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Showing content with the highest reputation since 08/17/2013 in Posts

  1. 6 points
    Koroush announced recently that TweakGuides, one of the best sources of PC game tweaks, is sadly going to be shutting down. Koroush has graciously allowed third parties to mirror the TweakGuides website under the Creative Commons Attribution International (CC BY 4.0) license. PCGamingWiki articles contain multiple references to TweakGuides, and we have decided to mirror and preserve the content so that our links are not broken when the main site goes offline. You can find the mirror at tweakguides.pcgamingwiki.com and all the Wiki's internal links have been updated to the new address.
  2. 4 points
    Welcome to PCGamingWiki's very first 'Progress report'! I thought it would be fun to put together an article where we provide information on updates and major changes to our website. Because so much has happened over the last year, we'll use this first article in the series to bring everyone up to speed over our work in 2019. Server administrator In January 2019 we welcomed Snuxoll to our ranks as our new paid server administrator. This is the first time we have hired outside the community rather than having a volunteer step up, and the decision to pick Snuxoll couldn't have gone better. Snuxoll has done a fantastic job a) keeping PCGamingWiki running, b) going far beyond the maintenance role we hired him for by developing brand new features (to be explained below) and c) integrating into our little PC gaming community. Not only this but he responds diligently (however please don't disturb him too much, he has a job to do!) and we are very grateful for all his great work this year. Server move to DigitalOcean In early 2019, we moved our image storage from Hetzner to DigitalOcean Spaces, the first step in modernising PCGamingWiki infrastructure. This change removed some pain points we faced with our legacy image storage and paved the way to making PCGamingWiki easier to scale and maintain. In October 2019, we completed the second phase of this move by migrating the wiki to DigitalOcean's managed Kubernetes service. This gives us greatly improved management of the site and the ability to rapidly scale up on-demand as needed. You may have noticed some substantial performance improvements as well. Make sure to check out the brand new status monitoring page, just in case PCGamingWiki ever goes down. New status monitoring page. PCGamingWiki's Single Sign-On (SSO) Account Between 2013-2018 we used a ‘bridge’ to unify accounts between the Wiki and the Community site. However due to a major security update for our forum software, we were forced to abandon the bridge and keep separate accounts. The advice I was given in 2018 was to abandon the bridge permanently and maintain two separate accounts so that it would be easier to keep security updates for both software packages. Thankfully when we explained the problem to our new server administrator, Snuxoll stepped in and suggested that we use Keycloak to create a true 'single sign-on' account, which he has now accomplished very successfully. Not only is the system live right now, it also allows users to create an account using Steam - something that has been on our wishlist for a long time and that MediaWiki doesn't natively support. To use the account on the wiki, just press the 'Login with PCGamingWiki Account' button instead of the standard form. To use the account on the forum, just click the 'Sign in faster with PCGamingWiki' green button. The PCGamingWiki Account is currently optional but it will soon be the only way to login once we disable native logins. If you register using the same email address as registered on the wiki/forum, you will inherit the account on both systems. Blocked in Russia It just so happened that our server move to DigitalOcean landed our webiste in an IP range that was banned by the Roskomnadzor, the Russian censorship agency. We soon discovered that our entire Russian readership could not access PCGamingWiki. This was due to Russia's long-standing ban of the app Telegram, and we happened to migrate our site to the same banned IP range. Banned in Russia. Snuxoll stepped in to create a solution that integrated PCGamingWiki into Cloudflare and allowed Russian visitors to use the Cloudflare CDN rather than the main host IP. Not only can our Russian friends now access the website, we also benefit from the speed of Cloudflare's caching and international content delivery network, which should speed up the site for users worldwide. WSGF Our friends at WSGF (widescreen gaming forum) suffered some major problems back in July 2019 when their website and domain were marked as hosting malicious content by Google. This resulted in WSGF visitors being met with a giant red warning sign when using Chrome on their website and forum. This was due to the fact that many of WSGF's files, despite being perfectly safe, were being automatically scanned by Google's antivirus software and were coming up as false positives. Virtually every WSGF page was met with a warning similar to this one. After we consulted with other websites that host similar mods (e.g. FearlessRevolution), we stepped in to help WSGF out. First order of business was to rehost all past and future WSGF files onto PCGamingWiki, which means we are now the proud host of hundreds of additional widescreen and ultrawidescreen mods. Don’t worry, we’ll keep them all safe! Many thanks to WSGF members Skipclarke, Justice and others for painstakingly preparing and uploading all the WSGF files to PCGamingWiki and updating the relevant WSGF detailed reports. To prevent Google from marking our own website as malicious, we have instituted a new files policy ourselves. Any file which might trigger a false positive virus alert will now be encrypted and password protected. As always, the risk is for the user to take whether they choose to download content from our Files section. I also wanted to take this opportunity to thank Rose, a member who came to us from WSGF, for being on a roll recently with authoring a very large number of ultrawide fixes for many big release games this year, including Red Dead Redemption 2, Star Wars Jedi: Fallen Order and The Outer Worlds, which have ranked amongst our most popular destinations on PCGamingWiki this year. And I'd also to show our appreciation for all the other contributors who create mods and fixes and choose to host them on PCGamingWiki. We hope that these contributions allow us to remain one of the best places to find PC gaming fixes and mods on the internet. TweakGuides It was sad to hear that TweakGuides, the PC game tweaking website, was going to shut down this year. However Koroush was generous enough to provide an archive licensed under Creative Commons license CC BY 4.0. PCGamingWiki has stepped in to preserve over a decade of hard work, which is now archived in a mirror: tweakguides.pcgamingwiki.com, and we have updated all our own wiki article links to the new host. May the tweaks live on forever. Sponsorships Our sponsorships have been renewed in earnest this year with improved cooperation with all our partners. With GOG.com, we have established a firmer partnership and the creation of a new GOG.com shared account which gives us access to the entire GOG.com library as well as early access to GOG Galaxy 2.0. We also run giveaways with GOG.com keys in the Summer and Christmas sales on our Home page. With the retailer Gamesplanet, they have generously provided £300 game credit per month so that we can allocate these games to our Assignments (more on this below). This helps tremendously as many interesting new games are not available on GOG.com, or for which we would have to spend PCGamingWiki funds on. We are actively looking for new partnerships and opportunities so please get in touch if you would like to discuss more. Editor role We have implemented a new role in our community called Editor, which now provide elevated privileges including Files approval, access to the special #editors channel on Discord and access to our GOG.com shared account. More recently, we welcome AlRayes_BRN to the Editor role. If you are interested in joining the role then please get in touch with me on Discord. Assignments Assignments is the process PCGamingWiki uses to allocate or purchase review codes for newly released games to give to our volunteers to complete articles. After a period of absence, we 'rebooted' the Assignments system in early 2019. Our previous Assignments website system was a custom coded piece of software developed by a volunteer which wasn't quite fit for purpose. We decided to design a new Assignment system using wiki template, which Aemony stepped in and helped to develop for us. The new Assignments system tracks applications, assignments, completion and notes, and it all integrates into the Home page and replacing the deprecated 'Notable releases' widget. This has made the process of tracking new games and assignments much simpler. In addition, I'd like to thank Rose for taking on press responsibility and for keeping on top of review code requests and assigning review codes to volunteers. So far we have assigned a total of 460 games to volunteers, and we are looking for new volunteers to help take on review codes all the time. News and forum We have implemented a 'News' section which is designed to crowdsource news items and foster community interaction. Anyone can submit news, and selected news is featured on the Home page and Forum sidebar area. We have also consolidated our forums to help direct conversations, and keep individual forums feeling less empty. We are aware that our Discord is the go-to place for immediate responses, but our community site is much more accessible to our non-Discord users. We love comments so if you have anything good (or bad!) to say please take a moment and reply below. Corrupted images Due to an issue with a server move in 2018 that wasn’t spotted until it was too late, we had a large number of images that were irrevocably corrupted. The reason this wasn't noticed at the time was that thumbnails of images were not affected, but the original high resolution images had been damaged and would only load partially. By the time it was brought to our attention, the backups were already overwritten by the corrupted images. We are sorry that a lot of hard work put into images was lost. Thankfully, many of these images have been dutifully collated into its own category and I’m glad to say that the majority of screenshots have been recreated and replaced by our tenacious community. There are other still left so if you own a game on this list, please take a moment to submit a replacement screenshot. We are taking measures to make sure that the wiki database and image backups are versioned so that a data corruption like this can never happen again. Page popularity tracking Underneath the Home page's search bar, you'll now see game articles ranked by pageviews. Many thanks to Garrett who helped immensely in designing a way extract a list of our most popular pages from our Matomo analytics API to create this widget. It has been invaluable in allowing all our contributors us to see which articles are getting the most visits and where our attention should be drawn to. Take a look at our extended most visited page for a longer list of pages. YouTube Recently I have been expanding our small YouTube channel with some demonstrations of mod fixes in PC games, for example the below footage of Halo: Reach ultrawide cinematic fix or our video of Stranglehold's FOV fix. This has led to recent discussion about what to do with the channel. For now we are accepting gameplay and video footage which help to demonstrate quality of life fixes for PC games. We are also piloting other types of video content to follow, watch this space! Twitter I have also been doing a lot more work on social engagement on our Twitter @PCGamingWiki account, which has gained approximately 1.5k followers this year. It's been a really good resource for keeping on top of PC gaming news, making some friends and acquaintances in the industry and communicating with the wider community. If you're on Twitter, make sure to follow us! We've had a few viral tweets including this one about being rejected by a PR company for review code, and this tweet below about Tron: Evolution SecuROM woes: Traffic stats We are very happy with how PCGamingWiki has been growing over the last year with record numbers and growth, and we are breaking our own traffic records all the time. Over the last year we have had an increase in page views from 10.3 million to 12.7 million and unique visitors from 4.1 million to 5.4 million. This percentage increase is approximately the same year on year, and we expect 2020 to have good growth going forward. Article changes PCGamingWiki has always been focused solely on the technical and quantitative aspects of PC gaming. However I am planning some big additions to the standard article structure which have been many months in the planning. The crux of these changes will be a substantial shift towards including more descriptive and qualitative content and to become more 'Wikipedia-like'. As part of this change, we will include new article sections including: taxonomy, reception (reviews), port history and community. In addition, there are plans to majorly overhaul guides and to introduce a new type of 'how to' guide to cover multiple commonly asked questions in PC gaming, e.g. 'how to pack a PC on a plane' or 'how to buy games cheaply' etc. These new sections are currently being developed and will make their appearance sometime in 2020. Thank you Many thanks to all our contributors, moderators, donators and supporters of PCGamingWiki over the last year, you are what makes this website possible. We've had a great 2019, and our ambition is that 2020 is even better. As mentioned, some substantial improvements are due to happen soon, and we hope you are around to see PCGamingWiki grow even more in the year to come.
  3. 4 points
    In my opinion the news section should be more focused on what this Wiki is like fixing games, compatibility issues and that kind of stuff. For example in the past few weeks new versions of nGlide, dgVoodoo and DosBox has been released, I think stuff like that deserves some attention, since these and other tools are very important for many games and you wont see mainstream media cover this stuff. Another example is Microsoft shutting down their games servers that were used on Windows 7 which is now causing serious issues for W7 users like some random games not starting and rundll.exe stressing their CPU. Here is a discussion about it on GOG. I think stuff like that are perfect for website like this to cover. https://www.gog.com/forum/general/old_games_not_launching_and_eating_100_of_the_cpu_on_windows_7/page1 These are some recent examples that I can think of.
  4. 4 points
    tinyBuild's stance on this is so backwards it's obvious they DNDTR (Did Not Do The Research). Games with DRM have their soundtracks pirated online via YouTube, with the uploaders using in-game - nowadays lossless - recordings if there's no official soundtrack. They also seem blind to the fact deluxe-edition soundtracks - even on Steam - are literally a bunch of files that anyone can upload. In other words, DRM-free upon download completion. Why offer DRM-free builds of a game when people know they'll never be updated for fear of enabling piracy. Also, they apparently are unaware of the convenience argument. For example, they can just upload their soundtracks to YouTube Music, Spotify, or whatever, so people who would otherwise pirate them can listen for free and tinyBuild would still get money.
  5. 3 points
    It's because that's what the editing guide says to do. I agree with you wholeheartedly, and I believe there is another thread with discussion about it.
  6. 3 points
    For years, Hideo Kojima's Death Stranding has been hinted to be receiving a PC release. Less than two weeks before the launch of the PlayStation 4 version, the official Kojima Productions Twitter account announced that a PC version of Death Stranding would be released in summer of 2020. Furthermore, 505 Games has announced that they would be publishing the PC version (unlike the PlayStation 4 version published Sony Interactive Entertainment) on their official Twitter account. They did not reveal which storefront the game would be releasing on. Will you be playing Death Stranding on PS4, or will you hold out for the PC release?
  7. 3 points
    Andytizer

    Special K and PCGamingWiki linking

    Many thanks to @Aemony and Kaldaien for organising linking back from the Special K mod to PCGamingWiki, you can see this in action in Octopath Traveler version of the mod. I like to think PCGamingWiki is more in the 'Computer' section of the bookshop rather than 'Self-Help' section :D.
  8. 3 points
    Tim Sweeney in 2016: Microsoft wants to monopolise games development on PC. We must fight it. Tim Sweeney in 2019: I want to monopolise games distribution on PC. You must buy it.
  9. 3 points
    It doesn't make a lot of sense to me to see a game with subtitles set to n/a for when all of the dialogue is text-based. Say I'm hearing impaired or I want to play a game at work but remain aware of the real world around me, or have any other reason to not want to hear any dialogue - I may use the wiki to look for games that have subtitles. If we had a list for such games, I would naturally sort to highlight the ones set to true, not something as obscure as n/a. You may convince me otherwise, but the real question is whether it would be as apparent to a newcomer. Besides, by dictionary definition subtitles do not have to accompany any voiced dialogue. One of the two Merriam-Webster definitions for subtitle is
  10. 3 points
    Antrad

    CD audio tracks

    1) This Wiki lists a lot of technical aspects of games like DRM, graphics and sound API, physics middleware, etc... so listing that the game uses CD audio tracks for music and/or sound effects would make sense. 2) Some older games can have issues playing CD tracks on modern Windows, so you need to use a custom winmm.dll, then rip them to OGG format and then put everything in the game installation folder (some old games are re-realeased like this on digital platforms, for example Extreme G-2). This info would be useful on pages of games with that problem.
  11. 2 points
    MacOS and Linux support being dropped is expanded in this statement:
  12. 2 points
    I have to draw the line that forcing SSAA,MSAA,SGSSAA,TrSSAA should be considered Hackable because these all have to hooked in at the driver level at the appropriate state during rendering. (Hence the need for compatibility bits) It's not at all like FXAA or SMAA since those are Post Process shaders that are GPU agnostic. You aren't just taking the final 2D Buffer like the MCable and slapping a filter on it. (Though using FXAA/SMAA with downsampling can be very beneficial https://imgsli.com/OTE5NQ) Forcing AA at the driver level for Nvidia cards is not a Post Process. And are essentially seen as a driver hack, they require special compatibility bits to be set (Using a third party program) by most games in order to function correctly. Otherwise you'd be able to do it in DX10,11,newer OGL versions without issue. But you can't because Nvidia didn't bother building in the support into the driver to hook into those kinds of backends. (Because hardware level AA support by developers was decreasing significantly at the turn of the decade, due to moving to deferred rendering where it was claimed often that they couldn't support things like MSAA. Guess what? Nvidia has the capabilities to hook in MSAA support to a ton of DX9 deferred rendering games.) Often games will require specific things to be setup in addition to compatibility bits for things to work properly. Take FFXIV for example, there are multiple compatibility flags you can use, This image uses a flag that specifically tells the driver to skip the primary flip chain in order to not have SGSSAA process the UI elements. https://imgsli.com/MTAyNDI But did you also know that you have to use the depreciated DX9 backend to use SGSSAA and did you also know that if you change the in game Gamma setting to *anything* but 50/100 it will completely break forced Anti Aliasing? Take Crysis 3 for example, it runs on DX11 and you can't "Force" AA. But you can use the in game MSAA,SMAA S2x/4x or TXAA and the driver can hook into those passes (MSAA derivatives) to "Enhance" the AA instead. This becomes highly dependent on the game engine implementation of those techniques and often is lower quality than forcing AA (It is the only option because there's nothing built into the driver to force AA in DX11) but it still has to be hooked in the game engine by the driver to work. You can enable MFAA, TrSSAA or SGSSAA on top of the above mentioned. Using SGSSAA causes a bug with grass rendering that depends on which AA you use as a basis. In all cases it cause blades of grass to become very soft and the overall quality is lacking due to the poor MSAA implementation in game. However doing all of this at a higher resolution and downsampling to your desired resolution can mitigate most of the problems or make them less obvious. Aside from FXAA or SMAA on top to clean up edges before resolve (As shown in example above) all of this has to happen at an engine level first. Does that not qualify as "hackable" ? https://imgsli.com/OTIzMA It's definitely not as often as simple as using SweetFX or Reshade.(And it gets a bit more complicated if you want to use modern Reshade in addition to forcing AA. As it requires an additional compatibility flag and the forced AA depending on which one will interact and change how the ReShade effects appear. SGSSAA with Reshade Sharpening for example will require much stronger settings than without SGSSAA because SGSSAA replays all shading for all aspects of rendering not just geometry like MSAA and so it will also effectively be anti aliasing the sharpening pass as well. Depending on what effects you are using it can get a little complicated) In my mind that qualifies as "Hackable" because the game has no support for it, but the driver has to hook into the game engine to make it work. People visit a page for a game because they want specific information for that game. They shouldn't have to dig through other pages to eventually find information on AA for that specific game that they probably have no idea may even exist in the first place. Anisotropic Filtering, I feel the same way about because tons of games don't offer it at all, their in-engine version is of lower quality(Like Crysis 2/3 for example. Even at it's highest AF in Crysis 2 is significantly lower quality than the driver verison. Similar to this Just Cause 3 comparison) (http://images.nvidia.com/geforce-com/international/comparisons/just-cause-3/just-cause-3-nvidia-control-panel-anisotropic-filtering-interactive-comparison-001-on-vs-off-rev.html) or their in game option tops out at a lower setting. For games that don't have the option at all, I feel that hackable is appropriate because it's possible that your average user doesn't know they can set it up globally in the driver to override what game engines do. Maybe a better middle ground instead of "hackable", for any game that there is something possible for, there should be a link in the AA field that just says " See Nvidia Anti Aliasing compatibility "And that would be enough of an indication to the user to search that for information for that specific game. And only put this link on pages for games that there is Nvidia specific things you can do for AA as shown in the spreadsheet. (Often the best quality performance trade off isn't just forcing AA from the driver it's actually a hybrid solution involving forcing AA+ other methods on top. Or enhancing a game's built in MSAA or MSAA derivative in addition to Downsampling which is OGSSAA. Things like this are listed for games with poor or no potential to force AA) For generalized explanations of what is what the glossary serves as fine information. But for game with specific instructions it is unsatisfactory to send people there to find out information for a specific game.
  13. 2 points
    Andytizer

    MobyGames

    Because we are heavily basing our Taxonomy on that of MobyGames, I've decided to implement MobyGames linking. My hope is that once PCGamingWiki becomes big enough MobyGames will feel obligated to link back to us! We will sort out implementation of this very soon, I have yet to receive an API from MobyGames. Here is the relevant discussion on taxonomy if anyone is interested:
  14. 2 points
    The HUD is spanned ... on the outer edges of super ultrawide ... 32:9 To fix it ... Go to the games installation folder ... *:\Steam\steamapps\common\Sniper Ghost Warrior Contracts\gamesdk Backup the ... gamedata.pak ... just in case you mess up. Rename the ... gamedata.pak ... to ... gamedata.zip Download this file ... HUD.xml ... (at the bottom of this post). Drag and drop it into that ... gamedata.zip. Rename the ... gamedata.zip ... back to ... gamedata.pak. Run the game with a centered HUD. I haven't fully tested it but it's looking good ... Works for Multimonitor too ... although part of the HUD may be behind the bezel for some aspect ratios. Big thanks to Suicide machine for pointing me in the right direction ... 😎 HUD.xml
  15. 2 points
    DRM = The plague! Simply avoid companies that sell such software!
  16. 2 points
    Sadly companies will keep getting away with this too, Disney doesn't care, and will do nothing. Shame on them.
  17. 2 points
    I have no idea who is completing these single player games these days as every kid I see is playing some kind of survival/F2P multiplayer shooters, or all the adults I know barely have time to game at all with work/kids in the way. When I was younger, I'd get maybe a handful of games a year and I'd play an explore every single nook and cranny and extract the maximum value out of them. I'd play my shareware version of Descent over and over again or complete Monkey Island multiple times. Collecting games was a joy because each game would be worth dozens of hours of replayability, only a handful were released every month. These days with all these free singleplayer games released on Humble or Steam or on Epic Games Store has really oversaturated the market with thousands of quality singleplayer game experiences. However I'm still collecting them (at least up until recently) because my monkey brain is still thinking as a child - 'free games' (or games on very low sale prices) seem like they are unlimited value. However with my hundreds of games unplayed, it's clear that these collections are never going to be played/completed. The worst is when enhanced editions or remastered editions keep getting released. For example Metro 2033 sits in my Steam library unplayed because I know that if I play it, I'll be getting a worse experience than the Redux version. However I can't bring myself to ever buy the Redux as I have too many other singleplayer FPS games to complete first.
  18. 2 points
    Steam are releasing a new Remote Play Together streaming option. This will allow one Steam user to stream their game with another remote Steam user, and for them to play the same 'local' game together. The feature was announced on the Steamworks website, which is a developer area, however the announcement has been shared publicly: This kind of streaming online multiplayer feature has been available through other methods such as Parsec.
  19. 2 points
    Batman: Arkham Collection and Lego Batman Trilogy are free on Epic Games Store, deal is up on the 26th September 2019. This is the first time we've seen Batman: Arkham Knight without Denuvo, which may offer some performance improvements over the Steam version.
  20. 2 points
    That's pretty close to the strictest publicly-available definition of abandonware - as created by pirates, might I add. Regardless, such actions are still illegal. While I don't agree with the legality behind such things, I don't think PCGW should be getting involved with politics. The site is here to fix games, not - and I'm speaking my own personal opinion here - as a base for political issues individual staff members, myself included, perceive as needing 'fixing'.
  21. 2 points
    I'm all for unlocking of "on disc" content for everyone. You paid for the game as it is; if there's content that's arbitrarily locked "on-disc" (on release) unless you pay an additional cost for, then that's anti-consumer and the publisher shouldn't be respected for it, as they're not respecting their customers. If paid DLC comes out after the release of the game and was not in the game files on release, then sure, it can stay locked away even if it can be unlocked via file editing (which seems to be 50/50 in my experiences, sometimes patches include all the content, other times DLC content is not downloaded unless you purchase it). For others: "Abandonware" or unpurchasable games? Unfinished content? Finished but unreleased content due to licensing/region restrictions? These all get my vote towards providing instructions to "unlock" content for them, even if some of these err on the side of piracy. Aside from that, the real problem is moderating select things.. which results in the only solution of not allowing anything in the first place, except for that example of KOTOR2 unfinished game content.. which was before the "DLC" times. It's unfortunate, but I can see some publisher being their corporate greedy selves and trying to come down on PCGW in response to an article instructing users in how to unlock a 50¢ outfit..
  22. 2 points
    While it is truly ironic that copyright law, both in the US and globally, is such that illegal actions like piracy are what it takes to preserve video gaming history, I don't feel PCGW is equipped to 'fix' this aspect of gaming. Therein lies the tricky part. If we allow exceptions on a game-by-game basis, who decides? What are the criteria involved? How does PCGW legally back up such a decision should the copyright holders come knocking? Not allowing info on how to unlock DLC or preorder content at all is the simplest, least-complicated option I see.
  23. 2 points
    Someone over on GameFAQs mentioned the following to another HL1 player: Might be worth checking out 🙂
  24. 2 points
    Antrad

    CD audio tracks

    I am bumping up this thread, not sure if anything was done about it in the meantime. CD music playback is broken since Windows Vista: https://www.vogons.org/viewtopic.php?f=8&t=36870&p=643220&hilit=HardwareAudioMixer#p643220 Not only do people have trouble getting the music to play, but once it does you have no control of the music volume, changing the music volume in the settings changes other sounds as well. I experienced that in several games now. And it gets worse than that, I am currently playing a game on Windows XP, because the game changes CD music volume during gameplay, so on my new Windows 7 computer when the CD music goes silent all other sounds go silent, it is completely broken game now, because of the changes in Windows audio mixer. Just like there is a note now about broken DRM, there should be a note for games using Red Book CD Audio and we need some flag/marker in audio/middleware section for it.
  25. 2 points
    I'm not surprised. The people who cared enough for the series to pre-order probably wouldn't be bothered enough by a storefront to drop the game.
  26. 2 points
    Ubisoft has released their latest fiscal report, covering the 2019-2020 fiscal year. The report revealed that their most profitable platform was PC, making up for 34% of their profit. This was followed by PlayStation 4 at 31%, Xbox One at 18%, mobile games at 7%, and the Nintendo Switch at 5%. Ubisoft attributes this success to the release of the PC-exclusive strategy title Anno 1800, as well as sales on Uplay (including games such as Tom Clancy's Rainbow Six Siege and Assassin’s Creed Odyssey). Seeing this development is monumental considering Ubisoft’s views of the PC platform in the past. In 2012, Yves Guillemot (CEO of Ubisoft) had stated that: This was partially used to excuse their (at the time) less-than-stellar support of the platform, such as Prince of Persia’s “Epilogue” DLC completely skipping the platform. These current numbers have clearly painted a much different picture and shows how important PC gaming is to Ubisoft.
  27. 2 points
    Why even put it on GOG then if they are so concerned of people stealing it? Atleast people will buy it on GOG so they can get a DRM free experience without pirating it. Absolute morons.
  28. 2 points
    Welcome to the forums, and yeah, you posted this in the proper channel 🙂 Your proposal is sound, and I don't foresee many hindrances of implementing it. What I am interested in though is how, if you have an initial design, the row itself would be formatted in the VR table, and what parameters you're interested in tracking separately from one another (e.g. modes such as G3D/Z3D etc), if any. I've created an initial draft of the addition to the template here: https://pcgamingwiki.com/wiki/User:Aemony/Sandbox/VorpX When parameters are tracked separately it allows the users or visitors of PCGW to easily create a table of all tracked parameters to make for an easy comparison. For example, each column (except the game name) in the list of local multiplayer games is a separately tracked parameter. However the more these sorts of data are tracked separately, the more complicated the end result can become (see the editing guide for multiplayer table as an example).
  29. 2 points
    It's not a "love fest" for Valve, it's about the anti-consumer practices of Epic. Also you probably meant "complacent" which couldn't be further from the truth. But you're free to continue being obtuse.
  30. 2 points
    Andytizer

    MobyGames

    MobyGames have declined my proposal of mutual linking - not citing any reasons. I don't really see much value in linking to them, they don't really provide any useful information for PC gamers - Wikipedia has much more useful information. I would prefer to dedicate resources to more compatible websites, e.g. I was looking at ProtonDB.
  31. 2 points
    Proposal: Restructure articles with 'Overview' to replace Key Points, Essential Improvements, General Information Key points was designed to be a way to add statements that would be quantitatively verifiable and individually moderated easily. It occupies the top of the article and is the first thing visitors read when viewing an article - it implies that this is the headline top information. However it currently suffers from an issue where people fill out lines for the sake of having a line, and includes information that is far from ‘key’ eg {{++}} Game uses 7.1 audio. Or to include {{--}} negative points just to 'balance' out the top of the article, where it is not warranted. Secondly I would like to push PCGW to contain more Wikipedia-like information that is qualitative, with a focus on technical and quality of life information. Back in 2012, I was afraid we wouldn’t have the policies and manpower to correctly moderate large blocks of text. However I think we are in a good position to do this now with a healthy active moderation team. This would also vastly improve its 'SEO' quality and push PCGamingWiki articles from average slot of 11th space on Google to possibly the front page. This will attract visitors and editors and make the entire site more useful. Here's a draft General section example (no 2nd level header), that would go at the top of the page: General information - instead of a long rambling list of everything, we move this under the Infobox. Rename to "Support Resources". Remove things like wikis, official websites - this section should be for things like 'authoritative threads', forums, etc. where users can expect to find answers to technical questions about the game.
  32. 2 points
    Mars icecream

    Proposal: Metacritic or equivalent

    I'm against adding Metacritic or Opencritic scores because the vast majority of outlets issue the same score for all platforms (prominent when the 100-point scale is used), presumably not comparing the platforms extensively, or not much at all. The PC platform universally has lower amount of scores than the console platforms which have roughly 100 ratings for major releases — the Metacritic average also tends to be lower despite objective technical advantages. More significant issue is that practically every publication listed on Metacritic ignores the technical aspect: 30fps lock, locked resolution, mouse acceleration, key-rebinding, available configuration options (if any), gamepad-friendly HUD, mismatched X and Y sensitivity are so rarely mentioned that I might as well say that they never are. I skimmed through every English review for Alice: Madness Returns (when online, some pages haven't been archived by archive.org) and the game's 30-fps lock was never noted.
  33. 1 point
    Oh, nice. Now this will be another source of easy misunderstandings and FUD, when trying to discuss the technical aspect of the things. And I'm betting some website will have made an article somehow describing securom has "gotten broken" and at the same time "already got broken by windows 10".
  34. 1 point
    Trust is the issue. How to make users honest is probably a bigger problem than companies using DRM. PKZip is the best case in point.
  35. 1 point
    DRM, like the law, only punishes those who choose to adhere by it. I wonder if there's a no cd crack for it.
  36. 1 point
    Pretty sad honestly, DRM is such a disgusting practice.
  37. 1 point
    I think what others are saying seems to make sense. I remember years ago, I posted stuff on adding the PS3/Mac exclusive DLC to PC versions of Batman Arkham Asylum, and ultimately that ended up being okay (there's a similar thing out there for Arkham Origins but I never got around to messing with it). I think the deciding factor might end up being asking the publisher/developer like how someone did for BAA. If we can get an okay from them, it's probably okay. Otherwise, I'm not sure, aside from maybe in the case of abandonware, where the dev doesn't even exist anymore.
  38. 1 point
    Flash games that works standalone are pretty much guaranteed to work for years to come, even without this project, as desktop Flash "projectors" have existed for years, both in official forms from Adobe and recently in third-party open-source alternative Flash "players" such as LightSpark. The games that are questionable are the ones that relies on some form of online DRM solution (as in, they require a connection to a server and/or sign-in to play). Those are unlikely to function regardless of what third-party solution is used, if the servers it depends on are taken offline.
  39. 1 point
    The goal of PCGamingWiki is to fix PC gaming. Did you ever have a game that just wouldn’t run? Spent days looking for fixes, only to find abandoned forum posts with nothing more than “nevermind, fixed it”? Our aim is to make that a thing of the past. One of our newest and most ambitious goals is to cover every single major PC game on the day of release. To do this, we have developed an Assignments system to distribute review codes to volunteers who complete our wiki fix articles. However, many review codes are still unclaimed and we need help - we are looking for more volunteers to dedicate their time to help complete our wiki fix articles, and in return receive the reward of the games themselves. You can see the full Assignments table for all future and past games too. We have assigned 413 games so far, and the count increases every day. Our assignments have led to the creation of ultra-widescreen mods for games like Heavy Rain, World War Z, Bloodstained: Ritual of the Night and FOV fixes for games like Team Sonic Racing and The Sinking City. If you would like to help, we would love to hear from you! Don't know much about wiki editing or testing PC games? Don't worry. You can join our Discord (#articles channel) and ask for feedback and help, as our community would be more than happy to assist. To apply for an Assignment, read the general information page and please apply for any outstanding Assignments or other games you are interested in. Where do our review codes come from? We try to reach out to every games publisher of every notable PC game to ask for review codes. Many publishers include us on their lists, but sadly we are often ignored or rejected because we are too small or we don't produce 'real reviews'. However, we would argue that our wiki fix articles are a very valuable service for PC gamers. In situations where we can't get review codes from the publisher, we will buy them out of pocket using our funds (primarily from donations and Patreon funds). We are also lucky to be in partnership with GOG.com who will step in to provide game keys, and Gamesplanet who provide account funds to help us make purchases.
  40. 1 point
    Ajaxtomas

    Fan translations for some games

    Hi I just noticed that some of the games here don't mention their fan traslations in Slovak and Czech. These are: Batman Arkham Asylum (czech) https://prekladyher.eu/preklady/batman-arkham-asylum.64/ Batman Arkham City (czech) https://prekladyher.eu/preklady/batman-arkham-city.65/ Batman Arkham Origins (czech) https://prekladyher.eu/preklady/batman-arkham-origins.18/ Batman Arkham Knight (czech) http://lokalizace.net (only through manager) Battlefield 1 (czech) https://prekladyher.eu/preklady/battlefield-1.334/ Brothers in Arms: Road to Hill 30 (czech, but retail only) Brothers in Arms: Earned in Blood (czech, but retail only) Call of Duty 1 (czech) http://mrazikovycestiny.cz/preklady/doc_download/18-call-of-duty (you must register on the website otherwise here you can download it https://www.abcgames.sk/?p=preklady_zobraz&id=6313) Call of Duty Modern Warfare (slovak) http://www.lokalizacie.sk/preklady/40-call-of-duty-modern-warfare/ Call of Duty Modern Warfare Remastered (slovak) http://www.lokalizacie.sk/preklady/41-call-of-duty-modern-warfare-remastered/ Call of Duty World at War (czech, but retail only) Call of Duty Black Ops (czech, but singleplayer only) https://prekladyher.eu/preklady/call-of-duty-black-ops.254/ Call of Duty MW2 (czech, but singleplayer/coop only) https://prekladyher.eu/preklady/call-of-duty-modern-warfare-2.260/ Dying Light Enhanced Edition (czech, read instructions before installing!) https://www.folkemonovycestiny.cz/dying-light-enhanced-edition/ Game of Thrones - A Telltale Games Series (czech) http://gameofthronescz.blogspot.com/p/novy-pribeh-vypravi-o-rodu-forresteru.html Ryse: Son of Rome (czech) https://www.folkemonovycestiny.cz/ryse-son-of-rome/ The Walking Dead: First Season (czech) http://walkingdeadcz.blogspot.com/p/twd-prvni-rada.html The Walking Dead: Second Season (czech) http://walkingdeadcz.blogspot.com/p/twd-druha-rada.html The Walking Dead Michonne (czech) https://spykerpreklady.blogspot.com/p/the-walking-dead.html TWD 400 days (czech) http://walkingdeadcz.blogspot.com/p/twd-400-days.html TWD A New Frontier (czech) https://spykerpreklady.blogspot.com/p/twd-new-frontier.html TWD The Final Season (czech) https://spykerpreklady.blogspot.com/p/twd-final-season.html Wolfenstein: The New Order (czech) https://www.folkemonovycestiny.cz/wolfenstein-new-order/ Wolfenstein: The Old Blood (czech) https://www.folkemonovycestiny.cz/wolfenstein-old-blood/ Wolfenstein II: The New Colossus (czech) https://www.folkemonovycestiny.cz/wolfenstein-ii-the-new-colossus/ (I'm not their author. However, you should be allowed to link their websites) PS: I also included information about the official translations of games in Czech. https://pcgamingwiki.com/wiki/Mount_%26_Blade:_With_Fire_%26_Sword doesn't have just English translation, check Steam website.
  41. 1 point
    This is obvious. These people are vocal minority and don't matter 😂
  42. 1 point
    Aemony

    Proposal: VR Template - Add VR Driver VorpX

    Looks great so far! I've made a few tiny changes to improve readability. The glossary page can be used to add all sorts of information you feel is relevant, so feel free to add whatever you think is missing. When the next header ("==Two equal characters creates a main header==", "===Three creates a subheader===") is added to the page it will automatically get a table of content added to the top of the page as well.
  43. 1 point
    While Microsoft’s Flight Simulator series has been dormant for many years, the franchise is finally making it's long-awaited return. In a fashion similar to Microsoft’s handling of Halo: The Master Chief Collection, an Insider Program was established for Flight Simulator. Members of the Insider Program will be eligible to apply early next month for the title’s upcoming first preview build. The general public will be eligible to apply in late August. There is currently no information regarding the actual launch date or window of the preview build. Are you hyped to play the MIcrosoft Flight Simulator preview build?
  44. 1 point
    An emulation program coming to Steam? This is actually a pretty big step into normalizing emulation. People think of it as piracy only because they don't understand what it is. Once you put it out on center stage on a trusted platform, then people might start to take notice, and look into it. Though, this can bring up the problem with copyright holders, and if they see these programs as an attack on their rights, so putting something like this on Steam might also be a bad move. We'll definitely have to see where this goes, hoping for the best.
  45. 1 point
    I will stand by my statement..... "It's business. Nothing personal." At the end of the day, it's the money that talks, and if Epic is offering a bigger cut than Steam in exchange for exclusivity, guess what the decision makers decide. Don't like it? Don't buy it. That's the ultimate deciding factor. If anything, the gaming platform that we should be sending our love to is GOG. If nothing else, we should be supporting the older (or "classic") games which inspired the games that are out there today. I still do not understand the love-fest for Valve/Steam. If anything, Steam has grown complicit because it is the dominant distribution platform.
  46. 1 point
    Debunked nowhere. Even Sweeney himself stated "We're working to update the implementation so that the Epic Games launcher only touches the Steam file at all if you choose to import friends." Feel free to explain why they would need to update it if it's not touching your Steam files without your permission.
  47. 1 point
    If you don't like it, don't spend the money. The total amount I have spent at the Epic Store: $0. Zip. Zero. Nada. Part of this is because I feel that spending $60 on a game is too much when, in a few months time, the price decreases to a more acceptable point, part of this is because I have too many unplayed games. Steam also launched in September, 2003. There was no such thing as achievements or cloud saving which is taken for granted nowadays. They did, however, have a janky backup utility where you can back up to CDs or DVDs (!!!) which hasn't really been improved for the modern environment where I have a FreeNAS server with 27TB of storage sitting in my closet. Game backups were really important to me when the best I could do in download speeds was 20Mbps, and some of the games are HUGE. Can I easily backup a game using Uplay, Origin, Battle.net, GOG, or Epic? Nope. (Note: I moved to an area that has Gigabit download speeds, so I'm no longer backing up my game downloads). The same complaints I hear about the Epic store is the same complaints I have heard about Origin (EA Games) and UPlay (Ubisoft). In those cases, I suspect that Origin and UPlay were set up partially to appease the big retailers who were hesitant about carrying PC software which sets up a competing storefront, and partially to avoid the Steam tax.
  48. 1 point
    Funkerwolf

    Sound and Windows 10

    Sorry for the long answer, we had a problem with the input to the forum from another place, but not the essence. Just say this: the more direct the frequency response line and the lower the noise value with the mixing of stereo channels, and with less distortion the better. And here you do not need to be an audiophile to understand this, and even more so to feel, it will be noticeable immediately when comparing the two systems in real life by ear. And unfortunately, this situation will occur with any sound card.
  49. 1 point
    Thanks for posting this. Linking to this on the wiki in the best way may involve some technical changes. I'll get in touch with Yepoleb.
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