<?xml version="1.0"?>
<rss version="2.0"><channel><title>Development (concluded) Latest Topics</title><link>https://community.pcgamingwiki.com/forum/31-development-concluded/</link><description>Development (concluded) Latest Topics</description><language>en</language><item><title>(Concluded) automatically generated XDG url is broken and needs to be updated</title><link>https://community.pcgamingwiki.com/topic/6215-concluded-automatically-generated-xdg-url-is-broken-and-needs-to-be-updated/</link><description><![CDATA[<p>
	The XDG Base Directory Specification link has an outdated address. It points to a 404. Old url:
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted"><span class="pln">https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html</span></pre>

<p>
	 
</p>

<p>
	The updated and correct new url would be
</p>

<pre class="ipsCode prettyprint lang-html prettyprinted"><span class="pln">https://specifications.freedesktop.org/basedir/latest/</span></pre>

<p>
	 
</p>

<p>
	I don't know where to change this, so someone who does please update the link.
</p>
]]></description><guid isPermaLink="false">6215</guid><pubDate>Mon, 17 Nov 2025 14:01:37 +0000</pubDate></item><item><title>(Concluded) Request to delete duplicate developer page "somi"</title><link>https://community.pcgamingwiki.com/topic/6001-concluded-request-to-delete-duplicate-developer-page-somi/</link><description><![CDATA[<p>
	<font style="vertical-align:inherit;"><font style="vertical-align:inherit;">저는 "SOMI"가 이미 존재한다는 것을 깨닫지 못한 채 실수로 개발자 페이지 "somi"를 만들었습니다. 일부 페이지에서 일관되지 않은 대문자 사용으로 인해 처음에는 기존 항목을 알아차리지 못했습니다.</font></font>
</p>

<p>
	<font style="vertical-align:inherit;"><font style="vertical-align:inherit;">실수에 대해 사과드립니다. "SOMI"가 정확하고 존재하는 페이지이므로 혼란을 피하고 일관성을 유지하기 위해 "somi"를 삭제해 주시겠습니까?</font></font>
</p>

<p>
	<font style="vertical-align:inherit;"><font style="vertical-align:inherit;">귀하의 시간과 도움에 감사드립니다.</font></font>
</p>
]]></description><guid isPermaLink="false">6001</guid><pubDate>Thu, 03 Apr 2025 19:46:25 +0000</pubDate></item><item><title>(Concluded) New Email not updated everywhere after change</title><link>https://community.pcgamingwiki.com/topic/5288-concluded-new-email-not-updated-everywhere-after-change/</link><description><![CDATA[<p>
	Hello,
</p>

<p>
	I updated my email address on <a href="https://sso.pcgamingwiki.com/auth/realms/PCGamingWiki/account/#/personal-info" rel="external nofollow">https://sso.pcgamingwiki.com/auth/realms/PCGamingWiki/account/#/personal-info</a> . Next time I logged in the same page it asked me to confirm the verification mail, after doing which I can see my new email on this sso page as expected. I can also see the new email on <a href="https://community.pcgamingwiki.com/settings/" rel="">https://community.pcgamingwiki.com/settings/</a>  as expected.
</p>

<p>
	But on this page <a href="https://www.pcgamingwiki.com/wiki/Special:Preferences#mw-prefsection-personal" rel="external">https://www.pcgamingwiki.com/wiki/Special:Preferences#mw-prefsection-personal</a> section "Email options", it still shows my very old email with its confirmation date. Also, on page <a href="https://www.pcgamingwiki.com/wiki/Special:Preferences#mw-prefsection-echo" rel="external">https://www.pcgamingwiki.com/wiki/Special:Preferences#mw-prefsection-echo</a> section "Email options", it still shows my very old email, and the link <a href="https://www.pcgamingwiki.com/w/index.php?title=Special:ChangeEmail&amp;returnto=Special%3APreferences%23mw-prefsection-echo" title="Special:ChangeEmail (page does not exist)" rel="external">Change or remove email address</a>) says invalid special page.
</p>

<p>
	Is this expected account behaviour or something I'm missing from my side?
</p>

<p>
	Regards.
</p>
]]></description><guid isPermaLink="false">5288</guid><pubDate>Sat, 06 Jan 2024 06:05:26 +0000</pubDate></item><item><title>I'm not myself (literally)</title><link>https://community.pcgamingwiki.com/topic/5096-im-not-myself-literally/</link><description><![CDATA[<p>
	I just logged in and now I'm <a href="https://www.pcgamingwiki.com/wiki/User:Brr" rel="external nofollow">https://www.pcgamingwiki.com/wiki/User:Brr</a> and I have no contributions. <span class="ipsEmoji">😢</span>
</p>

<p>
	But I'm actually User:BRR. (all uppercase) <span class="ipsEmoji">😔</span>
</p>

<p>
	<a href="https://www.pcgamingwiki.com/wiki/Special:Contributions/BRR" rel="external nofollow">https://www.pcgamingwiki.com/wiki/Special:Contributions/BRR</a>
</p>
]]></description><guid isPermaLink="false">5096</guid><pubDate>Sun, 16 Apr 2023 17:38:58 +0000</pubDate></item><item><title>Increasing the jpeg thumbnails quality on the wiki</title><link>https://community.pcgamingwiki.com/topic/549-increasing-the-jpeg-thumbnails-quality-on-the-wiki/</link><description><![CDATA[
<p>Currently the wiki is set to generate thumbnails with a jpeg quality of 80 for jpeg source files. While this saves somewhat on bandwidth, the image quality suffers with the thumbnail being covered in visible jpeg compression artifacts. This can be especially distracting for screenshots of in-game menus where compression artifacts stand out from an otherwise smooth background. Compare the original to the current thumbnail:</p>
<p> </p>
<p>[compimg]<a href="http://pcgamingwiki.com/images/4/49/Hamiltons_Great_Adventure_-_Cover.jpg%7Chttp://pcgamingwiki.com/images/thumb/4/49/Hamiltons_Great_Adventure_-_Cover.jpg/282px-Hamiltons_Great_Adventure_-_Cover.jpg%7C282%7C402%7Cq98%7Cq80" rel="">http://pcgamingwiki.com/images/4/49/Hamiltons_Great_Adventure_-_Cover.jpg|http://pcgamingwiki.com/images/thumb/4/49/Hamiltons_Great_Adventure_-_Cover.jpg/282px-Hamiltons_Great_Adventure_-_Cover.jpg|282|402|q98|q80</a> - Wiki thumbnail[/compimg]</p>
<p> </p>
<p>JPEG artifacts are visible all over the image, mainly on Hamilton's shirt and collar, on Sasha, and in the black area around the letters on the bottom.</p>
<p> </p>
<p>Increasing the quality to q93 using Irfanview removes all visible compression artifacts at the cost of double the filesize:</p>
<p> </p>
<p>[compimg]<a href="http://pcgamingwiki.com/images/1/19/Hamiltons_Great_Adventure_-_Cover_q93.jpg%7Chttp://pcgamingwiki.com/images/thumb/4/49/Hamiltons_Great_Adventure_-_Cover.jpg/282px-Hamiltons_Great_Adventure_-_Cover.jpg%7C282%7C402%7Cq93" rel="">http://pcgamingwiki.com/images/1/19/Hamiltons_Great_Adventure_-_Cover_q93.jpg|http://pcgamingwiki.com/images/thumb/4/49/Hamiltons_Great_Adventure_-_Cover.jpg/282px-Hamiltons_Great_Adventure_-_Cover.jpg|282|402|q93</a> - 75 KB|q80 - 38 KB - Wiki thumbnail[/compimg]</p>
<p> </p>
<p>The increase in filesize would be less for images with less visual complexity, such as screenshots of in-game menus.</p>
<p> </p>
<p>For completeness, here is the difference between q98 (original) and q93:</p>
<p> </p>
<p>[compimg]<a href="http://i.imgur.com/E0oQOxw.jpg%7Chttp://pcgamingwiki.com/images/1/19/Hamiltons_Great_Adventure_-_Cover_q93.jpg%7C282%7C402%7Cq98%7Cq93" rel="external nofollow">http://i.imgur.com/E0oQOxw.jpg|http://pcgamingwiki.com/images/1/19/Hamiltons_Great_Adventure_-_Cover_q93.jpg|282|402|q98|q93</a>[/compimg]</p>
<p> </p>
<p>The difference is almost imperceptible. </p>
<p> </p>
<p>I suggest a quality of somewhere between 90 and 93 as being a good tradeoff between visual quality and filesize. Note that q93 might be slightly different for media wiki than it is for Irfanview. Some trial and error might be needed.</p>
]]></description><guid isPermaLink="false">549</guid><pubDate>Tue, 24 Sep 2013 05:18:32 +0000</pubDate></item><item><title>(Concluded) List of games pulled from GOG</title><link>https://community.pcgamingwiki.com/topic/4099-concluded-list-of-games-pulled-from-gog/</link><description><![CDATA[
<p>
	<a href="http://www.gogwiki.com/wiki/List_of_games_removed_from_GOG" rel="external nofollow">http://www.gogwiki.com/wiki/List_of_games_removed_from_GOG</a>
</p>

<p>
	gogwiki.com has been in read-only state for a long time. Despite being out of date, the list was a great resource for me as I wasn't even aware that many of the games (Colin McRae Rally 2005, Cryostasis, Second Sight, XIII, Death Gate) have received a digital release. I hope that the page can be officially moved here.
</p>

<p>
	<a href="https://pcgamingwiki.com/wiki/User:Mars_icecream/List_of_games_removed_from_GOG#Unavailable_games" rel="">I've cloned the page on my profile</a>, updated two games which have been returned for sale.
</p>
]]></description><guid isPermaLink="false">4099</guid><pubDate>Sun, 07 Apr 2019 20:57:19 +0000</pubDate></item><item><title>(Concluded) Latam language.</title><link>https://community.pcgamingwiki.com/topic/3994-concluded-latam-language/</link><description><![CDATA[
<p>Hi, currently latam spanish language have "Mexican Spanish" name on pcgw and this is not correct.</p>
<p> </p>
<p>I tried to add a new "Latam Spanish" but i have not access to edit templates.</p>
<p> </p>
<p>The correct would be to rename "Mexican Spanish" to "Latam Spanish". Because the latam spanish is neutral, is not mexican. Even when some games are dubbed on mexico they are on neutral spanish (latam spanish) not with mexican accent.</p>
<p> </p>
<p>Is like to set the name of English to "USA English".</p>
<p> </p>
<p>If not possible to rename to Latam Spanish, could someone create Latam Spanish? Actually games like Batman, Tomb Raider and a few others have Latam Spanish/Latin American Spanish as voices.</p>
]]></description><guid isPermaLink="false">3994</guid><pubDate>Wed, 12 Sep 2018 20:53:55 +0000</pubDate></item><item><title>(Concluded) Archive.org links cause infinite reCAPTCHA</title><link>https://community.pcgamingwiki.com/topic/4115-concluded-archiveorg-links-cause-infinite-recaptcha/</link><description><![CDATA[
<p>
	When I try to change Creative forum's link into archive.org (because whole forum is taken down permanently), it shows reCAPTCHA all the time when I click save button.
</p>

<p>
	<br>
	Here is an example:
</p>

<p>
	<a href="https://pcgamingwiki.com/wiki/Glossary:Sound_card#Creative" ipsnoembed="false" rel="">https://pcgamingwiki.com/wiki/Glossary:Sound_card#Creative</a>
</p>

<p>
	 
</p>

<p>
	Additionally, I had similar issue before, without archive.org, but with many links posted in discussion page.
</p>

<p>
	I needed to write the whole response on Google Docs, then short the link, and delete https and spread the link to avoid it being detected (though blocking goo.gl seems to be a good thing, though docs.google.com link not really)
</p>

<p>
	This is the response which couldn't go through:
</p>

<p>
	<a href="https://docs.google.com/document/d/13X6_4OIeTsrl1xbiEae-kFpBIjn9rvPuKDLenCz959E/edit" rel="external nofollow">https://docs.google.com/document/d/13X6_4OIeTsrl1xbiEae-kFpBIjn9rvPuKDLenCz959E/edit</a>
</p>

<p>
	It was here: <a href="https://pcgamingwiki.com/wiki/Topic:Ujr171qd2l17r8i8" rel="">https://pcgamingwiki.com/wiki/Topic:Ujr171qd2l17r8i8</a>
</p>
]]></description><guid isPermaLink="false">4115</guid><pubDate>Sat, 08 Jun 2019 23:41:16 +0000</pubDate></item><item><title>Bots</title><link>https://community.pcgamingwiki.com/topic/86-bots/</link><description><![CDATA[
<p>Many thanks to Garrett for the use of <a href="http://pcgamingwiki.com/wiki/Special" rel="">Garrbot</a> and deprecating the SysReq template in favour of the System Requirements template.</p>
<p> </p>
<p>I'm wondering if anyone else can think of any mass edit type actions that the wiki could benefit from?</p>
]]></description><guid isPermaLink="false">86</guid><pubDate>Fri, 08 Feb 2013 12:25:00 +0000</pubDate></item><item><title>Digital distribution template</title><link>https://community.pcgamingwiki.com/topic/106-digital-distribution-template/</link><description><![CDATA[
<p>These stores need work: <a href="http://pcgamingwiki.com/wiki/Category:Digital_Distribution" rel="">http://pcgamingwiki.com/wiki/Category:D ... stribution</a></p>
<p> </p>
<p>Individual store pages are great because each store has their unique quirks (e.g. Amazon.com digital games can be bought from any country, you can activate Ubisoft games on Uplay using a hack, etc.)</p>
<p> </p>
<p>However, we should try to standardise some of the information, by implementing a new table - e.g. Template:Digital Distribution Table</p>
<p> </p>
<p>Some things to checklist: </p>
<p>central client - does it have a client for buying? </p>
<p>patching - automatic patching?</p>
<p>standalone installers - does it offer as an alternative?</p>
<p>international/regional - can you buy or activate the games from another country?</p>
<p> </p>
<p>Interested in hearing what else would be involved.</p>
]]></description><guid isPermaLink="false">106</guid><pubDate>Fri, 22 Feb 2013 21:52:56 +0000</pubDate></item><item><title>Proposal: Xbox Game Pass + Xbox Play Anywhere property</title><link>https://community.pcgamingwiki.com/topic/4089-proposal-xbox-game-pass-xbox-play-anywhere-property/</link><description><![CDATA[
<p>
	Xbox Game Pass - this is the subscription service for Xbox One + PC. PC games are currently limited but is going to grow with plenty of exclusives including the first official release of a Halo FPS since Halo 2 - Halo: Infinity.
</p>

<p>
	It would be helpful to have a property so that we can build a proper list (instead of this manual one: <a href="https://pcgamingwiki.com/wiki/List_of_games_on_Xbox_Game_Pass" ipsnoembed="true" rel="">https://pcgamingwiki.com/wiki/List_of_games_on_Xbox_Game_Pass</a>)
</p>

<p>
	 
</p>

<p>
	Xbox Play Anywhere - also a property to show cross-platform Xbox purchases - so that we can standardise this notes field. This isn't 100% identical to the Windows Store property, but will have a lot of overlap. 
</p>

<p>
	 
</p>

<p>
	Thoughts - advantages/disadvantages?
</p>
]]></description><guid isPermaLink="false">4089</guid><pubDate>Fri, 15 Feb 2019 22:23:30 +0000</pubDate></item><item><title>CSS fixes</title><link>https://community.pcgamingwiki.com/topic/1083-css-fixes/</link><description><![CDATA[
<p>I setup some CSS fixes, the website should behave a bit more correctly on tablets and such and whatever else.</p>
<p> </p>
<p><a href="http://hastebin.com/mujivatisi.css%C2%A0" rel="external nofollow">http://hastebin.com/dozayizuxa.css</a></p>
<p> </p>
<p>I can't fix the notifications color issue when hovering on a link though, seeing as most links on the wiki use the same class.</p>
]]></description><guid isPermaLink="false">1083</guid><pubDate>Fri, 12 Dec 2014 09:59:18 +0000</pubDate></item><item><title>PCGamingWiki Server Administrator Job</title><link>https://community.pcgamingwiki.com/topic/4055-pcgamingwiki-server-administrator-job/</link><description><![CDATA[
<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">PCGamingWiki was founded back in 2012 with the aim of fixing PC gaming. We now serve over 8 million pageviews per year and growing.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">We are looking for an enthusiastic and talented server administrator to help maintain our website, including:</span></span>
</p>

<ul>
<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">MediaWiki - which powers the main wiki where 90% of traffic comes</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">IP Board - which runs our forum, blog and files download system</span></span>
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span style="font-size:14pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Job specifications:</span></span>
</p>

<ul>
<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Update and maintain MediaWiki and IP Board</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Maintain installed MediaWiki extensions such as Cargo/SMW</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Maintenance of regular automated backup</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Maintenance of other aspects including the dev site, Matomo (analytics) and ‘sidewikis’</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Other bug fixes and requests when required</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Keeping documentation up to date</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Provide basic training for a backup secondary administrator</span></span>
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span style="font-size:14pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Essential technical requirements:</span></span>
</p>

<ul>
<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Basic Linux knowledge</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">LAMP stack</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Some MediaWiki experience</span></span>
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span style="font-size:14pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Desirable technical traits:</span></span>
</p>

<ul>
<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Experience of hosting other similar projects will be an advantage.</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">To see examples of problems that the server admin might need to address in the future, see our </span><a data-ipb="nomediaparse" href="https://trello.com/b/Ye88oSRq/pcgamingwiki" rel="external nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;">Trello board</span></a><span style="font-size:11pt;background-color:transparent;">.</span></span>
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span style="font-size:14pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Tech stack:</span></span>
</p>

<ul>
<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">“high availability”</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Ubuntu </span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">mySQL/MariaDB</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Apache</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">PHP</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Varnish (caching)</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">HAProxy</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Hetzner (cloud hosting) - the new server admin will inherit a load balancing multi server cloud setup</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">MediaWiki</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">IP Board</span></span>
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span style="font-size:14pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Person specifications: </span></span>
</p>

<ul>
<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Have an interest in PC gaming</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Availability to fix emergency downtime in a timely manner</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Good problem solving ability </span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Good communication skills</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Available via email, Discord and Trello</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Must follow our code of conduct and be professional, courteous and discreet</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Follow strict best practice for password security</span></span>
		</p>
	</li>
	<li>
		<p>
			<span><span style="font-size:11pt;background-color:transparent;">Speak or write English well</span></span>
		</p>
	</li>
</ul>
<p>
	 
</p>

<p>
	<span><span style="font-size:14pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Further details:</span></span>
</p>

<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">This role that will begin December 2018/January 2019, with fully completed documentation and a handover from the previous system administrator. </span></span>
</p>

<p>
	 
</p>

<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">This is a part-time contractor role which mostly involves light maintenance of existing systems, with most of the work being concentrated on major updates of MediaWiki and IP Board once a year. We are paying for at a negotiable monthly rate (in the low hundreds of USD per month) depending on experience, please get in touch for more details.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Please send either a resume/CV and/or email to </span><a data-ipb="nomediaparse" href="mailto:andytizer@pcgamingwiki.com" rel=""><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;">andytizer@pcgamingwiki.com</span></a></span>
</p>

<p>
	 
</p>

<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">Interviews will begin from </span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;font-weight:700;">December 17th</span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;"> onwards.</span></span>
</p>

<p>
	 
</p>

<p>
	<span><span style="font-size:11pt;font-family:Arial;color:rgb(0,0,0);background-color:transparent;">If you have a specific question or would like to discuss further it will most likely be fastest to contact Andytizer on Discord via private message. </span></span>
</p>

<div>
	 
</div>
]]></description><guid isPermaLink="false">4055</guid><pubDate>Mon, 03 Dec 2018 19:36:23 +0000</pubDate></item><item><title>100% save files</title><link>https://community.pcgamingwiki.com/topic/1883-100-save-files/</link><description><![CDATA[<p>For some reason save files are absent on PCGW, I honestly don't know a<br />single trustworthy website for downloading them. For example, completing<br />the <a href="http://pcgamingwiki.com/wiki/Worms:_Ultimate_Mayhem" rel="">Worms Ultimate Mayhem</a> campaign can take over 20 hours and is required<br />for unlocking all multiplayer maps and customization items. I didn't<br />have the patience and downloaded a save file from dark corners of the<br />internet (a file host link in YouTube comments) and saved over 20 hours<br />in the process.<br /><br />Can we have a new section for "100%" save files in articles?</p>]]></description><guid isPermaLink="false">1883</guid><pubDate>Thu, 02 Jun 2016 07:18:04 +0000</pubDate></item><item><title>Anti-Aliasing article revamp</title><link>https://community.pcgamingwiki.com/topic/1874-anti-aliasing-article-revamp/</link><description><![CDATA[
<p><span style="color:#ff0000;"><u><em><strong><span style="font-size:48px;">LAUNCHED</span></strong></em></u></span></p>
<p> </p>
<p> </p>
<p>I've been holding this on for some time adding stuff and keeping it up-to-date with wiki templates, but now I'm not sure what could be improved/added so I'd appreciate if someone has some <strong>FEEDBACK</strong><br /><span style="font-size:24px;"><a href="http://pcgamingwiki.com/wiki/User:Blackbird/AA_Test" rel="">AA Test article</a></span><br /> <br />Changes:</p>
<ul><li>Listed all known AA methods</li>
<li>Used the info icons to make everything cleaner</li>
<li>Divided them into Traditional and Post-Processing</li>
<li>Added info about their developers and GPU support</li>
<li>Added several new references to everything I could. (More may be needed and maybe less "biased" ones)</li>
<li>Removed Nvidia Inspector flags and moved them to Nvidia Inspector article</li>
</ul><p>Some things to note:</p>
<ul><li>Comparision images still use the old-ass image template and ugly wiki tables. I am not sure if the new templates can reproduce them without being overly huge or aligned to right</li>
<li>Types of Anti-Aliasing isn't prettiest, but I think it should stay in some form</li>
<li><u><strong>ATI/AMD specific stuff needs to be looked over by someone who owns either as I can't verify anything as Nvidia user</strong></u></li>
</ul><p>Post any suggestions here in this thread please and <strong>DON'T EDIT THE ARTICLE DIRECTLY ELSE IT'LL GET MESSY</strong></p>
]]></description><guid isPermaLink="false">1874</guid><pubDate>Fri, 06 May 2016 13:21:54 +0000</pubDate></item><item><title>Unreal Engine 3 frame rate unlocking template</title><link>https://community.pcgamingwiki.com/topic/3934-unreal-engine-3-frame-rate-unlocking-template/</link><description><![CDATA[<p>Can you provide a general article template for unlocking frame rate in <a href="https://pcgamingwiki.com/wiki/Engine:Unreal_Engine_3" rel="">Unreal Engine 3</a> games, similar to the <a href="https://pcgamingwiki.com/wiki/PCGamingWiki:Sample_article" rel="">sample article</a>? I have seen something along the lines of [...]"please refer to the Unreal Engine 3 page for additional information" in UE3 game articles, may be official to a certain degree.</p>]]></description><guid isPermaLink="false">3934</guid><pubDate>Tue, 20 Feb 2018 19:19:38 +0000</pubDate></item><item><title><![CDATA[Is Special Pages -> Export broken?]]></title><link>https://community.pcgamingwiki.com/topic/3961-is-special-pages-export-broken/</link><description><![CDATA[<p>I've been trying to use it to get all 24,000+ game entries and all I'm getting is the first 5000 entries every time. The only way that it seems it would be possible to do this would be to get every page title and add them one by one...and that's definitely not happening. It's also apparently not possible to add multiple categories at once.<br /><br /><br />So, is it possible to get the data without scraping every page using a "bot"? I've already scraped all the links from the All Games pages (first + next couple), but I know doing it that way is hard on the servers and I don't want to add any stress on them..</p>]]></description><guid isPermaLink="false">3961</guid><pubDate>Sun, 18 Mar 2018 05:12:12 +0000</pubDate></item><item><title>The DRM column and its purpose</title><link>https://community.pcgamingwiki.com/topic/3950-the-drm-column-and-its-purpose/</link><description><![CDATA[
<p><em>Sorry, I think this devolved slightly into a rant at the end.</em></p>
<p> </p>
<p>Related threads:</p>
<p>- <a href="https://community.pcgamingwiki.com/topic/1880-steamworks-drm-in-articles/" rel="">https://community.pcgamingwiki.com/topic/1880-steamworks-drm-in-articles/</a></p>
<p>- <a href="https://community.pcgamingwiki.com/topic/1075-analysis-why-steam-isnt-drm/" rel="">https://community.pcgamingwiki.com/topic/1075-analysis-why-steam-isnt-drm/</a></p>
<p>- <a href="https://community.pcgamingwiki.com/topic/1640-availability-steam-drm/" rel="">https://community.pcgamingwiki.com/topic/1640-availability-steam-drm/</a></p>
<p> </p>
<p>Instead of revisiting /exactly/ the same discussion (which were focused on Steam as a DRM) I instead wanted to discuss what /purpose/ the DRM column is currently intended to serve, and how to best go about it.</p>
<p> </p>
<p>Right now when you hover your mouse over the DRM column you get the description: "DRM required to play the game"</p>
<p> </p>
<p>That description is short, and to the point. It also only cares about &gt;the DRM of the game&lt;, and nothing else. Meaning it doesn't care about launcher, websites, or anything, really. It cares about the game itself and nothing else. This mirrors pretty much what I think all gamers are mostly all about when they discuss DRM: "What DRM-specific restrictions limits my use of the game itself?"</p>
<p> </p>
<p>&gt;The game&lt; is the focus. Not how you access the content that makes of said game initially.</p>
<p> </p>
<p>I bring this up mostly in the case of where publishers (such as Paradox Interactive with their Paradox Launcher) starts to provide <strong>DRM-free</strong> versions of their games through their own services. These are games that you can do whatever you like post-download. You can move them to another computer, you can run them offline, you can effectively treat them as DRM-free in every meaning of the word, <strong>post-download/install </strong>(aka "after you've accessed said content").</p>
<p> </p>
<p>It is, I think, dishonest to list games that have no DRM preventing your use of them post-download as having DRM, while then turning around and treating every single title from GOG as "DRM-free", despite those having similar initial limitations albeit in a different form.</p>
<p> </p>
<p>Therefor we come back to the question: What /purpose/ is the DRM column intended to serve?</p>
<p> </p>
<p>Is it to blatantly push the narrative that GOG is the only place that provides DRM-free games, solely because their download interface "only" requires standard HTTP connection and a semi-modern browser to access? Or is it to actually provide readers with meaningful information on what restrictions and limitations they might face after having downloaded/installed a game?</p>
<p> </p>
<p>For example, I can't on good faith list Tyranny and Stellaris as "account-based DRM" on the Publisher row, because neither of those games enforces an account requirement post-download/install. You can take that game folder, archive it, ship it to the most closed off machine in the world with no Internet connectivity, and play the game just fine without ever needing an account or online connection to do so. They are, in every meaning of the word, DRM-free. Yet we're supposed to list them as account-based DRM solely because they require an account during the initial access of said game content (hint, so does GOG) ?</p>
<p> </p>
<p>What I believe the average gamer want to know when they discuss DRM in relation to their games are what restrictions are applied &gt;after&lt; having accessed said content. Not what's required of them to access said content initially.</p>
<p> </p>
<p>I want that column to basically mirror the copy-protection of a game itself, and not the platform the game is downloaded through. To use a different explanation: if a game could be pirated simply by copy/pasting the folder to someone else then it is in effect DRM-free, and should be listed as such, regardless of how the game was first initially accessed and downloaded.</p>
<p> </p>
<p>The current way of treating the DRM column as a mirror of the Source column serves no purpose. Right now if the store is Origin we set DRM == Origin. If the store is Steam we set Steam as the DRM. If it's Twitch we set Twitch as the DRM. If it's GOG we set DRM-free instead (special treatment, woohoo!). And if it's publisher we set account-based instead. This is not helpful for anyone, as the Source column already suggests as much. Nobody cares what hops you have to go through to access the content that makes up the game. What everyone cares about is what restrictions/limitations that content have after you've gotten your hands on it.</p>
]]></description><guid isPermaLink="false">3950</guid><pubDate>Sun, 11 Mar 2018 17:22:03 +0000</pubDate></item><item><title>Template:Feature - Transition over from semantic search to pages with the embedded query</title><link>https://community.pcgamingwiki.com/topic/3947-templatefeature-transition-over-from-semantic-search-to-pages-with-the-embedded-query/</link><description><![CDATA[
<p>I was participating in an online discussion where I noticed that a random user linked to other online sources for a list of HDR enabled games, and not PCGW, which made me think about why; the result being this thread.</p>
<p> </p>
<p> </p>
<p>Right now, linking to the "list of games with HDR support" page resulted in a massive "wall-of-link:"</p>
<pre class="ipsCode prettyprint">
http://pcgamingwiki.com/w/index.php?title=Special:Ask&amp;x=-3Cq-3E-5B-5BCategory%3AGames-5D-5D-20-5B-5BHigh-20dynamic-20range%3A%3Atrue-5D-5D-20OR-20-20-3Cq-3E-5B-5BHigh-20dynamic-20range%3A%3Ahackable-5D-5D-3C-2Fq-3E-20-3C-2Fq-3E%2F-3FDeveloped-20by%2F-3FPublished-20by%2F-3FRelease-20date%2F-3FAvailable-20on%2F-3FHigh-20dynamic-20range&amp;format=template&amp;limit=100&amp;template=Feature%2Frow&amp;introtemplate=Feature%2Fintro&amp;outrotemplate=Feature%2Foutro&amp;offset=&amp;mainlabel=
</pre>
<p>Instead of using this, could we transition the whole template (and all searchable features) over to using defined "list of games with XXXX support" pages instead? So each time a new feature is added, an appropriate "list of XXXX" page gets created as well with the semantic search query embedded, and the feature template hooked to link to that page?</p>
<p> </p>
<p>It would have these positive consequences:</p>
<p>- easier-to-read links</p>
<p>- encourages sharing (the current "wall-of-a-link" is not really shareable)</p>
<p>- allow search engine robots to traverse them and make them findable on Google etc <em>(more visitors, more ad clicks, more $$$$$, lol)</em></p>
<p>- allow us to add basic information on top of the list, sorta like this test page of mine: <a href="https://pcgamingwiki.com/wiki/User:Aemony/List_of_games_with_HDR_support" rel="">https://pcgamingwiki.com/wiki/User:Aemony/List_of_games_with_HDR_support</a></p>
<p>- in case of a very small list, the list could instead be listed in a section of another article, which then the feature template linked to.</p>
<p> </p>
<p> </p>
<p>I do not know the full scope of the challenge nor how many pages it would affect, but I imagine it's quite a lot. But would it be worth pursuing? "The Lists of PCGW" as I'd like to call them are one of the largest resources PCGW have, and they're sadly currently being heavily underutilized due to various limitations and missed opportunities. This change would bring us a bit on the way to a "list-full" future where PCGW's lists are the links to share, and not outdated PC Gamer links or a similar list on Wikipedia.</p>
]]></description><guid isPermaLink="false">3947</guid><pubDate>Fri, 02 Mar 2018 08:06:35 +0000</pubDate></item><item><title>Recognized developer program</title><link>https://community.pcgamingwiki.com/topic/962-recognized-developer-program/</link><description><![CDATA[
<p>So.. you may recall back this winter I started a really tough rediscover of the ancient Aureal 3D audio technology.<br />After what initially seemed <a href="http://pcgamingwiki.com/wiki/Glossary:Sound_card#A3D" rel="">very good progress</a> I slowly realized I was only touching the <a href="http://forums.steampowered.com/forums/showthread.php?t=3217448" rel="external nofollow">tip of the iceberg</a>.<br />Besides those <strong>crappy</strong> (which should get a little cleanup in the future btw) solutions on PCGW i linked before, no other advancement could be done without some programming skills.<br /><br />Moving ahead with time, last month, I did some akin digging out about ATI -old- <a href="https://community.pcgamingwiki.com/topic/787-question-regarding-ati-truform-pre-dx11-tessellation-implementation/" rel="">truform</a> technology<br />Even this time even when I thought I was almost there.. I was wrong more than ever and, again, no results without programming knowledge.<br />But I wasn't alone though now. Expack3 was phenomenal helping in the research and he even suggested something which could be truly decisive.<br /><br />Given both of us are too noob for the venture... and given we wouldn't probably receive so much attention.. what if we could launch a sort of development project with PCGW sponsorship?<br />We are unknown in the programming world, but there's sure to be at least a few potential developers who've heard of PCGamingWiki and who know their business</p>
<p>The reasons for all this well, seem obvious:</p>
<blockquote data-ipsquote="" class="ipsQuote"><div><ul><li>
<strong>Preserving gaming history.</strong> ATI/AMD's TruForm marks the first time a real-time tessellation implementation was seen in video games.</li>
<li>
<strong>Enabling retro games to look their best.</strong> When a game's 3D assets were designed around TruForm (i.e. <a href="http://pcgamingwiki.com/wiki/Command_&amp;_conquer_renegade" title="External link" rel="">C&amp;C Renegade</a>), it put them a visible step above the competition.</li>
<li>
<strong>Unique publicity opportunity.</strong> This would be the first major "game fix" project sponsored by PCGamingWiki. Also, more fixes = more visit = profit :P</li>
</ul></div></blockquote>
<p> </p>
<p>And there's even more things that in my opinion would be worth to ask to an advanced developer, besides truform:</p>
<ul><li>
<a href="http://forums.steampowered.com/forums/showthread.php?t=3217448" rel="external nofollow">Aureal3D</a> sound API</li>
<li>
<strike>Proper <a href="http://imgur.com/gallery/RFI69/" rel="external nofollow">DirectX <span>â‰¤</span> 8</a> support on Windows <span>â‰¥</span> Vista</strike> <span style="font-size:10px;">wasn't a windows problem</span>
</li>
<li>
<strike>Xinput controllers having <a href="http://steamcommunity.com/app/13570/discussions/0/540734423848047626/" rel="external nofollow">both triggers</a> working in DirectInput games</strike> <span style="font-size:10px;">Xinput plus is a thing</span>
</li>
</ul><p>Then of course there would be plenty of channels where the "offers" could be advanced: <a href="http://www.reddit.com/r/gameDevClassifieds/" rel="external nofollow">Reddit</a>, <a href="http://www.winehq.org/forums" rel="external nofollow">Wine mailing lists</a>, <a href="http://www.vogons.org/" rel="external nofollow">Vogons</a> are the first which come to my mind<br />So, is this somewhat feasible? Am I asking too much?<br /><br />Thanks for reading</p>
]]></description><guid isPermaLink="false">962</guid><pubDate>Tue, 08 Jul 2014 21:12:48 +0000</pubDate></item><item><title>List of PCGW issues</title><link>https://community.pcgamingwiki.com/topic/1872-list-of-pcgw-issues/</link><description><![CDATA[
<p>
	List of visual bugs and suggested improvements. If someone finds something I'll add it to OP.<br /><br /><span style="color:#0000cd;"><span style="font-size:18px;">Editing page [Regression]</span></span><br />
	Template icons are too big<br /><img alt="w04nR2G.png?1" src="https://i.imgur.com/w04nR2G.png?1" /><br />
	 <br /><span style="color:#0000cd;"><span style="font-size:18px;">Infobox text isn't wide enough [Regression]</span></span><br /><span style="font-size:14px;">This also applies to the Series box</span><br /><strong><img alt="FH3VjFa.png?1" src="http://i.imgur.com/FH3VjFa.png?1" /><img alt="fnt8aoO.png?2" src="http://i.imgur.com/fnt8aoO.png?2" /></strong><br />
	 <br /><span style="color:#0000cd;"><span style="font-size:18px;">Missing template shortcuts [improvement]</span></span>
</p>

<ul><li>
		Availability on its own not just row.
	</li>
	<li>
		Language in its current state is just "row". There should be whole one too as in Sample article.
	</li>
	<li>
		Image shortcut still uses [[File:]] instead of {{Image|}}
	</li>
	<li>
		{{code|}}
	</li>
</ul>]]></description><guid isPermaLink="false">1872</guid><pubDate>Sat, 30 Apr 2016 18:37:45 +0000</pubDate></item><item><title>Readability</title><link>https://community.pcgamingwiki.com/topic/3926-readability/</link><description><![CDATA[
<p>On pages with longer text like on the glossary ones (<a href="https://pcgamingwiki.com/wiki/Glossary:Field_of_view_(FOV)" rel="">https://pcgamingwiki.com/wiki/Glossary:Field_of_view_(FOV)</a> for example), the readability could be improved. Two things come to mind in particular.</p>
<p> </p>
<p>1. Paragraphs don't look like they should. There's currently no visible margin between them, so they look like line-breaks instead. There should be a margin of about 1em between paragraphs inside texts.</p>
<p> </p>
<p>2. If you view the site in fullscreen, the lines of text stretch across the whole screen width, which makes reading hard. I suggest to put in a max-width of around 800px for at least p, ol and ul.</p>
<p> </p>
<p>Those two points would already go a long way to improve readability. If you want explicit CSS rules that work across the whole site without breaking stuff, I can provide those.</p>
]]></description><guid isPermaLink="false">3926</guid><pubDate>Sun, 28 Jan 2018 12:45:04 +0000</pubDate></item><item><title>AA, AF, Vsync and forcing through GPU</title><link>https://community.pcgamingwiki.com/topic/1858-aa-af-vsync-and-forcing-through-gpu/</link><description><![CDATA[
<p><a href="http://pcgamingwiki.com/w/index.php?title=Recettear:_An_Item_Shop%27s_Tale&amp;curid=224&amp;diff=232273&amp;oldid=231165%C2%A0" rel="">http://pcgamingwiki.com/w/index.php?title=Recettear:_An_Item_Shop%27s_Tale&amp;curid=224&amp;diff=232273&amp;oldid=231165 </a></p>
<p> </p>
<p>So technically this is correct, you can force at least basic FXAA, AF and force enable/disable vsync in 99% of cases. Question is that should this be considered as hackable method at all? I would almost say that only if it's for some reason not possible to use GPU panel or it needs some extra steps like differend DX mode or compatibility flags, field should be left either true/false unless game has some game specific methods for things. Because if this was standard thing for all articles, there wouldn't be false status on any articles. </p>
<p> </p>
<p>Another one is borderless fullscreen mode. It's nice to have that kind of info available, but at least my testing with borderless fullscreen software has been that basically all games supporting windowed mode works with it, so it would maybe be better to only mention those programs if they do not work for some reason. </p>
]]></description><guid isPermaLink="false">1858</guid><pubDate>Wed, 30 Mar 2016 00:09:36 +0000</pubDate></item><item><title>Remove third-party advertising networks from the website</title><link>https://community.pcgamingwiki.com/topic/3933-remove-third-party-advertising-networks-from-the-website/</link><description><![CDATA[
<p><a href="https://www.patreon.com/PCGamingWiki" rel="external nofollow">Patreon revenue</a> alone (150$/month, <a href="https://graphtreon.com/creator/PCGamingWiki" rel="external nofollow">has been higher</a>) pays for <a href="https://community.pcgamingwiki.com/topic/3931-server-updates/?p=11113" rel="">hosting</a> (37â‚¬/month) and since PC Gaming Wiki is "non-profit" and run entirely by volunteers I would very much prefer modern ad networks to be completely removed from the website.</p>
<p>
Affiliate links are fine and I presume that are the largest single source of revenue as well.</p>
<p> </p>
<p>
The ad networks don't curate or verify the ads their customers want to run and malware occasionally spreads via internet advertising, in addition to obvious personal data exposure. PCGW uses at least doubleclick.net.</p>
]]></description><guid isPermaLink="false">3933</guid><pubDate>Mon, 19 Feb 2018 14:28:01 +0000</pubDate></item><item><title>Size for uploaded files is imprecise</title><link>https://community.pcgamingwiki.com/topic/1936-size-for-uploaded-files-is-imprecise/</link><description><![CDATA[
<p><a href="https://community.pcgamingwiki.com/files/file/761-silent-hill-2-remastered-corrected-widescreen-fmvs/" rel="">http://community.pcgamingwiki.com/files/file/761-silent-hill-2-remastered-corrected-widescreen-fmvs/</a></p>
<p> </p>
<p>The actual size is ~ 2,6 GB after downloading. Is the size rounded?</p>
]]></description><guid isPermaLink="false">1936</guid><pubDate>Tue, 06 Dec 2016 23:59:09 +0000</pubDate></item><item><title>Are methods for unlocking paid DLC allowed on PCGW?</title><link>https://community.pcgamingwiki.com/topic/1882-are-methods-for-unlocking-paid-dlc-allowed-on-pcgw/</link><description><![CDATA[<p>I found a way to unlock all (?) DLC in <a href="http://pcgamingwiki.com/wiki/Need_for_Speed:_Most_Wanted_%282012%29" rel="">Need for Speed: Most Wanted (2012)</a>. I don't know if this is legal, but there's a similar tweak for Alice: Madness Returns under essential improvements: <a href="http://pcgamingwiki.com/wiki/Alice:_Madness_Returns#Unlock_DLC_Dresses_and_Weapons" rel="">http://pcgamingwiki.com/wiki/Alice:_Madness_Returns#Unlock_DLC_Dresses_and_Weapons</a></p>]]></description><guid isPermaLink="false">1882</guid><pubDate>Thu, 02 Jun 2016 07:04:20 +0000</pubDate></item><item><title>Using several images as a reference</title><link>https://community.pcgamingwiki.com/topic/2043-using-several-images-as-a-reference/</link><description><![CDATA[
<p>How can I use multiple images as a reference? I have a couple of times created a <a href="https://community.pcgamingwiki.com/gallery/" rel="">gallery</a>, but I'm hesitant as the community pages aren't a part of Mediawiki. I don't know if it is possible to "link" several Wiki images ("pcgamingwiki.com/wiki/File:*") together in any way. Merging images together will cause issues especially when there are a lot of files, and looks rude.</p>
<p> </p>
<p>example: <a href="https://community.pcgamingwiki.com/gallery/album/117-deadly-premonition-brightness-setting-comparison-pcps3/" rel="">https://community.pcgamingwiki.com/gallery/album/117-deadly-premonition-brightness-setting-comparison-pcps3/</a></p>
]]></description><guid isPermaLink="false">2043</guid><pubDate>Wed, 12 Jul 2017 19:18:32 +0000</pubDate></item><item><title>Preview doesn't necessarily tell how final, saved page will look like</title><link>https://community.pcgamingwiki.com/topic/1921-preview-doesnt-necessarily-tell-how-final-saved-page-will-look-like/</link><description><![CDATA[<p>Not long time ago I had an odd issue with Firefox, my browser randomly added line breaks to submitted text (I have now performed a factory reset). I was aware of the problem when editing PCGW articles, but thought that 'show preview' feature is infallible. Everything was fine when previewing, but after saving line breaks were added everywhere and entire articles were broken.<br />I have only recently started editing, didn't know how to roll back changes.</p>]]></description><guid isPermaLink="false">1921</guid><pubDate>Sun, 25 Sep 2016 19:06:56 +0000</pubDate></item><item><title>File type restrictions for uploaded files</title><link>https://community.pcgamingwiki.com/topic/1884-file-type-restrictions-for-uploaded-files/</link><description><![CDATA[
<p>I don't know if this has been discussed before. Many games have "in-house" file types, can be almost anything under the sun:</p>
<pre class="ipsCode prettyprint lang-auto">
.xom, .sve, .pro, .cde, .fqh</pre>
<p>The website doesn't allow uploading such files and I have to compress them for no real reason. <strike>Can the file type restrictions be disabled completely? I tried uploading `SaveGame.xom` today.</strike></p>
]]></description><guid isPermaLink="false">1884</guid><pubDate>Thu, 02 Jun 2016 07:23:44 +0000</pubDate></item><item><title>Green Man Gaming feeds</title><link>https://community.pcgamingwiki.com/topic/2038-green-man-gaming-feeds/</link><description><![CDATA[
<p class=""><span style="color:#000000;"><span>I've been given some Green Man Gaming XML feeds - these contain <steamapp_id> fields. Can we use a bot to insert these into missing pages to fill out all the GMG availability fields.</steamapp_id></span></span></p>
<br><p class=""> </p>
<br><p class=""><span style="color:#000000;">Feeds: </span></p>
<br><p class=""><span style="color:#000000;">USD: <a data-ipb="nomediaparse" href="https://s3.amazonaws.com/gmg-epilive/US%20Dollar.xml" rel="external nofollow">https://s3.amazonaws.com/gmg-epilive/US%20Dollar.xml</a>  </span></p>
<br><p class=""><span style="color:#000000;">GBP: <a data-ipb="nomediaparse" href="https://s3.amazonaws.com/gmg-epilive/Sterling.xml" rel="external nofollow">https://s3.amazonaws.com/gmg-epilive/Sterling.xml</a>  </span></p>
<br><p class=""><span style="color:#000000;">EUR: <a data-ipb="nomediaparse" href="https://s3.amazonaws.com/gmg-epilive/Euro.xml" rel="external nofollow">https://s3.amazonaws.com/gmg-epilive/Euro.xml</a></span></p>
<br>
]]></description><guid isPermaLink="false">2038</guid><pubDate>Thu, 22 Jun 2017 12:01:17 +0000</pubDate></item><item><title>Expanded anti-aliasing information</title><link>https://community.pcgamingwiki.com/topic/3044-expanded-anti-aliasing-information/</link><description><![CDATA[
<div>As I have already mentioned in my previous thread it is a good idea too add compatibility bits about SLI, AA and AO to the game pages.</div>
<br /><div>In this thread I would like to make a suggestion especially about anti-aliasing. And what I mean is extending anti-aliasing information on video settings template.</div>
<br /><div>As you probably know there are multiple methods of anti-aliasing. And in some cases some games support them all, some of them or none except SMAA, FXAA. Personally I prefer to play the games at highest quality as possible. And I think such an extension could be quite helpful for lots of people. My idea is something like this: You know like controller support. Does the game have aa option? If so which methods of aa? If not does it support SMAA or FXAA? Does it support SGSSAA/OGSSAA/MSAA? If so what are the compatibility bits? I think you got the idea. Maybe you could create a minor project about it. And let's not forget that anti-aliasing is kind of semi-exclusive to PC gaming. Yeah there are some methods of AA on consoles, but seriously if you are looking for top quality AA then PC is your choice.</div>
<br /><div>So what do you guys think? If you are willing to give it a shot, I can personally look into the project.</div>
<br /><div> </div>
<br /><div>There are also other ideas on my mind like adding templates if the game has SLI/Crossfire support but let's take it slow right? :)</div>
<br />]]></description><guid isPermaLink="false">3044</guid><pubDate>Fri, 21 Jul 2017 14:36:26 +0000</pubDate></item><item><title>Mouse Y-axis inversion</title><link>https://community.pcgamingwiki.com/topic/3045-mouse-y-axis-inversion/</link><description><![CDATA[
<p>I believe this option shouldn't be listed in games like FIFA, since it doesn't make such sense.</p>
<p> </p>
<p>Seen a few listings with games with top view having the unknown variable in that option, I wonder if N/A is a proper choice for those games.</p>
]]></description><guid isPermaLink="false">3045</guid><pubDate>Tue, 25 Jul 2017 20:02:30 +0000</pubDate></item><item><title>Add GUI library into infobox</title><link>https://community.pcgamingwiki.com/topic/3048-add-gui-library-into-infobox/</link><description><![CDATA[
<p>The main reason for listing a GUI library used by a game into a infobox is to quickly establish if the game uses SDL or any other library such as GLFW. This can be very helpful for Linux users as they would be able to use specific commands for the likes of SDL2 to provide some changes such as using ALSA instead of Pulseaudio, use Wayland mode instead of Xorg (Saving the performance) etc.</p>
<p> </p>
<p>Besides that it would also help recognize which library the Linux user needs to install in order to either get the game to work or compile the the binary file in case if the games source code is available (Such as Aquaria).</p>
]]></description><guid isPermaLink="false">3048</guid><pubDate>Thu, 10 Aug 2017 07:10:07 +0000</pubDate></item><item><title>Subjective key points</title><link>https://community.pcgamingwiki.com/topic/2008-subjective-key-points/</link><description><![CDATA[
<p><a href="http://pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Key_points_and_General_information#Key_points" rel="">http://pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Key_points_and_General_information#Key_points</a><br /> </p>
<blockquote data-ipsquote="" class="ipsQuote"><div>
<p>Key points summarize important information regarding a game. What is considered important varies from game to game, but there are some general rules to follow:</p>
<ul><li>Key points are reserved for very important points. Each article should have at most 5 points.</li>
<li>The points provided should be information that regards major issues with the game (compatibility issues, critical bugs/crashes, non-functioning multiplayer, etc.), invasive DRM, availability enhancements/limitations, and any possible benefits (free game, open source, community activity, etc.)</li>
<li> As mentioned earlier, any point that could be considered subjective must have a reputable reference.</li>
</ul></div></blockquote>
<p> </p>
<p>examples in articles (note that usernames in revisions aren't related):<br /><a href="http://pcgamingwiki.com/w/index.php?title=Watch_Dogs_2&amp;oldid=310275" rel="">http://pcgamingwiki.com/w/index.php?title=Watch_Dogs_2&amp;oldid=310275</a><br /><a href="http://pcgamingwiki.com/w/index.php?title=Gears_of_War_4&amp;oldid=313741" rel="">http://pcgamingwiki.com/w/index.php?title=Gears_of_War_4&amp;oldid=313741</a><br /><span><a href="http://pcgamingwiki.com/w/index.php?title=Forza_Horizon_3&amp;oldid=309888" rel="">http://pcgamingwiki.com/w/index.php?title=Forza_Horizon_3&amp;oldid=309888</a></span></p>
<p><span><a href="http://pcgamingwiki.com/w/index.php?title=Prince_of_Persia:_The_Sands_of_Time&amp;oldid=322326" rel="">http://pcgamingwiki.com/w/index.php?title=Prince_of_Persia:_The_Sands_of_Time&amp;oldid=322326</a></span></p>
<p><span><a href="http://pcgamingwiki.com/w/index.php?title=Half-Life&amp;oldid=312250" rel="">http://pcgamingwiki.com/w/index.php?title=Half-Life&amp;oldid=312250</a></span></p>
<p><span><a href="https://pcgamingwiki.com/w/index.php?title=Viva_Pi%C3%B1ata&amp;oldid=310797" rel="">https://pcgamingwiki.com/w/index.php?title=Viva_Pi%C3%B1ata&amp;oldid=310797</a></span></p>
<p><span><a href="https://pcgamingwiki.com/w/index.php?title=Black_%26_White_2&amp;oldid=412793" rel="">https://pcgamingwiki.com/w/index.php?title=Black_%26_White_2&amp;oldid=412793</a></span></p>
<p> </p>
<p>I think that certain subjective key points such as "a good PC port", "great performance" and "lots of options" shouldn't be added - users can make their own conclusions based on the available information. I try to remove them from articles, but some users keep reverting my edits and I won't engage in "editing wars".<br />There has been some quite incomprehensible ones such as "Doesn't suffer the issues of previous Ubisoft PC ports" for Watch Dogs 2 (<strike>still on the front page</strike> as the featured article information is perhaps only fetched once).</p>
]]></description><guid isPermaLink="false">2008</guid><pubDate>Mon, 20 Feb 2017 18:34:50 +0000</pubDate></item><item><title>Game changelog to general information</title><link>https://community.pcgamingwiki.com/topic/3872-game-changelog-to-general-information/</link><description><![CDATA[
<p>The developers often don't post changelog to "news" on Steam and update notes can be difficult to find - in this instance, Frictional Games shared patchlogs on their forums for all of their games preceding Soma. I've started adding game changelogs under "general information", for instance: <a href="https://pcgamingwiki.com/wiki/Amnesia:_The_Dark_Descent" rel="">https://pcgamingwiki.com/wiki/Amnesia:_The_Dark_Descent</a></p>
<p> </p>
<p>Do you agree?</p>
]]></description><guid isPermaLink="false">3872</guid><pubDate>Wed, 27 Sep 2017 19:51:46 +0000</pubDate></item><item><title>Large files</title><link>https://community.pcgamingwiki.com/topic/1937-large-files/</link><description><![CDATA[
<p>Do you think that uploading massive files (several gigabytes) should be avoided to save bandwidth?</p>
<p> </p>
<p><a href="https://community.pcgamingwiki.com/files/file/835-condemned-criminal-origins-missing-sounds-fix-steam/" rel="">http://community.pcgamingwiki.com/files/file/835-condemned-criminal-origins-missing-sounds-fix-steam/</a></p>
<p><a href="https://community.pcgamingwiki.com/files/file/874-silent-hill-2-fmv-enhancement-pack/" rel="">http://community.pcgamingwiki.com/files/file/874-silent-hill-2-fmv-enhancement-pack/</a></p>
]]></description><guid isPermaLink="false">1937</guid><pubDate>Mon, 12 Dec 2016 11:56:09 +0000</pubDate></item><item><title>shouldn't we make a glossary page for capping fps?</title><link>https://community.pcgamingwiki.com/topic/1939-shouldnt-we-make-a-glossary-page-for-capping-fps/</link><description><![CDATA[
<p>We should have a glossary page about capping / limiting FPS for games, and IMO should be done like <a href="http://pcgamingwiki.com/wiki/H1Z1:_King_of_the_Kill#Cap_FPS" rel="">http://pcgamingwiki.com/wiki/H1Z1:_King_of_the_Kill#Cap_FPS</a></p>
<p> </p>
<p><strong>Motivation</strong>: we all know that for most games (except games like CS:GO) achieving a FPS over 60fps (60hz monitor in this case ofc) will make NO difference than having it capped at 60, and causes computers to render frames that never gets used, also causing computers to run hotter and more. I know that v-sync does the job but sometimes you just don't wanna use it.</p>
]]></description><guid isPermaLink="false">1939</guid><pubDate>Thu, 15 Dec 2016 17:43:21 +0000</pubDate></item><item><title>Remove the Citation Needed Spam</title><link>https://community.pcgamingwiki.com/topic/2037-remove-the-citation-needed-spam/</link><description><![CDATA[
<p>It's crap, every page is filled to the brim with these things, there's no reason as to why we should add sources to every single fixbox.</p>
<p> </p>
<p>pls fix<span> ðŸ‘Œ</span></p>
]]></description><guid isPermaLink="false">2037</guid><pubDate>Thu, 22 Jun 2017 07:47:20 +0000</pubDate></item><item><title>Replace "EAX support" with "3D Sound"</title><link>https://community.pcgamingwiki.com/topic/3891-replace-eax-support-with-3d-sound/</link><description><![CDATA[<p>The reason for this change is due to the fact that there are more than 1 3D audio middlewares such as Aureal 3D or OpenAL HRTF and just listing it in a section that is about Creative's EAX just doesn't make any sense. Like in this article for example <a href="https://pcgamingwiki.com/wiki/Unreal_Tournament#Audio_settings" rel="">https://pcgamingwiki.com/wiki/Unreal_Tournament#Audio_settings</a></p>]]></description><guid isPermaLink="false">3891</guid><pubDate>Tue, 02 Jan 2018 12:05:38 +0000</pubDate></item><item><title>Nvidia SLI and AMD Crossfire settings</title><link>https://community.pcgamingwiki.com/topic/3888-nvidia-sli-and-amd-crossfire-settings/</link><description><![CDATA[<p>Could there be a section added under "Video settings" in game wikis for recommended dual gpu setup settings?</p>]]></description><guid isPermaLink="false">3888</guid><pubDate>Tue, 19 Dec 2017 03:53:22 +0000</pubDate></item></channel></rss>
