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Showing content with the highest reputation since 08/17/2013 in File Comments

  1. 4 points
    OMG thankyou!.. 8160x1600 perfectly!
  2. 4 points
    Hello All (Especially those wanting Eyefinity / Surround) , This Patch worked great!!! I use Triple Monitor 7680 x 1440 and had to do the following: Launch Game (without Flawless Widescreen running) as normal Once inside game got to setting ("K" key for quick access) Inside setting go to the video tab Under Display Menu, go to first field "Window Mode" and select "Borderless Window" from the options (Fullscreen / Windowed) Apply Changes ("F" key for quick access) and Exit Game Now Start "Flawless Widescreen" and have program running as Helifax instructed Start Doom Eternal Enjoy the game in 7680 x 1440 🥂 First Photo @ 7680 x 1440 w/out Helifax patch Second photo @ 7680 x 1440 with Helifax patch -Mad Hatter 🍭
  3. 2 points
    this is a pic from the steam release, works perfectly fine 🙂
  4. 2 points
    phabran

    Minecraft Dungeons FOV changer

    Thank you very much. It worked perfectly! I have a 3 monitors setup and fov was so bad that I was playing on 1920x1080. Now it`s on 5760x1080 with no issues. Edit: tonight I noticed the app was missing. Downloaded and tried again but the AV says it has a trojan on it called Wacatac.D. Someone else had this issue?
  5. 2 points
    k4sh

    RDR2 Centered HUD

    Thank you Rose. I found an easier and more reliable way to do this trick. You have to go to your "\Documents\Rockstar Games\Red Dead Redemption 2\Settings" folder. There, you'll see several files with .bin extension. One of these files contains the horizontal HUD location. Mine was named "400042567_19054853.bin". I don't know if the name may vary from computer to another. All of these files are in fact xml files and easy to edit with any notepad. I found the following key to contain the horizontal HUD location. <Item key="7014661855" type="rage__fwuiValueFloat"> <value value="0.328000" /> </Item> All you have to do is to modify the value to whatever you desire then set this file to be read only. Last step is important because it prevents the game from modifying this value. Once this value is modified never go back in game to the HUD location setting or it may reset the value in memory and it will revert the HUD location. This works really well for me.
  6. 2 points
    It seems that you are not selecting the updated version. I downloaded this today and it worked perfectly fine, but on the flawless widescreen app there are two GTA plugins, you have to select the one with "(updated)" at the end. The author of the new one is Rose, you are using the original from HaYDeN.
  7. 2 points
    Rose

    Noita ultrawide mod

    Thanks for the continued feedback and offering to help. A while ago I had a user share their config file with me but it completely matched mine, so I had no idea what was wrong. I had another look at the game today and it turned out that it was indeed a global issue and I either didn't notice it earlier or it didn't occur for some reason. I updated the mod to hopefully put this particular issue to rest - tested at all the listed resolutions again. There are still a couple of unrelated imperfections I'm aware of and I might try to fix them in the future as well.
  8. 2 points
    Glad you got it working and thank you @Rose for all your hard work supporting this mod!
  9. 2 points
    Thanks for the feedback! I can't play through every game I mod at the rate they've been coming out, so it's really valuable to me. @Just!cE I updated the trainer just now to have it behave like the previous versions. It's indirect FOV adjustment but you absolutely had a point. @frozenboy You have to have enabled the "Custom FOV toggle" option first. I slightly reworded this in the latest version for more clarity. I could also have it activate at launch but that would be less reliable and giving the user less control.
  10. 2 points
  11. 2 points
    You're a treasure Rose. Thank you for this!
  12. 2 points
    For anyone with concerns about this tool I have made an open source one at https://github.com/cecton/patch-ultrawide-the-outer-worlds
  13. 2 points
    As the off-topic discussion have served its purpose and deteriorated past its relevance I've cleaned out the thread and locked it from further comments. The never-ending race between malware creators and anti-malware suites means that general-purpose legitimate tools and utilities that might enable nefarious purposes can and will eventually be used as such, which will understandably trigger a response from anti-malware suites. While some AVs might just flag an individual known file as malicious, others use more general-purpose detection patterns that gets triggered on all files based on that pattern, whether they're used for malicious purposes or not. To further complicate the matter, the last decade have also seen protection suites expand outside of their original intended use-case and started to flag other files that might be seen as inappropriate or unwanted, even if they might not be malicious to the end user per se. This can be from everything that might install ad software that runs in the background (often categories as "Potentially Unwanted Applications") or tools or utilities that allows the patching of another application (prime example being CheatEngine) as these might be in some cases used to allow the unauthorized or unlicensed use of an application. The recent events that resulted in the retirement of the dedicated Widescreen Gaming Forum (a community dedicated to improving widescreen gaming experience in games) is a clear example of how volatile and uncertain the situation have become. As a result PCGW can't ensure or guarantee the safety of community contributed files, and users downloading and making use of files does so at their own risk, per our disclaimer. As content on PCGW are community-created, what options are available (such as an easy-to-use tool or manual patching instructions) are up to community creators, and we welcome contributions from new as well as old community members. If anyone feels that they would rather make use of another method that's currently not documented, feel free to add it to the article for the game. Edit 2019-11-04: Comments have opened again as more than a week have passed.
  14. 2 points
    I have remade this patch using the clean, DRM-free GOG version executables, if anyone wishes to play at higher frame-rates without DRM data, here is the patch: http://www.mediafire.com/file/9307hi3nkyhrdke/FPS_Fixes.7z/file Also, to the uploader, if you could update your upload with these files it would be very appreciated to me.
  15. 2 points
    SirYodaJedi

    Creative ALchemy

    This version is out of date. A up to date version can be found here.
  16. 1 point
    Reverting back to Nvidia driver 446.14 fixed it for me.
  17. 1 point
    Working perfect other tun some minor UI, which I don't mind at all. really awesome, I am on 3440x1440. Thank you for the amazing job.
  18. 1 point
    @Rose Nevermind, fixed it. Thank you for this mod. You are a life saver!
  19. 1 point
    Rose

    Beyond: Two Souls letterboxing remover

    It's most likely a Steamstub issue. Adapt and follow the first steps of my DQB guide to work around it. Sadly, I'm not allowed to go into detail about Steamstub unpacking on PCGW.
  20. 1 point
    plakman

    Heavy Rain ultrawide, superwide, 5:4 fix

    wauw i missed that somehow. thanks for that! Working fine on the steam release indeed. Low fps tho but that might be my 1050ti being too slow for this resolution.
  21. 1 point
    You are absolutely right, my bad, Windows Defender was catching it, thank you for the quick response!
  22. 1 point
    Rose

    RDR2 Centered HUD

    Awesome findings! I tested this at 21:9 and documented in the article as well 🙂
  23. 1 point
    seanosul

    Rise of the Tomb Raider ultrawide cutscenes

    Works brilliantly on 32:9 5120 x 1440
  24. 1 point
    I made a trainer for it following your request.
  25. 1 point
    Yes, Mea Culpa! Will update the fix description and the plugin.
  26. 1 point
    Expack3

    Superliminal ultrawide patcher

    Tested, gives Hor+ on full EGS version using 1920x810. (Weird, I know, but it's the closest I can get to 21:9 aspect ratio on my laptop's monitor.)
  27. 1 point
    Username

    DOOM 64 - Restore Red Crosses

    You can bypass achievements getting disabled by injecting the sprites into the game's IWAD using Slade.
  28. 1 point
    Hi. Did you try re-patching?
  29. 1 point
    Hey folks smarter than me! I've got an official version from Steam, updated to the most recent patch. I receive the following steam error when launching the game after patching the proper file "Application load error 3:00000065432". Anybody aware what could be causing that? Thanks all for the assistance! EDIT: I'm and idiot. Should have read the instructions. Got it fixed!
  30. 1 point
    @Rose Can we get an option to keep the top and bottom bars on for cinematic and still keep the side pillar boxes turned off? There is a bug in the game where cinematic works correctly, but as soon as you go to a cutscene or vendor menu, The pillar boxes returned. I sent Rockstar a video here: https://youtu.be/jXbWwZa-KhQ of the bug and after several weeks of back and forth, they concluded it was "by design" ugh. Thanks for you amazing work.
  31. 1 point
    Ah for some reason it was chrome, downloading the tool on edge was the solution! Thanks so much for the quick reply 😄
  32. 1 point
    I think that was supported out of the box? Regardless, after 4 more hours on the mod, I made it that it now adapts to the current screen or window size, regardless of what it is. I also added keys for custom UI adjustment.
  33. 1 point
    Andytizer

    Halo: Reach, Halo 2 ultrawide cutscenes fix

    I've posted a video demonstrating this very nice fix + some ultrawide gameplay:
  34. 1 point
    Any way to just apply fov changes to the first person mode instead of the whole camera? Like this one
  35. 1 point
    Surefire way to get your whole rockstar account banned forever, barring you from access and making everything on your rockstar social club forfeit. But you sure showed em!
  36. 1 point
    If you get banned for fixing the game with this, just chargeback Rockstar. I just got my money back because I told my bank the game was claimed to be optimized for 21:9 and it just totally wasn't. 😀😁
  37. 1 point
    The scan results I linked are for a completely unrelated trainer from Fearless, just to show you that the detection rates are common for trainers built on CE.
  38. 1 point
    Thank you so much for the FOV adjustment! Is there any way to know what the increments are?
  39. 1 point
    infogram

    Creative ALchemy

    There's an even newer version 1.45.20 available now too (newer than the one above from SirYodaJedi): https://fichiers.touslesdrivers.com/61925/Creative_ALchemy_1.45.20.zip Oddly enough I can't find this on the Creative website, but it seems to be legit, all files have a Creative digital signature etc. Seems it was released around May/July 2019. Apparent changes (from this page: https://www.touslesdrivers.com/index.php?v_page=23&amp;v_code=61925&amp;v_langue=en)
  40. 1 point
    Methanhydrat

    Youngblood Tweaker

    I have temporarily halted development on this mod, since the developers mentioned on the Steam forums, that they wanted to officially fix almost all of the problems this mod offers options for. Additionally, the interest in this mod has been rather low, which makes it difficult for me to justify the time investment to keep it running while the game is being worked on. However, I will probably get back to it soon to continue my initial playthrough. But I will probably not get to do that until the end of September. Regarding the dot crosshair: I have gotten requests for this before. The problem is, that the way I did it in the Wolfenstein II: The New Colossus does not work in this game. It is definitely doable somehow, but I have to do some digging to find a way to implement it.
  41. 1 point
    Deventer11

    Blair Witch ultrawide & superwide mod

    Hi Rose, I very very appreciate your work (again). Please go on and drink a cup of coffee!
  42. 1 point
    ivorysoul

    Blair Witch ultrawide & superwide mod

    Figured it out, my antivirus was blocking it. Can't believe I didn't think about that originally!
  43. 1 point
    haytada

    Blair Witch ultrawide & superwide mod

    I had the same issue, restart your PC, launch the game and then launch the trainer. That's what fixed it for me. Takes a few seconds after pushing the button to start working.
  44. 1 point
    philef

    Beyond: Two Souls letterboxing remover

    Thank you sooo much, you just saved my purchase right there! The experience is tons better now, I could not thank you enough. My best wishes, Rose!
  45. 1 point
    Osprey

    Tomb Raider Mouse Helper (for TR1-5)

    It's a false positive, yeah. I just ran Malwarebytes on it to be sure, though. Still, to give you and others peace of mind and, especially, to help prevent it from being quarantined, I've just uploaded a new version (1.2) that doesn't get flagged as suspicious by Windows Defender (and some other AV engines).
  46. 1 point
  47. 1 point
    Really excellent work, very impressed you managed to create this hack so quickly! Can now play it on my 3440x1440 ultrawidescreen.
  48. 1 point
    Thank you so much! 😄 Have a wonderful day and thank you for making this!
  49. 1 point
    DeRiften

    Final Fantasy XIII-2 Mega Patch collection

    The Music Volume mod doesn't work if you use the JP VO as is. To make it work, you hafta edit the .bat file and remove all mentions of "/usa". Big copypasta derp right there 😛
  50. 1 point
    Andytizer

    Borderlands Configuration Editor

    This particular software seems to be picked up by antivirus software for some reason. An alternative 'Borderlands Advance Settings' on this github may be a better alternative, as it has been updated more recently.
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