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Showing content with the highest reputation since 08/17/2013 in File Comments

  1. OMG thankyou!.. 8160x1600 perfectly!
    4 points
  2. Hello All (Especially those wanting Eyefinity / Surround) , This Patch worked great!!! I use Triple Monitor 7680 x 1440 and had to do the following: Launch Game (without Flawless Widescreen running) as normal Once inside game got to setting ("K" key for quick access) Inside setting go to the video tab Under Display Menu, go to first field "Window Mode" and select "Borderless Window" from the options (Fullscreen / Windowed) Apply Changes ("F" key for quick access) and Exit Game Now Start "Flawless Widescreen" and have program running as Helifax inst
    4 points
  3. Had the same problem as well. It's really unfortunate. Until some workaround is created, I'll have to play the game windowed in 1280x1024 for that extra viewing distance.
    3 points
  4. infogram

    Creative ALchemy

    @camm I made a generic patcher for Alchemy a while back, only posted it on one forum though so it was probably pretty easy to miss... Reposted here: https://www.mediafire.com/file/387vesqfe7o91f4/GenericALchemyDerestrictor-1.0.zip/file Only tested with the 1.45.20 version, but it uses signature searching rather than offsets so should work with other versions too. (hopefully this is fine to post here, seeing as the Glossary:Sound_card page links to similar patches too)
    3 points
  5. this is a pic from the steam release, works perfectly fine 🙂
    3 points
  6. k4sh

    RDR2 Centered HUD

    Thank you Rose. I found an easier and more reliable way to do this trick. You have to go to your "\Documents\Rockstar Games\Red Dead Redemption 2\Settings" folder. There, you'll see several files with .bin extension. One of these files contains the horizontal HUD location. Mine was named "400042567_19054853.bin". I don't know if the name may vary from computer to another. All of these files are in fact xml files and easy to edit with any notepad. I found the following key to contain the horizontal HUD location. <Item key="7014661855" type="rage__fwuiVa
    3 points
  7. I have remade this patch using the clean, DRM-free GOG version executables, if anyone wishes to play at higher frame-rates without DRM data, here is the patch: http://www.mediafire.com/file/9307hi3nkyhrdke/FPS_Fixes.7z/file Also, to the uploader, if you could update your upload with these files it would be very appreciated to me.
    3 points
  8. File is infected as fuck, avoid at all costs! Author has been informed. VirusTotal report: https://www.virustotal.com/gui/file/76295a621b8c9c408aa4434fba3207a9a29a0787ab527bff0ab7bfc89698a307
    2 points
  9. @jacobThere isn't a FH5_RT_WIN_v6.CT yet, we apologize for the confusion from the typo in @cevian 's original message. @cevianand I haven't needed to create a v6 version yet since the v5 version should still work just fine at this time. If we find that an update for the mod is necessary later on, we will be uploading the newer version to this forum page.
    2 points
  10. Hi, modern day anti-malware suites work more and more on machine learning, which means it uses a dumb algorithm to determine whether a file is malicious or not based on how much similarity it has to actual malware. As far as I can tell this is what the "!ml" at the end means -- it's a match based on a machine learned algorithm that was trained on malicious and non-malicious files (but apparently without any modding related files in the data set it was trained on...). As a result, and as mentioned in the file description, basically any file that uses CheatEngine components to manipulate th
    2 points
  11. See if unpacking the file with Steamless helps. Adapt the first steps of this guide.
    2 points
  12. Crashing here too, even after enabling post the 'Press any button' screen. Not during loading, not during start up, just randomly while playing the mission 😟
    2 points
  13. Can confirm the crashes, seems quite random during gameplay. I've been enabling the tool when at camp. Really helpful tool shame the new update causes issues. 🤔
    2 points
  14. Warning! There is a virus in this file called "Contebrew.A!ml"
    2 points
  15. Open \patches\main.patch in a text editor and change the hotkeys #bind [PRESSED:VK_F5] → #bind [PRESSED:VK_F1] #bind [PRESSED:VK_F6] → #bind [PRESSED:VK_F2] #bind [PRESSED:VK_F7] → #bind [PRESSED:VK_F3]
    2 points
  16. That would suggest the issue stems from modifications made to the file by you though, not the trainer. It makes no changes to the game files and restores the original code in the memory when you press F8 again. For some display modes or other variables, it may also require pressing alt+enter twice to have the game read from its original code again.
    2 points
  17. Look up reverse engineering software on YouTube to get started 😁 Contrary to the popular belief, it usually takes many hours of disassembling, and few games are properly fixed by searching for the well-known aspect ratio or Unreal Engine 4 FOV-related bytes. If they are, the solutions are usually available on day one because every advanced ultrawide user knows them by now. From the developer standpoint, it's easier than it is from mine because they already have all their functions defined and documented as classes and such, while to me every game is a black box with many lines of pure ass
    2 points
  18. for me, it doesn't work, now my Windows 10 even says that there is a virus or unwanted file in the dllinjector.exe. Without these files, SH3 load fine, so the problem is not with the game or my system
    2 points
  19. Thank you very much. It worked perfectly! I have a 3 monitors setup and fov was so bad that I was playing on 1920x1080. Now it`s on 5760x1080 with no issues. Edit: tonight I noticed the app was missing. Downloaded and tried again but the AV says it has a trojan on it called Wacatac.D. Someone else had this issue?
    2 points
  20. It seems that you are not selecting the updated version. I downloaded this today and it worked perfectly fine, but on the flawless widescreen app there are two GTA plugins, you have to select the one with "(updated)" at the end. The author of the new one is Rose, you are using the original from HaYDeN.
    2 points
  21. Rose

    Noita ultrawide mod

    Thanks for the continued feedback and offering to help. A while ago I had a user share their config file with me but it completely matched mine, so I had no idea what was wrong. I had another look at the game today and it turned out that it was indeed a global issue and I either didn't notice it earlier or it didn't occur for some reason. I updated the mod to hopefully put this particular issue to rest - tested at all the listed resolutions again. There are still a couple of unrelated imperfections I'm aware of and I might try to fix them in the future as well.
    2 points
  22. Glad you got it working and thank you @Rose for all your hard work supporting this mod!
    2 points
  23. Thanks for the feedback! I can't play through every game I mod at the rate they've been coming out, so it's really valuable to me. @Just!cE I updated the trainer just now to have it behave like the previous versions. It's indirect FOV adjustment but you absolutely had a point. @frozenboy You have to have enabled the "Custom FOV toggle" option first. I slightly reworded this in the latest version for more clarity. I could also have it activate at launch but that would be less reliable and giving the user less control.
    2 points
  24. You're a treasure Rose. Thank you for this!
    2 points
  25. For anyone with concerns about this tool I have made an open source one at https://github.com/cecton/patch-ultrawide-the-outer-worlds
    2 points
  26. As the off-topic discussion have served its purpose and deteriorated past its relevance I've cleaned out the thread and locked it from further comments. The never-ending race between malware creators and anti-malware suites means that general-purpose legitimate tools and utilities that might enable nefarious purposes can and will eventually be used as such, which will understandably trigger a response from anti-malware suites. While some AVs might just flag an individual known file as malicious, others use more general-purpose detection patterns that gets triggered on all files bas
    2 points
  27. SirYodaJedi

    Creative ALchemy

    This version is out of date. A up to date version can be found here.
    2 points
  28. This seems to be a native thing, because it occurs even at 21:9 without any modifications.
    1 point
  29. Yeah, doesn't seem to work for me either.
    1 point
  30. Welcome to my own personal Hell, I've been picking at this particular issue for QUITE some time now. The only PARTIAL solution is really not that much of a solution at all. To use the plugin on FiveM, you need the entire namesake of the server you're joining, as FiveM sets the process window name to that full title. The problem becomes that server names are very long and/or use emoji or other odd characters. So to get the full string, you need to (open Task Manager while connected to the server you want to play) -> (Expand FiveM process and right click the subprocess with the ful
    1 point
  31. Contains a trojan. Avoid this file.
    1 point
  32. 1 point
  33. The download link works now. Have you thought about uploading this mod to GameBanana, too? You might get more downloads that way.
    1 point
  34. It was not a question of trust (I have downloaded dozens of your patches without any problem), but I was surprised that it was the first to detect me as a Trojan. Thank you very much for the information anyway. I've tested and works perfectly!
    1 point
  35. Didn't realize there were two separate versions. Reinstalled using the Game Pass app. Trainer works great! Bought you a coffee. Thanks!
    1 point
  36. 2560x1080 resolution is definitely not the reason why it doesn't work. It works fine for me. Maybe there is some problem with the loader. Try this version with a different loader - ffXIIIASI.zip Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Set the resolution in both files "\FINAL FANTASY XIII\Settings.ini" "\FINAL FANTASY XIII\white_data\prog\win\bin\Settings.ini"
    1 point
  37. It's work! thank you so much.
    1 point
  38. Don't worry brotha... Enjoy ✨
    1 point
  39. Maybe your version is not supported. I tested the fix on the current Steam version. Check DevilMayCry5.exe hash. Before the patch it should be After the patch it should be If the hashes don't match, it means your version is unsupported and the fix won't work.
    1 point
  40. Trainers are usually seen as malicious programs by anti-virus software because of the way they operate (injecting into other processes and changing memory). If you trust it, just whitelist it. If you don't, don't use it.
    1 point
  41. Reverting back to Nvidia driver 446.14 fixed it for me.
    1 point
  42. Many thanks! Is it possible to do hex mod to avoid launching tool everytime?
    1 point
  43. Sure, here it is. I saved inside the ship. If you go to the planet surface you'll probably see the flickering. Almost as if the pillarboxes are trying to force themselves back in. SaveGame01.sav
    1 point
  44. Just wondering if anybody knows what the FOV is when you have set to max in the game? And how many times are you guys/gals pressing F8 when using the mod. I was pressing it 15 times. Than I went to 20 and that felt pretty good. Any more than that and you start getting a fish eye effect. Really just wish I could set to 90 or 100 in a config file and forget about it. Or better yet, if it was actually included in the game?!?! Wouldn't that be amazing. The least they could do is give us actual values for the FOV in the menu instead of some random slider. Thanks for this mod, makes playing
    1 point
  45. The scan results I linked are for a completely unrelated trainer from Fearless, just to show you that the detection rates are common for trainers built on CE.
    1 point
  46. I added custom real time FOV adjustment to the latest version of the trainer. PS, Not a man!
    1 point
  47. It's a false positive, yeah. I just ran Malwarebytes on it to be sure, though. Still, to give you and others peace of mind and, especially, to help prevent it from being quarantined, I've just uploaded a new version (1.2) that doesn't get flagged as suspicious by Windows Defender (and some other AV engines).
    1 point
  48. Doesn't seem to work. Run time error 5
    1 point
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