This is a copy of the my comment on the DX:MD page and it was suggested to seek support here as well. I would like to know is there is a way to get 32:9 (5120x1440) to work without black bars? I tried editing the executable with HxD and also tried search for the aspect ratio with cheatengine to adjust the known values but nothing seems to work.
Furthermore, why does the article show green for ultrawide, even though it doesn't work?
The tool allows to remove black bars from the game at 21:9 and wider and increase or decrease field of view in real-time at any resolution.
Prior to the October 7 update, it compensated for the natively reduced FOV and lacking FOV slider, now resulting in increased vertical FOV with the bars removed.
Download and unpack the archive using software like 7zip or PeaZip. The password is pcgw Launch the game, followed by the tool. Press the keys as instructed. Tested the latest Microsoft Store / Game Pass and Steam versions at 2560x1080.
The patcher removes black bars at all resolutions, although it does not address the UI cropping issues present in the game at 21:9 and wider, making it likely inapplicable to 32:9.
The in-game notes can be read without closely inspecting them to work around the issue.
Simply unpack the archive and follow the instructions to patch the specified game file.
Thanks to Dopefish for playing through the game to test the solution at 2560x1080.
You can buy me a coffee here.
Removes the pillarboxing (black bars) which appear on ultrawide monitors
Unpack the archive Copy all files into two game folders "\FINAL FANTASY XIII\" "\FINAL FANTASY XIII\white_data\prog\win\bin\" Hotkeys:
F5 - FOV +
F6 - FOV -
F7 - Default FOV
In the Settings.ini file, you can change the following settings
Fullscreen = 0
forces full-screen mode
Width = 0
Height = 0
forces the screen resolution
Additional_degrees = 0.000
FOV value in degrees that will be added to current FOV;
doesn't affect to battles and cutscenes
Multiplier = 1.000
multiplier for FOV value used in battles
Multiplier = 1.000
multiplier for FOV value used in cutscenes
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