In Martian Gothic: Unification, the ending video (<path-to-game>\data\outro.bik) can be corrupted. The other videos aren't. If it is, when it should play the game crash. The used game installation was fully updated with all the available patches.
Can be tested if it's corrupted using the last RAD Video Tools/Bink and Smacker (Actually Bink 2021.3/Smacker 4.2e) and trying to playing it. If its corrupted it should play with big greens and blues squares as the screenshot. Also MPC-HC doesn't play the video (only the audio) but VLC plays it normally.
It seems it's about of using a different encoding than the others videos, which doesn't match the binkw32.dll bundled with the game. The game seems to be using Bink compatible with RAD Video Tools 1.0e (which is the one available when this game was launched), and the video is created with 0.8 or below, or a higher version.
So the attached video is the same video reencoded with Rad Video Tools 1.0e. To fix the video, change the original file in <path-to-game>\data\outro.bik with this one.
No need to point it out, but this is the ending and it has spoilers, although not the big ones.
This restores the cut voicelines of hero units in the mission Hollywood and Vain which were cut by patch 1.01
Copy the rulesmd.ini file to the root folder.
This is simply a patched .exe from the Steam version of the game that resolves the performances issues, it saves you having to do the hex edit yourself.
I don't believe it works for the GOG version, but you're welcome to try it out for yourself.
Note: After applying the fix, Hardware acceleration and Allow EAX effects will still be greyed out in UruSetup.exe, however those settings no longer apply as this bypasses those settings to be forced on after the game has started.
This fix allows Hardware Acceleration and EAX to be enabled on modern systems using DSOAL, OpenAL Soft, or Creative ALchemy in URU: Complete Chronicles. Works on GOG version and should work with other versions also.
1. Extract files to <path to game> and overwrite existing files.
2. Set both files (plClientSetup.cfg and audio.ini) to read-only (right click each file --> properties --> check read-only --> click Apply and ok)
plClientSetup.cfg forces the audio device to be Generic Hardware by adding Audio.SetDeviceName "Generic Hardware" and has Audio.UseHardware and Audio.UseEAX set to true.
Audio.ini has Audio.UseHardware and Audio.UseEAX set to true.
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