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Showing content with the highest reputation since 08/24/2020 in all areas

  1. 1 point

    Half Life 2 Episode 2 HUD fix

    This fixes it! Thanks. (For other people: make sure to when you extract it leave the files in the "hudfix_p2" folder inside of "custom").
  2. 1 point
    Used the latest release on 1.4 with the new expansion installed, and it still worked for me (21:9 FoV applied).
  3. 1 point

    Death Stranding ultrawide fix + FOV changer

    hi i retried the patch after deleteing the exe and using the .bak one and im all good back to 32:9 many thx again for the quick reply 🙂
  4. 1 point

    Version 2.0.2


    The tools allow for support of any display aspect ratio and real-time FOV adjustment in Death Stranding. The gameplay and engine-rendered cutscenes will properly fill the screen, while the state of the pre-rendered cutscenes will depend on the used solution. Option 1: A trainer automatically detecting any resolution and allowing to make the zoomed pre-rendered cutscenes 16:9. Left alignment of the pre-rendered cutscenes is a known issue. The tool also allows to adjust FOV at any aspect ratio. Unpack the archive - the password is pcgw Launch the game, followed by the trainer Press the desired keys - ideally from the main menu and before any cutscenes Go to Graphics Settings and select your resolution under 21:9 Option 2: The known ultrawide solution made into patchers limited to common wide resolutions and keeping the pre-rendered cutscenes zoomed. Tested the latest Steam version at 1920x1080, 2560x1080, 3440x1440, 3840x1080 and 5760x1080 (HUD is spanned). I may have been the first to discover the common sense aspect ratio change solution (as seen on the WSGF Discord), but I am certainly not the one who published the bytes first (looks like it was FasterThanFTL). As such, I am not taking any credit for the patchers but you can buy me a coffee for the trainer based on many hours of 100% unique research, calculations and code.
  5. 1 point

    Version 1.0.0


    Mirrored the fixed .exe from the Mega link.
  6. 1 point

    Version 1.0.0


    Fixes: ------ - Removes the pillarboxing (black bars) which appear on ultrawide monitors Compatibility: -------------- - Works with No Straight Roads Epic Games Store version Installation: -------------- 1. Extract the patcher to your desktop 2. Launch the patcher and locate the game exe file found in Program Files\Epic Games\NoStraightRoads\NoStraightRoads\Binaries\Win64 3. Extract the content found in "3DMigotoNoStraightRoads.zip" and paste them in the same location mentioned above 4. Start the game Issues: -------- - The background texture from the pause menu is the same as black bars, so it is also removed
  7. 1 point

    Best way to play Minecraft?

    Since he mentioned iMac and MacBook, it's important to know that Bedrock can only run on Windows 10. Java Edition supports Windows, MacOS and Linux. I'd call Bedrock the "kid version", since it's more stripped down in features compared to Java, and getting access to w.i.p versions is a nightmare on Bedrock. If you want to play on older versions of the game, or want to play alot of custom maps, Java is the only choice for the former, and the superior choice for the latter. On the other hand, Bedrock is much more optimized than Java, as such it will perform better on lower-end hardware. Java will tend to chug quite a bit pretty often, and the render distance will have a very big impact on performance. Bedrock can go way above the render distance of Java (32 chunks for Java vs 72 chunks for Bedrock). For multiplayer, if local multiplayer is all you want, Java is your best bet, but if you want to play with friends online outside of servers, then Bedrock is a simpler and better solution. In my opinion, the best overall experience is playing the Java Edition, with more options, mods, servers... It's a much cleaner experience.
  8. 1 point
    Bedrock is the version that is on the consoles like the switch. Java has support for texture packs and mods and gets the new updates before Bedrock. So if you want to play with your switch and pc together then bedrock, but if you only want to play between pcs then Java for sure, Don't buy Realms, if you can run a server off one of the pcs then its free. On the minecraft site there is a guide how to set up a server. But a LAN would be easier if you are all on the same network. You could try creative mode first and build something together as a start as well Have fun!
  9. 1 point

    Version 1.0


    The tool allows to remove black bars from the game at 21:9 and wider and increase or decrease field of view in real-time at any resolution. The included presets will adjust the vertical FOV at the gameplay to match that of 16:9, with some deviations at the cutscenes and interactions mostly in favor of higher vertical FOV. Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game, followed by the tool. Press the hotkeys as instructed to make the desired changes. Tested the latest Microsoft Store / Game Pass version at 2560x1080 and briefly at 3440x1440, 3840x1080 and 5760x1080. You can buy me a coffee here.
  10. 1 point

    Version 1.5


    The patchers and trainer remove pillarboxing from the game, resulting in more horizontal FOV. Some of the in-game images and cutscenes do not appear to be wide enough to fully fill the screen, but the main cutscenes, menu and gameplay become free of black bars. Use one of the patchers to modify \ChildrenOfMorta_Data\Managed\Assembly-CSharp.dll within the game folder. For the Game Pass version, use the included trainer at 21:9 - the password for the 7zip archive is pcgw. Tested briefly at 21:9, 32:9 and 48:9 in the latest GOG and Game Pass versions. Resolutions wider than 21:9 were affected by severe terrain visibility issues. You can buy me a coffee here.
  11. 1 point
    Still not working unfortunately. Fixes the aspect ratio, not the FOV.
  12. 1 point

    Version 1.1


    The small patcher removes black bars from the game at all wide resolutions. Keep in mind that some of the textures simply do not have enough width to fill the screen, and the menu UI will become cropped the wider it gets from 21:9, although the game appears to be playable even at 48:9. Tested the latest GOG version at 2560x1080, 3440x1440, 3840x1080 and 5760x1080. You can buy me a coffee here.
  13. 1 point
    Big thanks ! Those intro are quickly melting my brain, as usual... Do you know if it's also possible with the second season ? The structure of the game's files is totally different, did they compress or hide them ?
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