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Silent Hill 3 PC Fix by Steam006 2.2.3


About This File

Features:
Allow custom window resolutions
Allow custom rendering resolutions
Windowed mode
Borderless mode
Manual window positioning (For borderless windowed mode)
Disable Maximized Windowed Mode on newer Windows versions
Force VSync
Increase FOV and enable manual control (page up and page down)
Decrease FOV in cutscenes
Display FMVs in 4:3 aspect ratio
Display FMVs in fullscreen
Disable safe mode
Options menu fix
Display 2D elements in 4:3
Display fullscreen pause menu
Depth of Field resolution increase
Shadow resolution increase
Inventory resolution increase
Status Screen resolution increase
Anisotropic Texture Filtering
Remove black bars
Remove borders in cutscenes
Modify fog complexity
Different framerate modes
Unlock Silent Hill 2 Easter eggs
Restore missing dialogue sound
Restore beta sound
Achievements
Redirect registry values from HKEY_LOCAL_MACHINE to HKEY_CURRENT_USER
New save and load system
Wallhack (F1)
Disable DirectX Fog (F2)
Gamma control (F6, F7 and F8)

Install:
1. Copy all the files to your Silent Hill 3 install folder.
2. Configure your options in Silent_Hill_3_PC_Fix.ini.
3. Start the game with DLLInjector.exe.

Credits:
07151129 - sh3proxy
WidescreenFixesPack team


What's New in Version 2.2.3   See changelog

Released

Update 2.2.3:
Bug fixes

Password:pcgw




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its seems that there is a bug when noise effects are turned on certain rooms become pitch black going n the inventory temporarily fixes it but it happens more and more its really bad in the sewer hallway where you pic up the wine bottle and the upstairs of theĀ  construction site

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49 minutes ago, sebsehr13 said:

its seems that there is a bug when noise effects are turned on certain rooms become pitch black going n the inventory temporarily fixes it but it happens more and more its really bad in the sewer hallway where you pic up the wine bottle and the upstairs of theĀ  construction site

also this only seems to be an issue with the latest version sense i tried a older one and the problem is not present.

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