winter break! Here's to 8 great years of fixing PC games. For our Editors - £10: AlRayes_BRN Baronsmoki Cptmold Hawaii Beach Jigen123 Marioysikax Mars icecream Nccvoyager Nicereddy Rose Silent SirYodaJedi For our Moderators - £25: Aemony Blackbird Expack3 Garrett Mirh Snuxoll Suicide machine Vetle Extra special bonus for Aemony, Rose and Snuxoll of £25 extra each. If you feel that anyone else deserves a reward please send me a message. To claim your reward, please add Andytizer on Steam and send a PM on Discord if you haven't received anything yet. Bear in mind if we are not already friends, then you will have to wait 3 days in order for Steam trading to be enabled.
  29. 3 points
    Andytizer

    Proposal: Genres and Modes

    So this is the first step in broadening the scope of the wiki, which will only help PC gaming users and give more options. We already track multiplayer types, eg local co-op. Genres will help us do cool things like make a list of Puzzle games that support 4K and controller, or a list of First person shooters with high frame rate support, etc. Each article will end up being a balance that covers technical fixes as well information for the general user. At the end of the day the technical fixes side will be the main part of the site and I won't force anyone to moderate/edit the broader more Wikipedia-like side of the site either :).
  30. 3 points
    It's because that's what the editing guide says to do. I agree with you wholeheartedly, and I believe there is another thread with discussion about it.
  31. 3 points
    For years, Hideo Kojima's Death Stranding has been hinted to be receiving a PC release. Less than two weeks before the launch of the PlayStation 4 version, the official Kojima Productions Twitter account announced that a PC version of Death Stranding would be released in summer of 2020. Furthermore, 505 Games has announced that they would be publishing the PC version (unlike the PlayStation 4 version published Sony Interactive Entertainment) on their official Twitter account. They did not reveal which storefront the game would be releasing on. Will you be playing Death Stranding on PS4, or will you hold out for the PC release?
  32. 3 points
    The PC gaming community landscape has changed dramatically over the years. In my youth in the late 90s, PC gamers flocked around IRC and various web forums around the world. I was in a Quake 2 ‘clan’ that played in a league organised in one such forum (BarrysWorld, RIP). In modern times, PC gamers have migrated from the traditional forum to places like /r/pcgaming and Discord. Entire communities have formed around individuals that who stream and commentate on Twitch and YouTube. Gone are the days of the dedicated server community. I am fascinated by how gaming communities form and how they have changed over time. It’s a shame that there doesn’t seem to be a proper history of PC gaming communities (perhaps that’ll be another post..). However it strikes me that there isn’t even a contemporary ‘guide’ to what the current PC gaming community landscape looks like right now, which is why I’ve put together this little article. When you Google for ‘best PC gaming communities’ you get this rather paltry PC Gamer article which is barely representative of the PC gaming community. I’d like to attempt something more comprehensive. Another thing to note is that reddit has entirely dominated the PC gaming ‘forum’ concept in the English speaking world. As of right now /r/pcgaming has over 1.5 million subscribers. Other niche subreddits also exist such as /r/battlestations /r/mechanicalkeyboards /r/ultrawidemasterrace - these would have been very niche communities in the past, but by virtue of being on reddit, they probably account for some of the most visited PC gaming community sites on the internet. I am not going to include any subreddits on the list as they are so popular they could easily make a list all on their own. In this article I am also not going to attach the forum juggernaut - Steam Discussions - which has a subform for every single Steam game, is clearly the de facto place to to post discussion and technical support. For example when Metro Exodus was released exclusively on the Epic Game Store (which didn't have its own forum), gamers used the Steam Discussion forum to discuss technical problems with that platform (or to moan!). Similar to Steam Discussions, GOG forums where the most active discussion about games still take place. However although these are amazing resources, I would like to draw our attention to smaller PC gaming communities. What excites me the most about writing this article is the comments that will inevitably come up where readers will reply with new and exciting PC gaming communities that we have never heard of. My plan is to later collate this information to help expand our wiki article: PC gaming online communities. Criteria: A community is a place where a member can create threads of discussion (not just comments on posts) Not exclusively on reddit Not attached to an individual company (e.g. Overclockers) Communities that span multiple games, not just a single game or series WSGF The Widescreen Gaming Forum was founded back October 13th, 2003, back when widescreen displays were just becoming popular. At the time, many games didn't support 16:9 resolution, or if they did the game would stretch the interface from 4:3 to 16:9 or there would be presented in the dreaded Vert- format (Vert-/+ and Hor-/+ being terms coined by WSGF at the time.). You can read all about the origin of this community in an interview we conducted a few years ago. Now, WSGF is at the forefront for multi-monitor support, FOV fixes and support for new aspect ratios such as 21:9 and 32:9. The community members have been creating fixes and hacks to add PC game support for these aspect ratios for years and it is often the very first place to find them published. Unfortunately due to some issue with Google - as of 2019 - much of the website is currently incorrectly flagged as holding malicious content. These are false positive results due to the nature of the files being hosted (trainers, hacks, etc.). PCGamingWiki are currently in the process of migrating files to our Files section, and discussion forums have been archived and moved to a new subreddit. The main bulk of their 'Detailed Reports' remain on the main website, and community members are encouraged to submit reports. VOGONS VOGONS stands for Very Old Games On New Systems. There's a huge crossover of content between this old school forum and PCGamingWiki, as we both aim to get older games working on new computers. However where VOGONS really shines is the exploration of old PC hardware - your pre-Window XP beige box, which many would argue is the correct way to play many older games. On the forums there are threads about capturing video from a GeForce MX 440 or identifying 286 and 386 motherboards. Adventure Game Studio forum The adventure game may have waned in popularity on PC, but it is thriving more than ever on the Adventure Game Studio platform. These forums are the place where players, hobbyists and professionals come together to discuss adventure games built in the Adventure Games Studio engine, or to talk about the classic 2D adventure game genre in general. Many developers with successful Steam releases will hang out and make announcements and updates here like Wadjet Eye games. Other games you’ll see in development which - if you follow long enough - you may see on more mainstream releases. It's fascinating to see indie games like Tardigrades announced on the forum, slowly get updates and then see how it slowly became entangled in the Star Trek: Discovery lawsuit. SimHQ SimHQ's forums remains one of the best places to discuss very deep 'simulation' games that have often been the exclusive realm of PC gamers: flight simulators. air combat games, tank games and in-depth grand strategies. Dig out your HOTAS! Here you can discuss the best mods and hardware setups for games like Falcon 4.0, IL-2 Sturmovik and DCS World. GamingOnLinux This gaming community for Linux gamers founded in 2011 by Liam Dawe. It is the premier place to find information and reviews on Linux games. This community is particularly passionate about any new releases or Linux ports of games and crowdfunded Linux port promises, and has enough momentum to be able to turn the fortunes of smaller developers who offer Linux ports, for example, Space Mercs received 35% of its sales through Linux users. The website itself receives daily updates and the community is active on its forums. Space Sim Central In 2019, Space Sim Central's forums aren't as active as they used to be, but there is a forum with thousands of posts all about the latest and greatest space simulator games whether you're into recent releases like Everspace and Rebel Galaxy Outlaw or classic space games like Freespace or Wing Commander. Special mentions to Hard Light Productions (Freespace modding forum) and Wing Commander Combat Information Center, which have very active space game communities too. Mouse Sensitivity Perfected your aim in CS:GO and want to those transferable skills to work in Apex Legends? These community profiles and tools are shared in this active forum dedicated to having the same mouse sensitivity feel in multiple games. Find out what the best mice and mousepads from the experts, or find out the 'optimal' sensitivity in this megapoll of over 1000 users. Simtropolis Teeters on the edge of being a game series community for SimCity, but manages to span multiple ‘city builder’ style games - specifically SimCity 4, SimCity 2013 and Cities: Skylines. I’m sure if other worthy city building games were released they would also be included here. This community shares swathes of modding tools, packs and content like new buildings, animations, and things to fill your simulated city. TCRF The Cutting Room Floor is a very specialised wiki dedicated to finding cut content from games that are still left on disc or in the data files. These unused files often contain clues as to what the developer initially envisioned the game to be, but simply didn't have time to implement - such as unused audio files, textures, dialogue trees, etc. This isn’t specifically a PC gaming community, but has some fantastic PC content - for example - Deus Ex music files contain all sorts of secret cryptic text messages or the prototype of Half-Life 2 that was leaked by hacker Axel Gembe in 2003 contains references to a mysterious 'Spire' set in a snowy location, which sounds awfully a lot like a destination in Episode 3 'Borealis' location. Its counterpart old-school forum is run by the same founders and is called Jul, and is a proper sleuth's view into the archaeology of games. Fantastic threads include this one on Fallout: New Vegas, which unearthed data which suggested that Obsidian planned for a much more ambitious game world - for example The Strip would have been a huge single open environment, and there were plans to have world map locations dynamically change hands following successful Legion or NCR quests. FearlessRevolution A community dedicated to creating cheats for games - whether these are single player titles where cheating is ‘harmless', or multiplayer games for cheats, aimbots. These cheat mostly mostly come in the form of CheatEngine tables. Notably made the rounds in recent news due to cheating and microtransactions being patched in Wolfenstein: Youngblood. If you enjoy getting an advantage in games then this is the best place to download or submit your cheats and trainers for virtually every PC game. Linus Tech Tips Yes this is a forum based around a YouTuber - but this is more of a media company of over 20 staff of PC hardware enthusiasts, rather than just an individual personality who happens to be an avid PC gamer. The forums are a great resource for every aspect of PC hardware and building and has an active PC gaming forum. NexusMods Probably so ubiquitous it barely deserves a mention, but NexusMods is the forefront PC game modding community consisting of game content, mods, and clients. Primarily this was a modding site for Skyrim, and has expanded to hundreds of different games, the most popular being Bethesda titles like Fallout 3, 4 and New Vegas, as well as titles like Dark Souls. It has been a real boon to PC gaming, where you'll find many quality of life fixes as well as additional game content mods. HowLongToBeat HowLongToBeat is a fantastic resource for information about how long it takes to complete a game. For a game like Skyrim, you'll be pleased to know that the main story takes a generous 25.5 hours to complete. However a 'completionist' run time averages out at 226 hours. The community invites users to submit their playtimes to help make their information more accurate. The forum itself is kind of like a support group for the typical gamer's Steam backlog (although note this is a multiplatform website). Each user profile encourages players to increase their percentage of 'completed' games. They even coined the term of 'retirements' or games that aren't worth completing, and they host a monthly game club (like a book club, but for games!). PCGamingWiki And there's us! We are a passionate group of PC gamers who enjoy collating fixes and cataloging information about PC games. We have over 300 active editors and produced over 750,000 edits since our project began in 2012. If you'd like to help out please check out our Assignments system and join us on our Discord, we'd love to welcome new members to the community.
  33. 3 points
    Antrad

    CD audio tracks

    1) This Wiki lists a lot of technical aspects of games like DRM, graphics and sound API, physics middleware, etc... so listing that the game uses CD audio tracks for music and/or sound effects would make sense. 2) Some older games can have issues playing CD tracks on modern Windows, so you need to use a custom winmm.dll, then rip them to OGG format and then put everything in the game installation folder (some old games are re-realeased like this on digital platforms, for example Extreme G-2). This info would be useful on pages of games with that problem.
  34. 2 points

    Version 1.0.0

    353 downloads

    Unpack the archive Copy all files to the game folder, binkw32.dll should be replaced In the Settings.ini file, you can change the following settings [FPS] Limit = 60 FPS limiter value Unlock = 0 Value - 1 disables FPS limiter To achieve better performance at high FPS, it is better to disable the internal FPS limiter of the game. Use Vsync or external FPS limiter to limit FPS. This game is designed to work at a constant speed, so you must have a stable FPS, otherwise you will notice a slowdown or acceleration of the game speed. Example for 120 FPS with Vsync or external FPS limiter [FPS] Limit = 120 Unlock = 1 Example for 144 FPS with Vsync or external FPS limiter [FPS] Limit = 144 Unlock = 1 [RESOLUTION] Width = 0 Height = 0 This setting can override game's horizontal and vertical resolution Example for 1920x1080 resolution [RESOLUTION] Width = 1920 Height = 1080 [GAMMA] ColorCorrection = 1 Value - 0 disables color correction Use this setting to get more natural colors [TEXTURES] ShadowMapSize = 1024 Increase this value to get better shadows quality 256 - min value 8192 - max value Lighting = 384 Increase this value to avoid artifacts in some cases 256 - the min value 8192 - the max value
  35. 2 points
    k4sh

    RDR2 Centered HUD

    Thank you Rose. I found an easier and more reliable way to do this trick. You have to go to your "\Documents\Rockstar Games\Red Dead Redemption 2\Settings" folder. There, you'll see several files with .bin extension. One of these files contains the horizontal HUD location. Mine was named "400042567_19054853.bin". I don't know if the name may vary from computer to another. All of these files are in fact xml files and easy to edit with any notepad. I found the following key to contain the horizontal HUD location. <Item key="7014661855" type="rage__fwuiValueFloat"> <value value="0.328000" /> </Item> All you have to do is to modify the value to whatever you desire then set this file to be read only. Last step is important because it prevents the game from modifying this value. Once this value is modified never go back in game to the HUD location setting or it may reset the value in memory and it will revert the HUD location. This works really well for me.
  36. 2 points

    Version 1.1

    348 downloads

    The tool removes black bars from the game in real time at 32:9 and wider resolutions. Compared to the great existing WSGF solution by Helifax, it is compatible with the Game Pass / Microsoft Store version of the game, automatically sets its resolution based on that of the desktop and has no aspect ratio limitations. Unpack the archive with software like 7zip - the password is pcgw Run the game, followed by the tool Press the Enable key as shown Set the fullscreen mode to Borderless and the in-game resolution to any of the available options All tools based on CE components may trigger some anti-virus software. Tested the latest Game Pass version at 5120x1440 and 11520x1080. You can buy me a coffee here.
  37. 2 points

    Version 1.0.0

    51 downloads

    This is a hack by Jackfuste which allows for widescreen resolutions to display properly instead of being stretched, additionally UI elements are unstretched and sit in the corners, and other 2D elements are centered, however loading screen graphics are stretched. This fix was downloaded from this forum: https://www.wsgf.org/phpBB3/viewtopic.php?f=64&t=32562 All credit goes to Jackfuste, I am merely uploading a mirror. This was tested on a cracked retail version of the game, it is unknown if it will also work on a Windows XP system using StarForce protection.
  38. 2 points

    Version 1.0

    1,941 downloads

    The tool removes black bars at any widescreen resolution. Unlike the existing solution, it works with the Microsoft version of the game. Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game Launch the tool Press the "Enable" key While in the game, press Alt+Enter twice. Alt+Tab may work as well. Try again if unsuccessful. Tested the latest Xbox Game Pass version at 2560x1080 and briefly at 7680x1080. The latter was affected by UI issues. You can buy me a coffee here.
  39. 2 points
    MacOS and Linux support being dropped is expanded in this statement:
  40. 2 points
    I am annoyed that some bots and some users go around and set these to "false" and delete the user notes when it is written that they can be forced through the GPU panel, and it is left with the default "See the glossary for potential workarounds". Forcing these can cause texture artifacts in some cases, and forced anti-aliasing doesn't always work, so when I write "can be forced" it means I tested it. I would leave it as hackable, rather than false with default message.
  41. 2 points
    Glad you got it working and thank you @Rose for all your hard work supporting this mod!
  42. 2 points
  43. 2 points
    Congratulations to the Lutris team, who announced on Patreon that they were granted $25,000 from the Epic MegaGrant. In their announcement: Lutris is an open source gaming platform for Linux that installs and launches games without the hassle of setting up on Linux and without installing system libraries. Lutris includes Linux support for using platforms like GOG, Steam, Battle.net, Origin, Uplay and finally Epic Games Store, which is beginning to gain support on the platform. Despite this generous grant to a Linux project, it is interesting that Epic Games Store has no announced plans to lauch a native Linux client. What other noteworthy projects have been given grants by Epic? Should PCGamingWiki apply for an Epic MegaGrant?
  44. 2 points
    You're a treasure Rose. Thank you for this!
  45. 2 points
    For anyone with concerns about this tool I have made an open source one at https://github.com/cecton/patch-ultrawide-the-outer-worlds
  46. 2 points
    As the off-topic discussion have served its purpose and deteriorated past its relevance I've cleaned out the thread and locked it from further comments. The never-ending race between malware creators and anti-malware suites means that general-purpose legitimate tools and utilities that might enable nefarious purposes can and will eventually be used as such, which will understandably trigger a response from anti-malware suites. While some AVs might just flag an individual known file as malicious, others use more general-purpose detection patterns that gets triggered on all files based on that pattern, whether they're used for malicious purposes or not. To further complicate the matter, the last decade have also seen protection suites expand outside of their original intended use-case and started to flag other files that might be seen as inappropriate or unwanted, even if they might not be malicious to the end user per se. This can be from everything that might install ad software that runs in the background (often categories as "Potentially Unwanted Applications") or tools or utilities that allows the patching of another application (prime example being CheatEngine) as these might be in some cases used to allow the unauthorized or unlicensed use of an application. The recent events that resulted in the retirement of the dedicated Widescreen Gaming Forum (a community dedicated to improving widescreen gaming experience in games) is a clear example of how volatile and uncertain the situation have become. As a result PCGW can't ensure or guarantee the safety of community contributed files, and users downloading and making use of files does so at their own risk, per our disclaimer. As content on PCGW are community-created, what options are available (such as an easy-to-use tool or manual patching instructions) are up to community creators, and we welcome contributions from new as well as old community members. If anyone feels that they would rather make use of another method that's currently not documented, feel free to add it to the article for the game. Edit 2019-11-04: Comments have opened again as more than a week have passed.
  47. 2 points
    That's pretty close to the strictest publicly-available definition of abandonware - as created by pirates, might I add. Regardless, such actions are still illegal. While I don't agree with the legality behind such things, I don't think PCGW should be getting involved with politics. The site is here to fix games, not - and I'm speaking my own personal opinion here - as a base for political issues individual staff members, myself included, perceive as needing 'fixing'.
  48. 2 points
    It's pretty simple, in a way: They're doing whatever they can to further build their brand and platform. Allowing triple-A titles to simultaneous ship on their platform and others is part of that. As is ensuring timed exclusivity of anticipated or seemingly well-developed indie titles.
  49. 2 points

    Version 1.0.0

    333 downloads

    Need for Speed: Most Wanted - HiDPI icon By TripleZet https://www.deviantart.com/triplezet Source: https://www.deviantart.com/triplezet/art/Need-for-Speed-Most-Wanted-HiDPI-icon-745415159 Original icon for NFS: Most Wanted reworked in high resolution to look as close as possible to original 32x32 one. If you need something bigger than 256x256, feel free to use 640x640 PNG preview (from Source)
  50. 2 points
    The law firm statement makes the matter even more confusing. It starts by describing the vulnerability but then quotes the Epic page that addresses password dumps in general. Here is the tweet Aemony mentioned: AnotherGills has done a great job at writing for the news section but there should be more research done before re-posting news or outright fake news from the biased Steam-centric communities of reddit. The scope should also be widened. The recent Steam vulnerability that's only been patched in the beta so far is much more severe than the alleged Epic Games vulnerability in that it allows a malicious game creator to gain access to the owners' computers, not just one account from a link that needs to have been clicked on, yet we're not seeing big titles or much publicity for that.
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