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This fixes the "stretching" in Clive Barker's Undying that occurs when selecting widescreen resolutions in-game.
This is a fix not created by me, I do not claim it's mine and recognition should go to the creators of the actual fix.
I'm simply trying to preserve it, and share it.
This makes the camera "static" meaning it won't shake, or move in any way, during the executions.
This file was created by user: Markyevansy
The resource1.glg file inside the "Static no red filter" folder was made by me.
It is the same as the last one, only without the red filter present in executions.
Meaning you'll have both, no red filter without any effect loss, whilst also having the static camera.
This is compatible with both the original Manhunt 2 game, as well as with the "Extended Executions" mod posted by Megahoff.
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