This is the extracted official Polish translation for 'Prey (2006)'. Tested only with the Steam version of the game, but it will have to work on any version of the game.
In Polish: Jest to oficjalne polskie tłumaczenie dla 'Prey (2006)'. Testowane na wersji Steam, ale powinno także działać na innych wydaniach.
This Flawless Widescreen script will let you override width safe area that is bounded to 90%. It will relocate HUD in the center if you play ultrawide or multi monitors.
It will also remove the black bars that the game engine forces in cinematics (rendered in 16/9 natively).
Install first Flawless Widescreen.
Download the script and unzip it in your Flawless Widescreen folder.
Run it and click MassEffectAndromedaTM on the left frame.
On the right frame, game fixes are available to en(dis)able.
Use the sliders for the HUD to relocate in game.
Alternatively, you can force HUD safe zone values by modifying the the profOpts_profile file that is located in the %USERPROFILE%\Documents\BioWare\Mass Effect Andromeda\Save folder.
Locate the GstRender.ScreenSafeAreaHeight and GstRender.ScreenSafeAreaWidth lines and modify them.
Valide range is 0-1 (float value)
Note that any modification in the game settings may erase your modifications in file.
The Youngblood Tweaker is a mod for Wolfenstein: Youngblood. It includes options to scale player and enemy damage, adjusting the amount of head bobbing, disabling various HUD elements and more.
PC Gaming Wiki Quick Start Guide:
Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Wolfenstein Youngblood\"). Start the YoungbloodTweakerGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Features
The features of this mod include:
Adjusting player and enemy damage Disabling various HUD elements, such as enemy healthbars, objective markers, minimap or the crosshair Adjusting the amount of head bobbing when moving or turning Forcing the FOV outside the range that can be set ingame Disabling rendering of the fog Supported Versions
This mod is designed for the latest version of the game and might not be compatible with older or modified executables!
Steam (international version) Steam (international demo version)
Nioh2Resolution Adds support for any resolutions to *Nioh 2: Complete Edition* on PC (UI isn't perfectly scaled).
Credit to LennardF1989 for the original Nioh 1 version.
## How to use?
1) Download the latest release of Nioh2Resolution.
2) Save the content of the archive to the root of the *Nioh 2: Complete Edition* game-directory (Defaults to `C:\Program Files\Steam\steamapps\common\Nioh2` for Steam installs) (you can delete it later on)
3) Run `Nioh2Resolution.exe` and follow the instructions.
4) Start the game and set the resolution to the specified one (if that is not shown in the game menu, set it in %USERPROFILE%\Documents\KoeiTecmo\NIOH2\config.xml)
5) Restart the game as there seems to be a bug that breaks the brightness (and UI scaling) if you change resolution after startup.
## How does it work?
Before doing anything, the game will be unpacked using Steamless. This is required because the Steam DRM will otherwise not allow a modified executable.
Once unpacked, the patcher will look for the byte representation of the 3440x1440 resolution, and change all occurances to your desired resolution.
Anything wider than 21:9 should work decently, especially because the FOV scaling is Horizontal+, but some UI anchoring will be wrong and some other won't be scaled correctly. Loading screens and cutscenes seem fine.
Unfortunately Nioh 2 natively has a bug where the UI drifts after certain events at any aspect ratio above 64:27 (2560x1080).
There is an EXPERIMENTAL fix that and also allow the game to have fully visible UI and not stretched at aspect ratios below 16:9, but both fixes come with consequences. They are detailed in the patch itself.
In theory, this patcher should work for any version of the game.
-Added experimental fix to fix the drifting
-Improved text and fixed some false warnings
-v4 often ended up reported as a false positive by many anti viruses. I've moved a few things around to make sure this doesn't happen anymore.
Virus scan (of v5): https://www.virustotal.com/gui/file/2e3aaf6cd34fe77138e8f7de7a8d5007a6a53217b75db8696d1842de203981f7/detection
Source is available anyway.
Floating text above the heads of all interactable NPCs seems to be broken/detached at certain ultrawide resolutions. The closer the NPC is to the edge of the screen, the more detached the floating text becomes. Text disappears when it moves outside of a 16:9 area of the image.
(Above: 2560x1080, screen shot not my own. User reporting same issue on reddit. Below: My own screen shot, 5120x1440 )
My own observation about this issue, it seems the text is "trapped" in a 16:9 box and doesn't extend out with the rest of the image.
Running the game at 3440x1440 is fine. The text syncs up with the characters.
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