Jump to content

Rise of the Tomb Raider ultrawide cutscenes 1.1


7 Screenshots

About This File

The game features FMVs and rendered cutscenes that get pillarboxed at 21:9 and wider resolutions.
This patcher removes the black bars from the rendered cutscenes and has no effect on the FMVs as there is no way to hack a pre-recorded video to add more content.

Simply unpack the archive and patch the main game exe.

Tested the latest Steam version at 2560x1080 and briefly at 5760x1080 in both DX modes.

You can buy me a coffee or support me on patreon.


What's New in Version 1.1   See changelog

Released

Changed more code to get rid of a seemingly rare instance of pillarboxing reported here in the comments.




User Feedback

Recommended Comments

Works wonderfully until the end of the Siria's section, the intro of the game, then you get to see pillar box again in 2560*1080 when you see the snow for the second time, when you have to set up a camp. Steam version of the game 😞 

Share this comment


Link to comment
Share on other sites
9 hours ago, wicked sick said:

Works wonderfully until the end of the Siria's section, the intro of the game, then you get to see pillar box again in 2560*1080 when you see the snow for the second time, when you have to set up a camp. Steam version of the game 😞 

Could you share your save file and tell me what to do to reproduce the issue?
Just to clarify though - are we talking about FMVs or cutscenes rendered by the engine in real time?

Share this comment


Link to comment
Share on other sites
15 hours ago, Rose said:

Could you share your save file and tell me what to do to reproduce the issue?
Just to clarify though - are we talking about FMVs or cutscenes rendered by the engine in real time?

Hi! I believe they are real time cutscenes, even more when after when it ends, Lara is trying to lit the little bonfire  the scene starts to fade to black, before all else is gone, the side bars disappears revealing the whole scene as the mod did before.

 

I don't have the save anymore, I kept on playing, but after this part, things kept going normal with the mod, no  pillar box so far and I am at Gulag prision.

 

I will provide you a save in a short while so you can test for yourself.

Share this comment


Link to comment
Share on other sites

OK! The link is here:

 

https://drive.google.com/file/d/1GNA9fLZ1bwVeoaTx67Bq9AFvcpZnmeZf/view?usp=sharing

 

The slot 3 save: You will have to jump and grab the thing to make the water flow, then a sequence will start. After the part were Lara hides from the violent water flow the new cutscenes will trigger, then those will have pillar boxes. If you try to skip the cutscnes, you can see the pillar boxes vanishing showing you a brief full screen imagem before everything fades to black and then the game keeps on going to the next part.

 

The slot 4 save: Almost the same as the 3, but I tried to make a running save to make it faster for you.

 

The Slot 1 save: My oldest save, I just keep it as a memento.

Slot 2 save: My actual save.

Share this comment


Link to comment
Share on other sites
6 hours ago, wicked sick said:

The slot 4 save: Almost the same as the 3, but I tried to make a running save to make it faster for you.

Thank you for reporting the issue and sharing your save files. Save 4 was very helpful in allowing me to go over the cutscene again.
I changed more code and updated the patcher but it's a more drastic change compared to the previous, so it would be helpful if you could restore the original exe and then patch it with the latest version and tell me how it goes as you play, paying attention to the gameplay scaling as well.

I'm attaching the before and after screenshots of the scene, though they are not of one frame.

1.png

2.png

Share this comment


Link to comment
Share on other sites
17 hours ago, Rose said:

Thank you for reporting the issue and sharing your save files. Save 4 was very helpful in allowing me to go over the cutscene again.
I changed more code and updated the patcher but it's a more drastic change compared to the previous, so it would be helpful if you could restore the original exe and then patch it with the latest version and tell me how it goes as you play, paying attention to the gameplay scaling as well.

I'm attaching the before and after screenshots of the scene, though they are not of one frame.

1.png

2.png

Thanks, Rose! I will test the new patcher on a back up I have of the .exe 🙂

Share this comment


Link to comment
Share on other sites
On 11/4/2020 at 2:57 AM, wicked sick said:

The Slot 1 save: My oldest save, I just keep it as a memento.

Slot 2 save: My actual save.

Hi, do you happen to still have the save archive? I would like to test it in the latest version and update the solution if necessary.

Share this comment


Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Found PCGamingWiki useful? Please consider making a Donation or visiting our Patreon.
  • Similar Content

    • By Rose
      The small patcher removes the side black bars from the game at 21:9 and wider aspect ratios.

      Unfortunately, it does not address the native issue of the Cultural Insight FMVs being cropped. As a workaround, those can be watched properly at any time from the menu by switching to a 16:9 resolution in the game, or on YouTube.

      Tested on the latest Epic Games Store version at 2560x1080 and 5760x1080.

      You can buy me a coffee or become a patron.

      Backup repository.
    • By k4sh
      This Flawless Widescreen script will let you override width safe area that is bounded to 90%. It will relocate HUD in the center if you play ultrawide or multi monitors.
      It will also remove the black bars that the game engine forces in cinematics (rendered in 16/9 natively).
      Install first Flawless Widescreen.
      Download the script and unzip it in your Flawless Widescreen folder.
      Run it and click MassEffectAndromedaTM on the left frame.
      On the right frame, game fixes are available to en(dis)able.
      Use the sliders for the HUD to relocate in game.
      Alternatively, you can force HUD safe zone values by modifying the the profOpts_profile file that is located in the %USERPROFILE%\Documents\BioWare\Mass Effect Andromeda\Save folder.
      Locate the GstRender.ScreenSafeAreaHeight and GstRender.ScreenSafeAreaWidth lines and modify them.
      Valide range is 0-1 (float value)
      Note that any modification in the game settings may erase your modifications in file.
    • By Rose
      Option 1 (patcher):
      Run the small patcher and target the game file as instructed.
      Option 2 (trainer, supports Microsoft Store):
      Unpack the trainer archive with software like 7zip - the password is pcgw Launch the game Launch the tool Press the keys as instructed to remove the black bars and enable FOV modifications, then manipulate in real time. Tested the latest GOG version at 2560x1080 and 7680x1080.
      You can buy me a coffee or become a patron.

      Backup repository.
       
    • By Rose
      The tool allows to change the first-person FOV in real time and exceed the limit of 120. For convenience, it is also bundled with existing solutions, including FOV fixes and the cutscenes fix for ultrawide resolutions, so not all of the functions may be compatible with an already patched exe.
      Download the archive and unpack it with software like PeaZip using the password pcgw Launch the game, followed by the tool. Press the hotkeys as instructed to enable or disable the fixes in real time. All trainers containing CE components may trigger some anti-virus software.
      Contains the interactions FOV fix and ultrawide fixes based on killer-m's work, as well as an FOV check fix from Wintermance.

      Tested the latest Ubisoft Connect version at 2560x1080, 2560x1440 and 5760x1080.

      You can buy me a coffee or become a patron.
    • By Rose
      The small patcher removes the side black bars from the game at 21:9 and wider, though the UI spanning would be undesirable for a multi-monitor setup.
      Simply unpack the archive and follow the instructions of the tool to modify both of the files.
      If you still see the black bars at the gameplay after patching, manually change the Screenmanager Resolution Width and Height decimal values in the registry after quitting the game.
      The misplacement of the UI tutorial arrow keys is a known issue.

      Tested the latest GOG version at 2560x1080 and 5120x1440.

      You can buy me a coffee or become a patron.
  • Who's Online   0 Members, 0 Anonymous, 312 Guests (See full list)

    There are no registered users currently online

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Member Statistics

    7,347
    Total Members
    3,870
    Most Online
    dawedawedawe
    Newest Member
    dawedawedawe
    Joined
×
×
  • Create New...