Unofficial patch for Gotcha! Extreme Paintball. It adds widescreen resolutions and replaces the GameSpy service with OpenSpy to host and join multiplayer games.
This patch has been made by IraFunesto.
The zip file contains files that serves as a workaround and a bypass for the Access violation error that happens in After the End when trying to complete Mission 42 and other bugged missions mentioned in its page in PCGamingWiki, method 1 involves playing the broken level and finishing it as is, which is intended for players who want to use their own save, this is done by installing an older trial version of the game and opening the save on a broken level the player has in it, the dll included within the method1 folder is a dgVoodoo D3D8 wrapper which can be used if in case the mission still can't be played, while method 2 involves skipping the broken missions altogether, which is for players who don't mind using an another save, method 3 is a newly discovered method which is used along with method 1, it fixes the black floor bug which one will get when playing on the older version of After the End which involves swapping the resource.tdf file.
The FOV tool attempts to automatically correct the field of view of the cutscenes at 21:9 and wider and allows for real-time FOV adjustment affecting all scenes at any resolution.
As any trainer based on CE components, it may trigger some anti-virus software.
Use software like 7zip or PeaZip to unpack the archive. The password is pcgw Launch the game first, followed by the tool. Press the hotkeys as instructed. The letterbox remover tool is a patcher, which may require the use of Steamless as a prerequisite on Steam.
Tested the latest Steam version at 2560x1080, 3840x1080 and 5760x1080. The game copy was generously funded by AlRayes of Ultrawide Benchmarks.
You can buy me a coffee or become a patron.
The mod previously removed pillarboxing from the gameplay and menu, as well as letterboxing from the cutscenes.
Download the archive and unpack it with software like PeaZip or 7zip.
Use the included tool to patch \FadeToSilence\Binaries\FadeToSilence-Win64-Shipping.exe within the game folder.
This will adjust the vertical FOV to match 16:9 and remove the pillarboxing from the menu screens and cutscenes.
Tested with the latest GOG version at 2560x1080 and 3840x1080.
Let me know if dialogue screens require fixing and post your save file from right before one starts to make it easier for me to trigger it.
You can buy me a coffee here.
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