This is a mod pack containing fixes to draw distance, car names, car camera, music cut and weapon names. I did this because most of the Dropbox links that had those mods on have expired and those that haven't expired yet may expire, so I decided to archive them in one big package.
I am NOT the author of this mod, I am uploading it here for posterity. please give thanks to the following members from the Resident Evil Modding Forums for making this mod!
This mod fixes some things the game's stock shaders are missing while removing the game's film grain effect to provide a cleaner and better overall image with RE4 HD. Can be used with the Natural Gradients mod and adjusting the game's brightness to resemble the look of the GameCube/Wii versions of the game more closely. Tested on v1.0.6 and v1.1.0 and it still works as long as you install this mod correctly. Screenshots were taken on the same graphics settings (1080p, MSAA x8, default HD textures, Shadow Quality set to High, Motion Blur disabled) with a brightness of +40.
BACK UP YOUR ORIGINAL FILES BEFORE INSTALLING THIS MOD!
1. Move or delete the original version of the following files from both BIO4/ImagePack and BIO4/ImagePackHD folders:
07000000.pack 07000000.pack.lfs 2. Copy the 07000000.pack file from this archive in both BIO4\ImagePack and BIO4\ImagePackHD folders.
3. Enjoy Resident Evil 4 Ultimate HD Edition with the film grain removed and touched up shaders.
Original authors: Martin/Sigma (shader fix), Marcelo20xx (film grain removal), DarkSamus (combining the two mods in this .pack file).
1.0 – Initial release of this patch was released.
What this patch does
· A majority of the Codex entries having been completely reformatted.
· All video cutscenes having their subtitles redone, and retimed (they were way off before).
· Several other menus having typographical corrections made, including the loading screen entries.
C:\Program Files (x86)\Yaiba Ninja Gaiden Z\NRZGame\Localization\INT\Subtitles.int
C:\Program Files (x86)\Yaiba Ninja Gaiden Z\NRZGame\Localization\INT\NRZUI.int
C:\Program Files (x86)\Yaiba Ninja Gaiden Z\NRZGame\Localization\INT\NRZGame.int
Default game installation path:
C:\Program Files (x86)\Yaiba Ninja Gaiden Z
Simply dump NRZGame folder into your Ninja Gaiden Z installation directory, and overwrite the existing files. If you feel the need, make a backup of the originals first.
Things I wanted to do, but couldn’t
I wanted to retime all the in-game cutscenes that are referenced in the VO_LX .int files, but unfortunately, they all cooked into their respective UPK files. I couldn’t figure out how to properly use UE Explorer and add Arrays correctly to properly view and edit those files in Hex.
I also wanted to try and fix some of the other bugs in the game, and scrape Arena requirement information for each Rank, but I don’t have the skill.
Contact / Donations
If you notice any problems or free the need to donate via PayPal, feel free to do so at the following address:
The tools included here remove side black bars (pillarboxing) from the cutscenes and adjust FOV for parity with 16:9.
The trainer is based on CE components and may trigger some anti-virus software. It allows for fully hor+ FOV adjustment. The password for its archive is pcgw The patchers allow for hor+ FOV adjustment on the horse and simultaneously hor+ and vert- while on foot and at cutscenes. Tested the latest GOG version at 2560x1080, 3840x1080 and 5760x1080.
You can buy me a coffee here.
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