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    • By Blackbird
      Custom resolution tool for Viper Racing
      Retrieved from:
      http://vnovak.com/vrtools.html
      Password: pcgw
    • By killer-m
      Features:
      HOR+ FOV Installation:
      Unpack the archive Copy all files to "Bin" folder - "\Jersey Devil\bin\" Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings 
      [RESOLUTION]
      Width = 1920
      Height = 1080
      forces the screen resolution
      Fullscreen = 1
      forces full-screen mode
      [RENDER]
      OpenGL = 1
      forces OpenGL render
    • By filoppi
      Nioh2Resolution Adds support for any resolutions to *Nioh 2: Complete Edition* on PC (UI isn't perfectly scaled).
      Credit to LennardF1989 for the original Nioh 1 version.
      ## How to use?
      1) Download the latest release of Nioh2Resolution.
      2) Save the content of the archive to the root of the *Nioh 2: Complete Edition* game-directory (Defaults to `C:\Program Files\Steam\steamapps\common\Nioh2` for Steam installs) (you can delete it later on)
      3) Run `Nioh2Resolution.exe` and follow the instructions.
      4) Start the game and set the resolution to the specified one (if that is not shown in the game menu, set it in %USERPROFILE%\Documents\KoeiTecmo\NIOH2\config.xml)
      5) Restart the game as there seems to be a bug that breaks the brightness (and UI scaling) if you change resolution after startup.
      ## How does it work?
      Before doing anything, the game will be unpacked using Steamless. This is required because the Steam DRM will otherwise not allow a modified executable.
      Once unpacked, the patcher will look for the byte representation of the 3440x1440 resolution, and change all occurances to your desired resolution.
      Anything wider than 21:9 should work decently, especially because the FOV scaling is Horizontal+, but some UI anchoring will be wrong and some other won't be scaled correctly. Loading screens and cutscenes seem fine.
      Unfortunately Nioh 2 natively has a bug where the UI drifts after certain events at any aspect ratio above 64:27 (2560x1080).
      There is an EXPERIMENTAL fix that and also allow the game to have fully visible UI and not stretched at aspect ratios below 16:9, but both fixes come with consequences. They are detailed in the patch itself.
      In theory, this patcher should work for any version of the game.

      v5 changelog:
      -Added experimental fix to fix the drifting
      -Improved text and fixed some false warnings
      -v4 often ended up reported as a false positive by many anti viruses. I've moved a few things around to make sure this doesn't happen anymore.

      Virus scan (of v5): https://www.virustotal.com/gui/file/2e3aaf6cd34fe77138e8f7de7a8d5007a6a53217b75db8696d1842de203981f7/detection
      Source is available anyway.
      Donations: https://www.paypal.com/donate?hosted_button_id=BFT6XUJPRL6YC
    • By killer-m
      Features:
      HOR+ FOV Installation:
      Unpack the archive Copy all files to the game folder Set your screen resolution in Settings.ini Hotkeys:
      F5 - FOV +
      F6 - FOV -
      F7 - Default FOV
      In the Settings.ini file, you can change the following settings 
      [RESOLUTION]
      Width = 1920
      Height = 1080
      forces the screen resolution
      [FOV]
      Multiplier = 1.000
      Multiplier for FOV
      [DRAW_DISTANCE]
      Multiplier = 2.0000
      Multiplier for draw distance
      [OBJECTS_DISTANCE]
      Multiplier = 4.000
      Multiplier for objects visibility distance
      [HUD_SIZE]
      Multiplier = 1.000
      Multiplier for HUD size
    • By killer-m
      Features:
      HOR+ FOV Installation:
      Unpack the archive Copy all files to "Bin" folder - "\Bugs Bunny Lost In Time\bin\" Set your screen resolution in Settings.ini In the Settings.ini file, you can change the following settings 
      [RESOLUTION]
      Width = 1920
      Height = 1080
      forces the screen resolution
      Fullscreen = 1
      forces full-screen mode

      Size1 = 2.0
      Size2 = 1.0
      forces the font size
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