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Showing content with the highest reputation since 08/17/2013 in Posts

  1. 4 points
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research). Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion. Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy. Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  2. 4 points
    This is a big thank you to the community who make PCGamingWiki work - the editors! Who can believe that we are 6 years old now? We are giving away Steam Gift Cards to members who have provide great contributions to PCGamingWiki over the last 2 years (since we last did a big anniversary celebration). The following will receive a £25 Steam Gift Card: Aemony Blackbird Expack3 Garrett (£50) Jigen123 Marioysikax mirh Pridit Silent SirYodaJedi Suicide machine ThatOneReaper Vetle If you are on the list please accept my Steam friend invitation as I'll be sending the gift cards through there. If you feel like there's a notable member who go missed out and deserves recognition, in the shuffle please contact me on Discord and also add me on Steam. Technically the website was founded slightly later in the year, but I've brought this forward because Steam Gift Cards are best spent at the Steam Winer Sale, which is due to start today. Merry Christmas! And thank all of you for bearing with my absence over the last year. I would like to let everyone know that I have returned to active admin duties and will be overseeing PCGamingWiki's development going forward. We are things in the pipeline, including hiring a new server admin, creation of a new screenshot comparison tool, an improved blog format (coming soon), more community features and articles. And one of the major projects I hope to achieve in 2019 will also be a wiki article overhaul. Exciting stuff ahead. Here's to another year of fixing PC games!
  3. 3 points
    Andytizer

    Special K and PCGamingWiki linking

    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod. I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  4. 3 points
    Tim Sweeney in 2016: Microsoft wants to monopolise games development on PC. We must fight it. Tim Sweeney in 2019: I want to monopolise games distribution on PC. You must buy it.
  5. 3 points
    It doesn't make a lot of sense to me to see a game with subtitles set to n/a for when all of the dialogue is text-based. Say I'm hearing impaired or I want to play a game at work but remain aware of the real world around me, or have any other reason to not want to hear any dialogue - I may use the wiki to look for games that have subtitles. If we had a list for such games, I would naturally sort to highlight the ones set to true, not something as obscure as n/a. You may convince me otherwise, but the real question is whether it would be as apparent to a newcomer. Besides, by dictionary definition subtitles do not have to accompany any voiced dialogue. One of the two Merriam-Webster definitions for subtitle is
  6. 3 points
    This is a great idea. Notes about VirtualStore redirection are now displayed for Windows paths pointing to HKEY_LOCAL_MACHINE, %WINDIR%, and <path-to-game>. Feel free to suggest any improvements to the wording or other path types that need notes.
  7. 2 points
    Antrad

    MobyGames

    In the area under the game cover art there are links to Wikipedia, SteamDB, Wine... and other stuff. I recommend to add MobyGames there too, since Wikipedia is a general online encyclopedia and MobyGame is basically an online encyclopedia for video games and people often already add the links to it in the general info section. Many old obscure and less known games don't have a Wikipedia page, but I have yet to find an old game without a MobyGames page.
  8. 2 points
    Tim Sweeney, founder of the mega-popular studio Epic Games, took to Twitter in a dialogue regarding the recent Shenmue III fiasco. For those unaware, Shenmue III is a crowdfunded game produced by Ys Net. At E3 2019’s PC Gaming Show, Ys Net announced that Shenmue III would be launching on the Epic Games Store, instead of the previously announced Steam platform. Many backers were aggravated at the bait-and-switch, with no option to receive a Steam key, nor a refund. Sweeney revealed an alleged Steam policy discovered through partner discussions, “Valve policy prohibits providing Steam keys for games that aren’t going to be available at launch on Steam.” Furthermore, Sweeney criticizes the policy, “Steam policy change traps crowdfunded projects into either launching on Steam for 30% or offering backers refunds.” He further clarifies, “By “traps”, I just mean: requires that the game be distributed on Steam, ruling out any funding opportunity associated with exclusivity or preferential terms that might “disadvantage Steam customers”” Finally, when inquired about the fairness behind paying for exclusivity, Sweeney states “Valve has every right to make deals with developers and publishers to secure more exclusives, just as Apple, Microsoft, Sony, Nintendo, and Epic Games do!” What are your thoughts on the matter? If Valve truly has a policy prohibiting keys for non-launch titles, would you agree that Steam is "trapping crowdfunded projects"?
  9. 2 points
    Welcome to the forums, and yeah, you posted this in the proper channel 🙂 Your proposal is sound, and I don't foresee many hindrances of implementing it. What I am interested in though is how, if you have an initial design, the row itself would be formatted in the VR table, and what parameters you're interested in tracking separately from one another (e.g. modes such as G3D/Z3D etc), if any. I've created an initial draft of the addition to the template here: https://pcgamingwiki.com/wiki/User:Aemony/Sandbox/VorpX When parameters are tracked separately it allows the users or visitors of PCGW to easily create a table of all tracked parameters to make for an easy comparison. For example, each column (except the game name) in the list of local multiplayer games is a separately tracked parameter. However the more these sorts of data are tracked separately, the more complicated the end result can become (see the editing guide for multiplayer table as an example).
  10. 2 points
    It's not a "love fest" for Valve, it's about the anti-consumer practices of Epic. Also you probably meant "complacent" which couldn't be further from the truth. But you're free to continue being obtuse.
  11. 2 points
    Epic isn't only paying for exclusivity, they are also taking a smaller share of revenue from game sales. Epic is providing a more lucrative store for developers. If Valve has an issue with this, they can adapt Epic's policies for the Steam store. Valve could pay off developers and publishers to not release games on the Epic Games Store, yet they have chosen not to compete in that regard.
  12. 2 points
    It's nothing personal. It's just business. Why are people getting worked up over which store a game initially appears in? We need some strong competition to the Steam store, and Epic is finally providing it.
  13. 2 points
    Proposal: Restructure articles with 'Overview' to replace Key Points, Essential Improvements, General Information Key points was designed to be a way to add statements that would be quantitatively verifiable and individually moderated easily. It occupies the top of the article and is the first thing visitors read when viewing an article - it implies that this is the headline top information. However it currently suffers from an issue where people fill out lines for the sake of having a line, and includes information that is far from ‘key’ eg {{++}} Game uses 7.1 audio. Or to include {{--}} negative points just to 'balance' out the top of the article, where it is not warranted. Secondly I would like to push PCGW to contain more Wikipedia-like information that is qualitative, with a focus on technical and quality of life information. Back in 2012, I was afraid we wouldn’t have the policies and manpower to correctly moderate large blocks of text. However I think we are in a good position to do this now with a healthy active moderation team. This would also vastly improve its 'SEO' quality and push PCGamingWiki articles from average slot of 11th space on Google to possibly the front page. This will attract visitors and editors and make the entire site more useful. Here's a draft General section example (no 2nd level header), that would go at the top of the page: General information - instead of a long rambling list of everything, we move this under the Infobox. Rename to "Support Resources". Remove things like wikis, official websites - this section should be for things like 'authoritative threads', forums, etc. where users can expect to find answers to technical questions about the game.
  14. 2 points
    Actually, your request has prompted us to start cataloguing all the DirectX 12 games we already have on the wiki: https://pcgamingwiki.com/wiki/List_of_Graphics_APIs If you want to help, just follow the instructions on the page, and create a wiki page if a game on the Wikipedia list isn't on the site. (If you need help creating a wiki page, reach out to us either in this thread or, for more immediate help, on Discord.)
  15. 2 points
    Suicide machine

    Sound and Windows 10

    ZZZzzZZZzzzZZzzzzzzz Just let Windows 7 die in peace with it having pretty much a killdate set up... since it's pretty much the only way Microsoft can "convince" people nowadays. Even if it's all true, difference is really not that "huge" and making a note "upgrade to Windows 10" is not a solution, either.
  16. 2 points
    After a long search, multiple high quality applicants and several interviews later, we have finally hired a new server administrator. Please give a warm welcome to snuxoll, who will be managing our servers from here on out. Going forward we have several projects in the mix, and snuxoll will be implementing new SSO system for wikis/forum in place using Keycloak which we will be testing later this month. Thank you for all the applicants that applied. However due to the quantity and quality of applicants who applied, I'm afraid that not everyone was able to be replied to. And also a heartfelt thank you to Max, the previous server administrator, who has provided many years of server administration as well as content, and is moving on to bigger and better things. Here's to another year of fixing PC games!
  17. 1 point
    From what we can gather based on the few tidbits here and there, Epic basically guarantees a number of sold units, as in regardless of whether the title actually sells a number of paid copies or not developers will still be paid as if they did. This is good for developers if e.g. Epic guarantees 500 000 copies sold, as that means devs will be paid as if 500 000 copies were sold even in cases where they might not have sold as many copies. Source: https://www.thegamer.com/epic-store-2-million-sales-exchange-exclusivity/ That developers and/or publishers enters an agreement with Epic isn't weird when faced with the alternative. It's basically a guaranteed income for a timed (non-Steam) exclusive window vs. an uncertain income for that same period of time. Sure, some titles might've seen the same sorts of income on the Steam platform, or even higher, but the flood of titles releasing on Steam every day makes it much harder to differentiate oneself from the competition and reach the possible audience. While I don't like Epic's platform, nor this way of garnering timed exclusives to build an audience and platform, I can at least see the value of it from the perspective of publishers or developers. It is therefor understandable why many titles choose to go timed exclusive on Epic when faced with the choice. At the end of the day game development is a business first and foremost from the perspective of corporate game studios.
  18. 1 point
    Aemony

    Metro Exodus, the UWP variant.

  19. 1 point
    Metro: Exodus is now available on Microsoft Store - a surprise given all the hoo-ha about Epic Games Store vs Steam exclusivity.
  20. 1 point
    There are more specific date possibilities too - e.g. Chaosbane which was available 4 days earlier as a pre-order bonus. I'd arguably say that the 31st May 2019 was the true release date (even reflects this on Steam) even though the 'official' date was 4 days later. Perhaps this could be 'Date first available' @Rose I'd say 'Date first available' means the 1st day you could pay money for the 'full' game.
  21. 1 point
    Key points give too much power to new accounts (I'm mainly referring to unregistered users) and some very questionable information has even been featured on the front page's "featured articles" . I don't often know what can be added either and a significant portion of my key points have been quickly removed from articles. The editing guide is more of a guideline. I've compiled some examples of subjective edits here:
  22. 1 point
    This information is on the GOG.com Enhancement Project page.
  23. 1 point
    This is interesting - I don't see why we couldn't do this, we could also have a counter to show how many days a game is/was on Early Access before being released. It's a good indicator of the development cycle of a game e.g. Star Citizen.
  24. 1 point
    Antrad

    CD audio tracks

    1) This Wiki lists a lot of technical aspects of games like DRM, graphics and sound API, physics middleware, etc... so listing that the game uses CD audio tracks for music and/or sound effects would make sense. 2) Some older games can have issues playing CD tracks on modern Windows, so you need to use a custom winmm.dll, then rip them to OGG format and then put everything in the game installation folder (some old games are re-realeased like this on digital platforms, for example Extreme G-2). This info would be useful on pages of games with that problem.
  25. 1 point
    Garrett

    Haptic feedback w/o controller support ?

    I have updated the input settings template to always show haptic feedback when it is set to true or hackable.
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