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Showing content with the highest reputation since 06/10/2016 in all areas

  1. 8 points

    Version 3.4

    15,852 downloads

    The tool removes black bars from the in-game cutscenes, cinematic cameras, shops and a number of other areas at 21:9 and wider resolutions. Since version 2.0 it also removes pillarboxing from the photo mode. Since version 3.0, it allows for custom FOV adjustment. Launch the game first, then the tool. The password for the archive is pcgw As expected from a trainer based on CE components, this tool does get falsely flagged by some anti-virus software as a trojan, while the rest correctly mark it as a "hacktool". Use the tool provided here at own risk and ideally avoid playing RDR Online without completely disabling the fix - especially the FOV hack. Tested at 2560x1080, 3840x1080 and 5760x1080. Additionally confirmed as working by two volunteers from WSGF. You can buy me a coffee here.
  2. 6 points
    Koroush announced recently that TweakGuides, one of the best sources of PC game tweaks, is sadly going to be shutting down. Koroush has graciously allowed third parties to mirror the TweakGuides website under the Creative Commons Attribution International (CC BY 4.0) license. PCGamingWiki articles contain multiple references to TweakGuides, and we have decided to mirror and preserve the content so that our links are not broken when the main site goes offline. You can find the mirror at tweakguides.pcgamingwiki.com and all the Wiki's internal links have been updated to the new address.
  3. 4 points

    Version 0.9.9

    3,000 downloads

    The tool removes black bars from the game at 21:9, 32:9, 48:9 and other wide resolutions. Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game Launch the tool Press the "Enable" key While in the game, briefly switch to the Borderless or Fullscreen mode. Use the tool to manually adjust the UI size at 32:9 and wider resolutions. Known issues: Stretched loading screens and rare FMVs. Minor UI display and alignment issues. Use the UI adjustment keys if necessary. The window mode switching requirement is also undesirable, hence the version number! Tested the latest Epic version at 2560x1080, briefly at 3840x1080, 5760x1080, 5120x2160 and 7680x1080 on a single monitor. You can buy me a coffee here.
  4. 4 points
    Andytizer

    Taxonomy is a waste of time

    Actually having a 'Cinematic camera perspective' is quite a valuable piece of information - it tells you that the player has no control over the camera. Some players may prefer games with fixed camera angles, some cannot stand them. I don't think adding genre, camera perspectives etc can in any way hurt the 'fix PC games' project of ours, it can only help. I've always maintained that the addition of additional information is always going to be helpful for lots of reasons - for rich, descriptive lists of games that no one else has. Like 'Singleplayer games with microtransactions' or 'Adventure games that support controller' or 'Horror games that support LAN'. Additionally, taxonomy will have benefits for our SEO and lays the foundation for a new 'Introduction' section I'm going to be working on next. I respect that you feel it's a waste of time, however it's something we are going ahead it and I reserve the right to waste my own time 🙂. I would suggest turning off your watchlist for the next few weeks because there are going to be a lot of changes to every single article, taxonomy is just the beginning.
  5. 4 points

    Version 1.0.0

    856 downloads

    Flawless Widescreen plugin for fixing wrong aspect ratio in 32:9 and Surround/Eyefinity resolutions. - Go to "C:\Program Files (x86)\Flawless Widescreen\" and unpack the content of this archive. (If it asks about overwriting some folders, accept - it will add new files and not overwrite any existing ones.) - Start FWS and select the plugin (under Helifax section). - Enable the plugin. - Play the game. Known Issues: The MAIN MENU will be stretched (incorrect Aspect Ratio) but in-game & cinematics everything will be using correct Aspect Ratio! I can only test it in 32:9 and it works perfect! I can't test Surround/Eyfinity resolutions but it should work fine, I expect! Cheers, Helifax
  6. 4 points
    Literally made an account to tell you guys you got me and fuck you lol.
  7. 4 points
    OMG thankyou!.. 8160x1600 perfectly!
  8. 4 points
    Hello All (Especially those wanting Eyefinity / Surround) , This Patch worked great!!! I use Triple Monitor 7680 x 1440 and had to do the following: Launch Game (without Flawless Widescreen running) as normal Once inside game got to setting ("K" key for quick access) Inside setting go to the video tab Under Display Menu, go to first field "Window Mode" and select "Borderless Window" from the options (Fullscreen / Windowed) Apply Changes ("F" key for quick access) and Exit Game Now Start "Flawless Widescreen" and have program running as Helifax instructed Start Doom Eternal Enjoy the game in 7680 x 1440 🥂 First Photo @ 7680 x 1440 w/out Helifax patch Second photo @ 7680 x 1440 with Helifax patch -Mad Hatter 🍭
  9. 4 points
    Blade Runner, the iconic Westwood Studios adventure game, is now available on GOG.com - 22 years after its original release on Windows, Mac and Linux. We never thought that this game would see a release due to the legal limbo it remained in. However thanks to a deal between Alcon Interactive Group and GOG.com, we now have the game in its very first digital distribution release. This port of the game is possible thanks to recent developments in ScummVM which allows the game to be played on modern operating systems. The game is currently on 10% discount during the Winter Sale, which ends January 2nd, 2020. Make sure to check out our PCGamingWiki article for future fixes and information.
  10. 4 points
    Welcome to PCGamingWiki's very first 'Progress report'! I thought it would be fun to put together an article where we provide information on updates and major changes to our website. Because so much has happened over the last year, we'll use this first article in the series to bring everyone up to speed over our work in 2019. Server administrator In January 2019 we welcomed Snuxoll to our ranks as our new paid server administrator. This is the first time we have hired outside the community rather than having a volunteer step up, and the decision to pick Snuxoll couldn't have gone better. Snuxoll has done a fantastic job a) keeping PCGamingWiki running, b) going far beyond the maintenance role we hired him for by developing brand new features (to be explained below) and c) integrating into our little PC gaming community. Not only this but he responds diligently (however please don't disturb him too much, he has a job to do!) and we are very grateful for all his great work this year. Server move to DigitalOcean In early 2019, we moved our image storage from Hetzner to DigitalOcean Spaces, the first step in modernising PCGamingWiki infrastructure. This change removed some pain points we faced with our legacy image storage and paved the way to making PCGamingWiki easier to scale and maintain. In October 2019, we completed the second phase of this move by migrating the wiki to DigitalOcean's managed Kubernetes service. This gives us greatly improved management of the site and the ability to rapidly scale up on-demand as needed. You may have noticed some substantial performance improvements as well. Make sure to check out the brand new status monitoring page, just in case PCGamingWiki ever goes down. New status monitoring page. PCGamingWiki's Single Sign-On (SSO) Account Between 2013-2018 we used a ‘bridge’ to unify accounts between the Wiki and the Community site. However due to a major security update for our forum software, we were forced to abandon the bridge and keep separate accounts. The advice I was given in 2018 was to abandon the bridge permanently and maintain two separate accounts so that it would be easier to keep security updates for both software packages. Thankfully when we explained the problem to our new server administrator, Snuxoll stepped in and suggested that we use Keycloak to create a true 'single sign-on' account, which he has now accomplished very successfully. Not only is the system live right now, it also allows users to create an account using Steam - something that has been on our wishlist for a long time and that MediaWiki doesn't natively support. To use the account on the wiki, just press the 'Login with PCGamingWiki Account' button instead of the standard form. To use the account on the forum, just click the 'Sign in faster with PCGamingWiki' green button. The PCGamingWiki Account is currently optional but it will soon be the only way to login once we disable native logins. If you register using the same email address as registered on the wiki/forum, you will inherit the account on both systems. Blocked in Russia It just so happened that our server move to DigitalOcean landed our webiste in an IP range that was banned by the Roskomnadzor, the Russian censorship agency. We soon discovered that our entire Russian readership could not access PCGamingWiki. This was due to Russia's long-standing ban of the app Telegram, and we happened to migrate our site to the same banned IP range. Banned in Russia. Snuxoll stepped in to create a solution that integrated PCGamingWiki into Cloudflare and allowed Russian visitors to use the Cloudflare CDN rather than the main host IP. Not only can our Russian friends now access the website, we also benefit from the speed of Cloudflare's caching and international content delivery network, which should speed up the site for users worldwide. WSGF Our friends at WSGF (widescreen gaming forum) suffered some major problems back in July 2019 when their website and domain were marked as hosting malicious content by Google. This resulted in WSGF visitors being met with a giant red warning sign when using Chrome on their website and forum. This was due to the fact that many of WSGF's files, despite being perfectly safe, were being automatically scanned by Google's antivirus software and were coming up as false positives. Virtually every WSGF page was met with a warning similar to this one. After we consulted with other websites that host similar mods (e.g. FearlessRevolution), we stepped in to help WSGF out. First order of business was to rehost all past and future WSGF files onto PCGamingWiki, which means we are now the proud host of hundreds of additional widescreen and ultrawidescreen mods. Don’t worry, we’ll keep them all safe! Many thanks to WSGF members Skipclarke, Justice and others for painstakingly preparing and uploading all the WSGF files to PCGamingWiki and updating the relevant WSGF detailed reports. To prevent Google from marking our own website as malicious, we have instituted a new files policy ourselves. Any file which might trigger a false positive virus alert will now be encrypted and password protected. As always, the risk is for the user to take whether they choose to download content from our Files section. I also wanted to take this opportunity to thank Rose, a member who came to us from WSGF, for being on a roll recently with authoring a very large number of ultrawide fixes for many big release games this year, including Red Dead Redemption 2, Star Wars Jedi: Fallen Order and The Outer Worlds, which have ranked amongst our most popular destinations on PCGamingWiki this year. And I'd also to show our appreciation for all the other contributors who create mods and fixes and choose to host them on PCGamingWiki. We hope that these contributions allow us to remain one of the best places to find PC gaming fixes and mods on the internet. TweakGuides It was sad to hear that TweakGuides, the PC game tweaking website, was going to shut down this year. However Koroush was generous enough to provide an archive licensed under Creative Commons license CC BY 4.0. PCGamingWiki has stepped in to preserve over a decade of hard work, which is now archived in a mirror: tweakguides.pcgamingwiki.com, and we have updated all our own wiki article links to the new host. May the tweaks live on forever. Sponsorships Our sponsorships have been renewed in earnest this year with improved cooperation with all our partners. With GOG.com, we have established a firmer partnership and the creation of a new GOG.com shared account which gives us access to the entire GOG.com library as well as early access to GOG Galaxy 2.0. We also run giveaways with GOG.com keys in the Summer and Christmas sales on our Home page. With the retailer Gamesplanet, they have generously provided £300 game credit per month so that we can allocate these games to our Assignments (more on this below). This helps tremendously as many interesting new games are not available on GOG.com, or for which we would have to spend PCGamingWiki funds on. We are actively looking for new partnerships and opportunities so please get in touch if you would like to discuss more. Editor role We have implemented a new role in our community called Editor, which now provide elevated privileges including Files approval, access to the special #editors channel on Discord and access to our GOG.com shared account. More recently, we welcome AlRayes_BRN to the Editor role. If you are interested in joining the role then please get in touch with me on Discord. Assignments Assignments is the process PCGamingWiki uses to allocate or purchase review codes for newly released games to give to our volunteers to complete articles. After a period of absence, we 'rebooted' the Assignments system in early 2019. Our previous Assignments website system was a custom coded piece of software developed by a volunteer which wasn't quite fit for purpose. We decided to design a new Assignment system using wiki template, which Aemony stepped in and helped to develop for us. The new Assignments system tracks applications, assignments, completion and notes, and it all integrates into the Home page and replacing the deprecated 'Notable releases' widget. This has made the process of tracking new games and assignments much simpler. In addition, I'd like to thank Rose for taking on press responsibility and for keeping on top of review code requests and assigning review codes to volunteers. So far we have assigned a total of 460 games to volunteers, and we are looking for new volunteers to help take on review codes all the time. News and forum We have implemented a 'News' section which is designed to crowdsource news items and foster community interaction. Anyone can submit news, and selected news is featured on the Home page and Forum sidebar area. We have also consolidated our forums to help direct conversations, and keep individual forums feeling less empty. We are aware that our Discord is the go-to place for immediate responses, but our community site is much more accessible to our non-Discord users. We love comments so if you have anything good (or bad!) to say please take a moment and reply below. Corrupted images Due to an issue with a server move in 2018 that wasn’t spotted until it was too late, we had a large number of images that were irrevocably corrupted. The reason this wasn't noticed at the time was that thumbnails of images were not affected, but the original high resolution images had been damaged and would only load partially. By the time it was brought to our attention, the backups were already overwritten by the corrupted images. We are sorry that a lot of hard work put into images was lost. Thankfully, many of these images have been dutifully collated into its own category and I’m glad to say that the majority of screenshots have been recreated and replaced by our tenacious community. There are other still left so if you own a game on this list, please take a moment to submit a replacement screenshot. We are taking measures to make sure that the wiki database and image backups are versioned so that a data corruption like this can never happen again. Page popularity tracking Underneath the Home page's search bar, you'll now see game articles ranked by pageviews. Many thanks to Garrett who helped immensely in designing a way extract a list of our most popular pages from our Matomo analytics API to create this widget. It has been invaluable in allowing all our contributors us to see which articles are getting the most visits and where our attention should be drawn to. Take a look at our extended most visited page for a longer list of pages. YouTube Recently I have been expanding our small YouTube channel with some demonstrations of mod fixes in PC games, for example the below footage of Halo: Reach ultrawide cinematic fix or our video of Stranglehold's FOV fix. This has led to recent discussion about what to do with the channel. For now we are accepting gameplay and video footage which help to demonstrate quality of life fixes for PC games. We are also piloting other types of video content to follow, watch this space! Twitter I have also been doing a lot more work on social engagement on our Twitter @PCGamingWiki account, which has gained approximately 1.5k followers this year. It's been a really good resource for keeping on top of PC gaming news, making some friends and acquaintances in the industry and communicating with the wider community. If you're on Twitter, make sure to follow us! We've had a few viral tweets including this one about being rejected by a PR company for review code, and this tweet below about Tron: Evolution SecuROM woes: Traffic stats We are very happy with how PCGamingWiki has been growing over the last year with record numbers and growth, and we are breaking our own traffic records all the time. Over the last year we have had an increase in page views from 10.3 million to 12.7 million and unique visitors from 4.1 million to 5.4 million. This percentage increase is approximately the same year on year, and we expect 2020 to have good growth going forward. Article changes PCGamingWiki has always been focused solely on the technical and quantitative aspects of PC gaming. However I am planning some big additions to the standard article structure which have been many months in the planning. The crux of these changes will be a substantial shift towards including more descriptive and qualitative content and to become more 'Wikipedia-like'. As part of this change, we will include new article sections including: taxonomy, reception (reviews), port history and community. In addition, there are plans to majorly overhaul guides and to introduce a new type of 'how to' guide to cover multiple commonly asked questions in PC gaming, e.g. 'how to pack a PC on a plane' or 'how to buy games cheaply' etc. These new sections are currently being developed and will make their appearance sometime in 2020. Thank you Many thanks to all our contributors, moderators, donators and supporters of PCGamingWiki over the last year, you are what makes this website possible. We've had a great 2019, and our ambition is that 2020 is even better. As mentioned, some substantial improvements are due to happen soon, and we hope you are around to see PCGamingWiki grow even more in the year to come.
  11. 4 points

    Version 1.1.1

    5,261 downloads

    Install Flawless Widescreen Unpack the archive included here and copy the folders to the main Flawless Widescreen folder in Program Files Launch Flawless Widescreen and make sure the fix is enabled, which will remove the black bars and allow for FOV adjustment through the UI or hotkeys
  12. 4 points
    In my opinion the news section should be more focused on what this Wiki is like fixing games, compatibility issues and that kind of stuff. For example in the past few weeks new versions of nGlide, dgVoodoo and DosBox has been released, I think stuff like that deserves some attention, since these and other tools are very important for many games and you wont see mainstream media cover this stuff. Another example is Microsoft shutting down their games servers that were used on Windows 7 which is now causing serious issues for W7 users like some random games not starting and rundll.exe stressing their CPU. Here is a discussion about it on GOG. I think stuff like that are perfect for website like this to cover. https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1 These are some recent examples that I can think of.
  13. 4 points
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research). Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion. Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy. Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  14. 4 points
    This is a big thank you to the community who make PCGamingWiki work - the editors! Who can believe that we are 6 years old now? We are giving away Steam Gift Cards to members who have provide great contributions to PCGamingWiki over the last 2 years (since we last did a big anniversary celebration). The following will receive a £25 Steam Gift Card: Aemony Blackbird Expack3 Garrett (£50) Jigen123 Marioysikax mirh Pridit Silent SirYodaJedi Suicide machine ThatOneReaper Vetle If you are on the list please accept my Steam friend invitation as I'll be sending the gift cards through there. If you feel like there's a notable member who go missed out and deserves recognition, in the shuffle please contact me on Discord and also add me on Steam. Technically the website was founded slightly later in the year, but I've brought this forward because Steam Gift Cards are best spent at the Steam Winer Sale, which is due to start today. Merry Christmas! And thank all of you for bearing with my absence over the last year. I would like to let everyone know that I have returned to active admin duties and will be overseeing PCGamingWiki's development going forward. We are things in the pipeline, including hiring a new server admin, creation of a new screenshot comparison tool, an improved blog format (coming soon), more community features and articles. And one of the major projects I hope to achieve in 2019 will also be a wiki article overhaul. Exciting stuff ahead. Here's to another year of fixing PC games!
  15. 3 points
    Antrad

    Taxonomy is a waste of time

    It says on the home page "PCGamingWiki aims to list fixes and workarounds for every single PC game." How is writing that Escape From Monkey Island uses "cinematic camera perspective" help anyone ? In my opinion everything not related to getting the games fixed or improved is a waste of people's time and spreads the project and community thin. Even if it is done with a bot it just makes it harder to keep track of all the constant changes on your watchlist. This site is slowly creeping into Moby Games territory adding stuff like this, the ratings or whatever comes next.
  16. 3 points

    Version 2.0

    524 downloads

    The tools for Steam and Microsoft versions of Halo: Reach and Halo 2: Anniversary remove black bars at cutscenes in real time for ultrawide, superwide and triple monitor resolutions. The password for the archives is pcgw Play the game in the Anti-Cheat Disabled mode for this to work. Launch the game first, then the tool. The tool is a trainer based on CE components that may trigger some anti-virus software. Making it into a patcher is not possible for Xbox and would be inconvenient to Steam users, as it would likely require replacing files before each launch in the anti-cheat-enabled mode. Tested the Xbox / Microsoft store version at 2560x1080 (both) and 5760x1080 (Reach). You can buy me a coffee here.
  17. 3 points
    We are proud to announce that PCGamingWiki is launching a new microtransactions section in all of our PC game articles. Many PC gamers don't have a clue about what they are getting into before they install the latest 'free-to-play' game, 'game as a service' multiplayer shooter or new 'live service' singleplayer game. These games could contain manipulative loot boxes, hopelessly unfair grinds or game imbalancing pay-to-win unlocks. At PCGamingWiki, we want to provide absolutely clear information as to how each game is monetized and what microtransaction techniques are being employed. We want people to know whether the game includes solid DLC or expansion packs that deliver solid content post-release, or whether their game features real money gambling mechanics, or keeps their best content behind paywalls or premium subscriptions. Microtransaction categories and definitions Central to our project is the definition of each microtransaction category. We have got in contact with the creators of Microtransaction.Zone (a fantastic website which has sadly not updated since 2018) and they have kindly given some advice to adapt their microtransaction tags to our new categories on PCGamingWiki. These new Microtransaction categories are: Loot box - A variation of microtransaction where the player purchases a loot box where there is a chance to receive varying qualities of in-game item, similar to gambling. Cosmetic - Cosmetic microtransactions are any paid additional content that are designed to be cosmetic and does not substantially affect gameplay, such as skins, hats, decorative items etc. Unlock - Purchase of microtransaction content that affects gameplay and is not solely cosmetic. 'Unlocks' are normally chunks of a game that have been already developed and have been 'locked', and can be 'unlocked' with a purchase. This commonly includes individual characters, maps, levels, weapons, armors, etc. Boost - Allows player to pay to accelerate progress in a game, whether it is faster speed, levelling, level skipping, boosting % chance to find rare items, etc. Currency - Being able to purchase in-game currency whether it's gold, gems, tokens, crafting materials, credits, V-Bucks, etc. which in turn are used to buy other microtransactions, or can be traded for account credit. Infinite cap - Game has microtransactions that can be purchased over and over again without any limit. This is in contrast to finite cap games that have a limit. Pay-to-skip - The game's 'main' rewards can be achieved or grinded for without payment, but payment unlocks those rewards faster or instantaneously. This list is a first draft and we welcome feedback on definitions on how these will be implemented. We have also added the following Monetization categories: Ad-supported DLC Expansion pack Freeware Free-to-play Player trading Subscription New categories will appear in the Infobox Microtransaction/monetization categorisation is part of the Taxonomy project. Editors can simply add the tags by adding this code to the {{Infobox_game}} template at the top of the game article using this code: |taxonomy = {{Infobox game/row/taxonomy/monetization | ad-supported, dlc, expansion pack, freeware, free-to-play, player trading, subscription | ref= }} {{Infobox game/row/taxonomy/microtransactions | boost, cosmetic, currency, finite cap, infinite cap, loot box, pay-to-skip, unlock | ref= }} You can find up to date code and definitions on the Taxonomy project page, with detailed instructions on how to implement the new categories. You might notice that at the moment these categories barely contain any games. We need new editors and help from the PC gaming community to help us to sort and categorise each game article. You don't need an account to edit, but if you create an account and login, you can browse and edit our website without any ads. Microtransaction section We have also added a new text area under the Availability to precisely list and explain how each microtransaction affects the game. This valuable area will explain exactly how each game uses microtransactions and provides an opportunity to warn players of any particularly problematic microtransactions. Example of new Microtransactions header in game Apex Legends See these examples which represent a first draft: Apex Legends Destiny 2 World of Warcraft A new set of instructions is listed in the Editing_guide/Microtransactions, which contains a detailed guide. Each bullet point should match the Infobox category. The code for this area and also reproduced here: ===Microtransactions=== *'''[[Currency (microtransaction)|Currency]]''': Begin with this row to explain how real money is directly exchange for in-game currency, and also how it is earned in-game. Try not to mention other currencies unless necessary. *'''[[Loot box (microtransaction)|Loot box]]''': What drops from the loot box *'''[[Cosmetic (microtransaction)]Cosmetic]''': *'''[[Unlock (microtransaction)|Unlock]]''': *'''[[Boost (microtransaction)|Boost]]''': *'''[[Pay-to-skip (microtransaction)|Pay-to-skip]]''': Emphaisize that despite Boosts existing, all important content can be acquired through grinding on the base subscription/free tier. *'''[[Infinite cap (microtransaction)|Infinite cap]]''' / *'''[[Finite cap (microtransaction)|Finite cap]]''': We need editors Our project is quite ambitious and we are making new changes that needs more manpower, and we are looking for new editors to help categorise all these microtransactions and help our fellow PC gamers. Furthermore, this is a brand new section and we are really looking for feedback on the categories, names, definitions, suggesting new categories, layout and more! If you have a suggestion please leave a comment on this post, or hop onto our Discord onto the #projects channel for more immediate feedback. Let's fix PC gaming!
  18. 3 points

    Version 20190708

    1,567 downloads

    Unpack the archive with software like 7zip, then patch the main game exe with the tool. This will remove the letterboxing (black bars) from the game, resulting in more vertical FOV than ever before. There will be some vertical stretching of the menu and subtitles. Support with a donation.
  19. 3 points
    Antrad

    MobyGames

    In the area under the game cover art there are links to Wikipedia, SteamDB, Wine... and other stuff. I recommend to add MobyGames there too, since Wikipedia is a general online encyclopedia and MobyGame is basically an online encyclopedia for video games and people often already add the links to it in the general info section. Many old obscure and less known games don't have a Wikipedia page, but I have yet to find an old game without a MobyGames page.
  20. 3 points
    We have a big announcement. For the past few years, we have been trying to find ways of improving our user experience, learning from where our friends in the PC gaming space have succeeded and failed. At the end of the day, we are just gamers. Our wiki platform has simply grown far too complex and confusing to our staff and editors to use, and our templates are now impossible to understand or even modify. Therefore after eight long years, we have made the momentous decision to shut down PCGamingWiki. In its place, we have decided to go back to our gamer roots and the days of yore with a classic, and more importantly much easier to use, web forum. We are excited to announce that we are relaunching as PCGamingForum, a brand new forum that will continue our goal of helping users find PC game fixes. Our unique approach will succeed where all others have failed with our unique forum policies: To prevent out of date information being posted and 'necroposting', all threads will be locked after 2 weeks. Once a user has found a solution, simply reply to the thread 'Nvm I fixed it' and the thread will be automatically locked. Other users can also respond with their solutions - if you come across a game that works for you, just reply saying 'No problem here, it worked for me'. If you don't have a solution simply use one of our stock responses: 'Don't know, sorry', 'Format and reinstall your OS' or 'Have you tried Googling it'. If no one has told the opening poster to update their drivers, please remind them to update their drivers. We encourage our users to share their fixes privately, simply write: "If you want the fix PM me". When describing a problem, please do not list system specifications, these take up too much space and can be intimidating for new users. Fixes can come in any form - video tutorials made in Windows Movie Maker, links to compromised phpBB forums, Google Translated foreign language websites, archive.org mirrors, etc. anything goes! If a link to a fix is dead you should still link it, you never know if the website might come back online in the future. We should really learn to be more patient. To incentivize the publication of fixes, all file links must now be sent through AdF.ly link forwarders. All files must be in multipart .rar archives that are randomly password protected, and must be hosted on 1Fichier or MegaUpload. For more information about how your account will migrate to the new platform please check here for more information.
  21. 3 points

    Version 1.0.0

    1,381 downloads

    Features: HOR+ FOV All supported screen resolutions are visible in the game menu Black bars removed from cut-scenes Installation: Unpack the archive Copy all files to the game folder "Stranglehold\Binaries\" Hotkeys: F5 - FOV + F6 - FOV - F7 - Default FOV In the Settings.ini file, you can change the following settings [FOV] Additional_FOV = 0.000 FOV value in degrees that will be added to current FOV
  22. 3 points
    Jitterdoomer is now banned... not because of this comment though, although his behaviour did influence the final decision.
  23. 3 points
    I would like to invite community to predict what major PC gaming changes will happen over the next decade, please comment below if you have any thoughts. My own predictions are rather dour, I can see the 'end of PC gaming' as we currently know it will happen at some point in the future, but will it happen in this decade or in 50 years from now? Current year 2020: Microsoft releases Xbox Series X and xCloud. Sony releases PlayStation 5. Future: Microsoft Xbox sales higher than Sony PlayStation spelling the beginning of the end of Sony’s gaming division. Xbox Game Pass and xCloud merge to become thede facto game subscription system on their unified console/PC platform. Steam release Steam Cloud, a desktop streaming service where you can play all your Steam games streamed directly from their content delivery network ala Stadia. It becomes a popular option for PC gamers that competes with Xbox Game Pass. Stadia shuts down in 2023 due to lack of consumer interest which is overshadowed by Xbox Game Pass and Steam Cloud. Microsoft release Xbox Series X Desktop, a new hybrid console and light PC that runs Windows X, a stripped down Windows OS that can only play Xbox games and run Microsoft Store apps and OneDrive/Office 365 and is designed to be used with keyboard, mouse and monitor. The next Xbox ‘console’ will run Word and Excel and kids will get them to do homework on. At the end of the decade, light PCs emerge as the dominant new product range in general - with locked down operating systems and heavy cloud integration but with good enough gaming capabilities. Think Chromebooks but with passable GPUs and frictionless access to game streaming services and cloud services. PC hardware begins to become relegated to enterprise and hobbyist pursuits. DRM like Denuvo becomes less relevant as games and consumers move to convenient subscriptions or streaming services. Game ownership question becomes far less important to gamers (see what happened to ‘music ownership’ once Spotify, Amazon Music, YouTube became popular). PC games become far more consumable, one-time use products and general users stop caring as much about game preservation. Ultrawide resolutions rise from <2% to 25% adoption rate due to popular use in enterprise, replacing the 16:9 aspect ratio. 4K adoption languishes as computing performance begins to plateau and convenience of streaming takes over where 4K streams are heavily compressed. Oculus releases another all-in-one successor Oculus Quest 2 and discontinue all other product lines ie Oculus Rift. Overall sales of VR games still do not dominate. VR games will only peak at up to 20% of the market, and it will be focused on the all-in-one product line and not PC VR. Despite the short term success of Half-Life: Alyx, Valve Index sales slump and Valve step out of production of VR hardware due to low sales ala Steam Controller but still push SteamVR as the platform neutral choice. Third parties still compete on low cost VR headsets but Oculus Quest 2's Android platform will be the de facto place for VR gaming.
  24. 3 points
    Players trying to launch Tron: Evolution are now met with a message telling them that the 'serial key has expired'. This applies to the retail version as well as the Steam version which is delisted from the store. Players who previously bought the game can no longer install the game, and are met with these messages when attempting to install: The cause of this problem appears to be Disney not renewing their 'subscription' to the SecuROM activation system for this game. This means that even existing owners of the delisted game cannot install it for the foreseeable future. User SillyWalk gives us ths update from SecuROM support: User raidebaron received this message from Disney Games & Apps Support: Tron: Evolution was never very popular, receiving a very low active player count on Steam throughout its life. However there are legitimate purchasers out there who want to play the game even 9 years after release. Hopefully Disney will be able to resolve the situation or else this is going to be another one of those black marks against DRM and another reason that legitimate game owners are 'punished' for buying games, whereas those who pirated this game arguably get a better DRM-free experience. Check out our Tron: Evolution wiki article for more information on the game, including its reliance on Games for Windows - LIVE DRM, as if you didn't need another reason not to be able to play the game.
  25. 3 points

    Version 1.4.1

    4,001 downloads

    The tool removes black bars from cutscenes, resulting in more horizontal and vertical FOV by default but also allows for custom real time FOV adjustment. Unpack the archive with software like 7zip or PeaZip - the password is pcgw Launch the game first, followed by the tool. All trainers based on CE components may trigger some anti-virus software. Tested the latest Origin version at 2560x1080 and 5760x1080. You can buy me a coffee here.
  26. 3 points
    We are about to turn 8 years old, and we have achieved a hell of a lot in 2019. This is a post is a thank you to the community that makes PCGamingWiki happen. As in true PCGamingWiki style, we are celebrating early by giving out some presents right as Steam's winter sale begins. Spend wisely and I hope that you all have a good PC gaming winter break! Here's to 8 great years of fixing PC games. For our Editors - £10: AlRayes_BRN Baronsmoki Cptmold Hawaii Beach Jigen123 Marioysikax Mars icecream Nccvoyager Nicereddy Rose Silent SirYodaJedi For our Moderators - £25: Aemony Blackbird Expack3 Garrett Mirh Snuxoll Suicide machine Vetle Extra special bonus for Aemony, Rose and Snuxoll of £25 extra each. If you feel that anyone else deserves a reward please send me a message. To claim your reward, please add Andytizer on Steam and send a PM on Discord if you haven't received anything yet. Bear in mind if we are not already friends, then you will have to wait 3 days in order for Steam trading to be enabled.
  27. 3 points
    Andytizer

    Proposal: Genres and Modes

    So this is the first step in broadening the scope of the wiki, which will only help PC gaming users and give more options. We already track multiplayer types, eg local co-op. Genres will help us do cool things like make a list of Puzzle games that support 4K and controller, or a list of First person shooters with high frame rate support, etc. Each article will end up being a balance that covers technical fixes as well information for the general user. At the end of the day the technical fixes side will be the main part of the site and I won't force anyone to moderate/edit the broader more Wikipedia-like side of the site either :).
  28. 3 points
    It's because that's what the editing guide says to do. I agree with you wholeheartedly, and I believe there is another thread with discussion about it.
  29. 3 points
    For years, Hideo Kojima's Death Stranding has been hinted to be receiving a PC release. Less than two weeks before the launch of the PlayStation 4 version, the official Kojima Productions Twitter account announced that a PC version of Death Stranding would be released in summer of 2020. Furthermore, 505 Games has announced that they would be publishing the PC version (unlike the PlayStation 4 version published Sony Interactive Entertainment) on their official Twitter account. They did not reveal which storefront the game would be releasing on. Will you be playing Death Stranding on PS4, or will you hold out for the PC release?
  30. 3 points
    The PC gaming community landscape has changed dramatically over the years. In my youth in the late 90s, PC gamers flocked around IRC and various web forums around the world. I was in a Quake 2 ‘clan’ that played in a league organised in one such forum (BarrysWorld, RIP). In modern times, PC gamers have migrated from the traditional forum to places like /r/pcgaming and Discord. Entire communities have formed around individuals that who stream and commentate on Twitch and YouTube. Gone are the days of the dedicated server community. I am fascinated by how gaming communities form and how they have changed over time. It’s a shame that there doesn’t seem to be a proper history of PC gaming communities (perhaps that’ll be another post..). However it strikes me that there isn’t even a contemporary ‘guide’ to what the current PC gaming community landscape looks like right now, which is why I’ve put together this little article. When you Google for ‘best PC gaming communities’ you get this rather paltry PC Gamer article which is barely representative of the PC gaming community. I’d like to attempt something more comprehensive. Another thing to note is that reddit has entirely dominated the PC gaming ‘forum’ concept in the English speaking world. As of right now /r/pcgaming has over 1.5 million subscribers. Other niche subreddits also exist such as /r/battlestations /r/mechanicalkeyboards /r/ultrawidemasterrace - these would have been very niche communities in the past, but by virtue of being on reddit, they probably account for some of the most visited PC gaming community sites on the internet. I am not going to include any subreddits on the list as they are so popular they could easily make a list all on their own. In this article I am also not going to attach the forum juggernaut - Steam Discussions - which has a subform for every single Steam game, is clearly the de facto place to to post discussion and technical support. For example when Metro Exodus was released exclusively on the Epic Game Store (which didn't have its own forum), gamers used the Steam Discussion forum to discuss technical problems with that platform (or to moan!). Similar to Steam Discussions, GOG forums where the most active discussion about games still take place. However although these are amazing resources, I would like to draw our attention to smaller PC gaming communities. What excites me the most about writing this article is the comments that will inevitably come up where readers will reply with new and exciting PC gaming communities that we have never heard of. My plan is to later collate this information to help expand our wiki article: PC gaming online communities. Criteria: A community is a place where a member can create threads of discussion (not just comments on posts) Not exclusively on reddit Not attached to an individual company (e.g. Overclockers) Communities that span multiple games, not just a single game or series WSGF The Widescreen Gaming Forum was founded back October 13th, 2003, back when widescreen displays were just becoming popular. At the time, many games didn't support 16:9 resolution, or if they did the game would stretch the interface from 4:3 to 16:9 or there would be presented in the dreaded Vert- format (Vert-/+ and Hor-/+ being terms coined by WSGF at the time.). You can read all about the origin of this community in an interview we conducted a few years ago. Now, WSGF is at the forefront for multi-monitor support, FOV fixes and support for new aspect ratios such as 21:9 and 32:9. The community members have been creating fixes and hacks to add PC game support for these aspect ratios for years and it is often the very first place to find them published. Unfortunately due to some issue with Google - as of 2019 - much of the website is currently incorrectly flagged as holding malicious content. These are false positive results due to the nature of the files being hosted (trainers, hacks, etc.). PCGamingWiki are currently in the process of migrating files to our Files section, and discussion forums have been archived and moved to a new subreddit. The main bulk of their 'Detailed Reports' remain on the main website, and community members are encouraged to submit reports. VOGONS VOGONS stands for Very Old Games On New Systems. There's a huge crossover of content between this old school forum and PCGamingWiki, as we both aim to get older games working on new computers. However where VOGONS really shines is the exploration of old PC hardware - your pre-Window XP beige box, which many would argue is the correct way to play many older games. On the forums there are threads about capturing video from a GeForce MX 440 or identifying 286 and 386 motherboards. Adventure Game Studio forum The adventure game may have waned in popularity on PC, but it is thriving more than ever on the Adventure Game Studio platform. These forums are the place where players, hobbyists and professionals come together to discuss adventure games built in the Adventure Games Studio engine, or to talk about the classic 2D adventure game genre in general. Many developers with successful Steam releases will hang out and make announcements and updates here like Wadjet Eye games. Other games you’ll see in development which - if you follow long enough - you may see on more mainstream releases. It's fascinating to see indie games like Tardigrades announced on the forum, slowly get updates and then see how it slowly became entangled in the Star Trek: Discovery lawsuit. SimHQ SimHQ's forums remains one of the best places to discuss very deep 'simulation' games that have often been the exclusive realm of PC gamers: flight simulators. air combat games, tank games and in-depth grand strategies. Dig out your HOTAS! Here you can discuss the best mods and hardware setups for games like Falcon 4.0, IL-2 Sturmovik and DCS World. GamingOnLinux This gaming community for Linux gamers founded in 2011 by Liam Dawe. It is the premier place to find information and reviews on Linux games. This community is particularly passionate about any new releases or Linux ports of games and crowdfunded Linux port promises, and has enough momentum to be able to turn the fortunes of smaller developers who offer Linux ports, for example, Space Mercs received 35% of its sales through Linux users. The website itself receives daily updates and the community is active on its forums. Space Sim Central In 2019, Space Sim Central's forums aren't as active as they used to be, but there is a forum with thousands of posts all about the latest and greatest space simulator games whether you're into recent releases like Everspace and Rebel Galaxy Outlaw or classic space games like Freespace or Wing Commander. Special mentions to Hard Light Productions (Freespace modding forum) and Wing Commander Combat Information Center, which have very active space game communities too. Mouse Sensitivity Perfected your aim in CS:GO and want to those transferable skills to work in Apex Legends? These community profiles and tools are shared in this active forum dedicated to having the same mouse sensitivity feel in multiple games. Find out what the best mice and mousepads from the experts, or find out the 'optimal' sensitivity in this megapoll of over 1000 users. Simtropolis Teeters on the edge of being a game series community for SimCity, but manages to span multiple ‘city builder’ style games - specifically SimCity 4, SimCity 2013 and Cities: Skylines. I’m sure if other worthy city building games were released they would also be included here. This community shares swathes of modding tools, packs and content like new buildings, animations, and things to fill your simulated city. TCRF The Cutting Room Floor is a very specialised wiki dedicated to finding cut content from games that are still left on disc or in the data files. These unused files often contain clues as to what the developer initially envisioned the game to be, but simply didn't have time to implement - such as unused audio files, textures, dialogue trees, etc. This isn’t specifically a PC gaming community, but has some fantastic PC content - for example - Deus Ex music files contain all sorts of secret cryptic text messages or the prototype of Half-Life 2 that was leaked by hacker Axel Gembe in 2003 contains references to a mysterious 'Spire' set in a snowy location, which sounds awfully a lot like a destination in Episode 3 'Borealis' location. Its counterpart old-school forum is run by the same founders and is called Jul, and is a proper sleuth's view into the archaeology of games. Fantastic threads include this one on Fallout: New Vegas, which unearthed data which suggested that Obsidian planned for a much more ambitious game world - for example The Strip would have been a huge single open environment, and there were plans to have world map locations dynamically change hands following successful Legion or NCR quests. FearlessRevolution A community dedicated to creating cheats for games - whether these are single player titles where cheating is ‘harmless', or multiplayer games for cheats, aimbots. These cheat mostly mostly come in the form of CheatEngine tables. Notably made the rounds in recent news due to cheating and microtransactions being patched in Wolfenstein: Youngblood. If you enjoy getting an advantage in games then this is the best place to download or submit your cheats and trainers for virtually every PC game. Linus Tech Tips Yes this is a forum based around a YouTuber - but this is more of a media company of over 20 staff of PC hardware enthusiasts, rather than just an individual personality who happens to be an avid PC gamer. The forums are a great resource for every aspect of PC hardware and building and has an active PC gaming forum. NexusMods Probably so ubiquitous it barely deserves a mention, but NexusMods is the forefront PC game modding community consisting of game content, mods, and clients. Primarily this was a modding site for Skyrim, and has expanded to hundreds of different games, the most popular being Bethesda titles like Fallout 3, 4 and New Vegas, as well as titles like Dark Souls. It has been a real boon to PC gaming, where you'll find many quality of life fixes as well as additional game content mods. HowLongToBeat HowLongToBeat is a fantastic resource for information about how long it takes to complete a game. For a game like Skyrim, you'll be pleased to know that the main story takes a generous 25.5 hours to complete. However a 'completionist' run time averages out at 226 hours. The community invites users to submit their playtimes to help make their information more accurate. The forum itself is kind of like a support group for the typical gamer's Steam backlog (although note this is a multiplatform website). Each user profile encourages players to increase their percentage of 'completed' games. They even coined the term of 'retirements' or games that aren't worth completing, and they host a monthly game club (like a book club, but for games!). PCGamingWiki And there's us! We are a passionate group of PC gamers who enjoy collating fixes and cataloging information about PC games. We have over 300 active editors and produced over 750,000 edits since our project began in 2012. If you'd like to help out please check out our Assignments system and join us on our Discord, we'd love to welcome new members to the community.
  31. 3 points
    Andytizer

    Special K and PCGamingWiki linking

    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod. I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  32. 3 points
    Definitely, but I don't like the whole notation that backlashes are needed to cause change. tinyBuild should have just updated the games on GOG to avoid this shitshow to begin with.
  33. 3 points
    This still rubs me the wrong way. We have posts from May 2019 that complain of this missing content, which probably means this content was missing even before this. Yet all of the sudden, Alex Nichiporchik cares about the GOG releases after major backlash... Its great that this content is coming, but it seems he is only doing it because of the backlash. If this backlash never happened, I'd imagine they would have done jack shit.
  34. 3 points
    Tim Sweeney in 2016: Microsoft wants to monopolise games development on PC. We must fight it. Tim Sweeney in 2019: I want to monopolise games distribution on PC. You must buy it.
  35. 3 points
    It doesn't make a lot of sense to me to see a game with subtitles set to n/a for when all of the dialogue is text-based. Say I'm hearing impaired or I want to play a game at work but remain aware of the real world around me, or have any other reason to not want to hear any dialogue - I may use the wiki to look for games that have subtitles. If we had a list for such games, I would naturally sort to highlight the ones set to true, not something as obscure as n/a. You may convince me otherwise, but the real question is whether it would be as apparent to a newcomer. Besides, by dictionary definition subtitles do not have to accompany any voiced dialogue. One of the two Merriam-Webster definitions for subtitle is
  36. 3 points
    This is a great idea. Notes about VirtualStore redirection are now displayed for Windows paths pointing to HKEY_LOCAL_MACHINE, %WINDIR%, and <path-to-game>. Feel free to suggest any improvements to the wording or other path types that need notes.
  37. 3 points

    Version 1.3.0

    8,952 downloads

    TL;DR This mod fixes various mouse and keyboard related input issues in NieR: Automata. Its features include raw mouse input for camera and aim movement, an entirely new crosshair aiming mode, non-standard bindings for dash/evade, pod auto-fire and more. Quick start guide: Extract the file xinput1_3.dll and NAIOM-GUI.exe to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata" Start NAIOM-GUI.exe and set the bindings and other settings as desired Start the game like you would normally, for example directly through Steam Features The NieR: Automata Input Overhaul Mod (NAIOM) aims to solve all keyboard and mouse related issues in the game. As many other rough PC ports, NieR was primarily designed with a controller in mind and internally maps keyboard and mouse input to gamepad controls. This leads to various issue, including negative and positive mouse acceleration, as well as weird controls in certain perspectives, e.g. when aiming in side-scrolling mode. Its features include: Raw mouse input without any acceleration or smoothing Precise sensitivity configuration (calibrated for KovaaK's SensitivityMatcher) Fixed camera movement in third-person perspective New (optional) crosshair aiming mode for side-scrolling and top-down perspective New (optional) mouse cursors for menu and hacking (made by DevianArt user JulioDRai) Completely rebindable standard actions to any key or button combination including additional mouse buttons Non-standard keybindings, such as a dedicated dash/evade and pod fire toggle Full compatibility with FAR mod Instructions Supported Versions This mod is designed for the official version of NieR: Automata on Steam and might not work when used with otherwise modified executables. Install The mod does not make any permanent changes to the game or to Windows and can easily be removed. Extract the file xinput1_3.dll and NAIOM-GUI.exe to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\NieRAutomata" Start NAIOM-GUI.exe and set the bindings and other settings as desired Start the game like you would normally, for example directly through Steam Note that even though the GUI is for configuration only and does not have to be running for the mod to work, it can be used together with the 'Reload Config' binding to adjust options of the fly. Update Perform a regular installation and just overwrite any existing files Note that an update retains all configured options unless they have actually been changed or removed in the new version. Uninstall Rename or remove the xinput1_3.dll from the folder of the game. Known Issues In the third-person view the camera might sometimes judder when it is near obstacles, such as walls. This has only partially to do with the mod, since the issue also occurs without it, but might just be more noticeable with it enabled Using the bindings of the mod does currently not change the ingame button prompts When using the new aiming mode the crosshair does currently also activate in situations where the aiming direction is fixed, e.g. in the side-scrolling flying mode The non-standard item switch bindings currently do not work as described in the tooltip when certain items are equipped The mod is currently not entirely compatible with the GeForce Experience overlay, which may not be controllable with the mouse in certain situations. However, the actual functionality can still be accessed by using the corresponding hotkeys The crosshair does currently not work in the hacking minigame and the standard mouse cursor will be shown instead Additional Information Antivirus Software Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner. If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. GUI Requirements The GUI requires the Microsoft .NET Framework 4.7.1 to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required version either through a recommended Windows update (Windows 7 and later) or at Microsoft here. Loading Other Fixes/Mods/Injectors To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process. File method: The mod will load another xinput1_3.dll automatically if it has the name xinput1_3_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a xinput1_3.dll. Folder method: The mod will also automatically load all DLLs regardless of their names in a xinput1_3_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files. Input Bindings The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key. Key Names: In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed. Modifiers: Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards. Acknowledgments I would like to thank Kaibz for his continuous testing during the pre-release development of the mod. Without his detailed feedback and suggestions, creating the mod would have taken even longer than it already did. I also would like to thank DevianArt user JulioDRai for creating the awesome custom cursor package that is used by this mod. Contact And Support If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions. Version History v1.3: Added (optional) custom mouse cursors for menu and hacking Added dedicated binding for opening the after clearance debug menu Fixed regular fire binding behavior when being held down Fixed hacking while remote controlling an enemy Fixed an issue with "sticky keys" after exiting a menu or dialog Fixed mouse button control in menus that occurred after hacking an enemy Fixed crash that occurred on certain systems when exiting the game v1.2: Added pattern based game version compatibility check Overhauled crosshair aiming mode to use the (hidden) mouse cursor for controlling the aim Increased crosshair aiming precision Reduced input lag of crosshair Fixed crosshair alignment in certain perspectives Fixed aiming in hacking mode Fixed a loading error that occurred on certain system configurations Fixed a bug that prevented certain clothing items to be equipped properly when pod petting was disabled Fixed a bug that prevented the mod from being loaded at all if the Steam controller mode was enabled v1.1: The dedicated dodge binding now has the same distance and duration as the double tap version v1.0: Initial public release
  38. 3 points
    Antrad

    CD audio tracks

    1) This Wiki lists a lot of technical aspects of games like DRM, graphics and sound API, physics middleware, etc... so listing that the game uses CD audio tracks for music and/or sound effects would make sense. 2) Some older games can have issues playing CD tracks on modern Windows, so you need to use a custom winmm.dll, then rip them to OGG format and then put everything in the game installation folder (some old games are re-realeased like this on digital platforms, for example Extreme G-2). This info would be useful on pages of games with that problem.
  39. 2 points

    Version 1.0

    32 downloads

    The game features FMVs and rendered cutscenes that get pillarboxed at 21:9 and wider resolutions. This patcher removes the black bars from the rendered cutscenes and has no effect on the FMVs as there is no way to hack a pre-recorded video to add more content. Simply unpack the archive and patch the main game exe. Tested the latest Steam version at 2560x1080 and briefly at 5760x1080 in both DX modes. You can buy me a coffee or support me on patreon.
  40. 2 points
    Odie5533

    Proposal: Achievements support

    I would like to propose that the existence of achievements for a game be somehow catalogued. It can vary by platform like when Steam has achievements but Origin or Xbox does not. I think PCGamingWiki is the most suitable source for cataloguing this information.
  41. 2 points
    And so it should, considering what a steaming pile it is.
  42. 2 points
    You're a treasure Rose. Thank you for this!
  43. 2 points
    Mars icecream

    Tips for cat owners

    Do not place your PC on the floor, may suck more cat hair in.
  44. 2 points
    That's pretty close to the strictest publicly-available definition of abandonware - as created by pirates, might I add. Regardless, such actions are still illegal. While I don't agree with the legality behind such things, I don't think PCGW should be getting involved with politics. The site is here to fix games, not - and I'm speaking my own personal opinion here - as a base for political issues individual staff members, myself included, perceive as needing 'fixing'.
  45. 2 points
    Someone over on GameFAQs mentioned the following to another HL1 player: Might be worth checking out 🙂
  46. 2 points

    Version 1.0.0

    285 downloads

    Need for Speed: Most Wanted - HiDPI icon By TripleZet https://www.deviantart.com/triplezet Source: https://www.deviantart.com/triplezet/art/Need-for-Speed-Most-Wanted-HiDPI-icon-745415159 Original icon for NFS: Most Wanted reworked in high resolution to look as close as possible to original 32x32 one. If you need something bigger than 256x256, feel free to use 640x640 PNG preview (from Source)
  47. 2 points
    The law firm statement makes the matter even more confusing. It starts by describing the vulnerability but then quotes the Epic page that addresses password dumps in general. Here is the tweet Aemony mentioned: AnotherGills has done a great job at writing for the news section but there should be more research done before re-posting news or outright fake news from the biased Steam-centric communities of reddit. The scope should also be widened. The recent Steam vulnerability that's only been patched in the beta so far is much more severe than the alleged Epic Games vulnerability in that it allows a malicious game creator to gain access to the owners' computers, not just one account from a link that needs to have been clicked on, yet we're not seeing big titles or much publicity for that.
  48. 2 points
    Antrad

    CD audio tracks

    I am bumping up this thread, not sure if anything was done about it in the meantime. CD music playback is broken since Windows Vista: https://www.vogons.org/viewtopic.php?f=8&t=36870&p=643220&hilit=HardwareAudioMixer#p643220 Not only do people have trouble getting the music to play, but once it does you have no control of the music volume, changing the music volume in the settings changes other sounds as well. I experienced that in several games now. And it gets worse than that, I am currently playing a game on Windows XP, because the game changes CD music volume during gameplay, so on my new Windows 7 computer when the CD music goes silent all other sounds go silent, it is completely broken game now, because of the changes in Windows audio mixer. Just like there is a note now about broken DRM, there should be a note for games using Red Book CD Audio and we need some flag/marker in audio/middleware section for it.
  49. 2 points
    It's nothing personal. It's just business. Why are people getting worked up over which store a game initially appears in? We need some strong competition to the Steam store, and Epic is finally providing it.
  50. 2 points
    Farmer

    Powerslave EX fix

    Version 1

    1,137 downloads

    The Windows 10 Fall Creators Update introduced a bug into Powerslave EX which broke mouse control. The executable included in this archive provides a fix.
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