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Bloodstained: Ritual of the Night ultrawide, multimonitor, FOV, more 2.0


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About This File

Option 1: Use the included aspect ratio patchers to target \BloodstainedRotN\Binaries\Win64\BloodstainedRotN-Win64-Shipping.exe within the game folder.
Option 2 (works with Game Pass):

  1. Download the included trainer and unpack it with software like PeaZip. The password is pcgw
  2. Launch the game, then the tool.
  3. Press the shown keys to remove the black bars and adjust FOV as desired.

To avoid upscaling, edit %LOCALAPPDATA%\BloodstainedRotN\Saved\Config\WindowsNoEditor\GameUserSettings.ini and at the end add
ResolutionSizeX=YOUR_WIDTH
ResolutionSizeY=YOUR_HEIGHT
and set FullscreenMode=0
Changing game settings may reset the above.

Tested the latest GOG and Xbox Game Pass versions at 2560x1080, 3840x1080, 5760x1080 and 3240x2160.

You can buy me a coffee here.


What's New in Version 2.0   See changelog

Released

Added a trainer that works with the Microsoft Store / Game Pass version of the game and allows to adjust FOV in real time.

Updated the 21:9, 32:9 and 48:9 patchers for slightly more accurate FOV adjustment.




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1 minute ago, n221bbakerst@hotmail.com said:

...  so.  Let's say you're in the save game room, and you know... there IS NO game content beyond the native resolution?  Yeh, I sure felt like a nitwit.  Soon as I was in the next room and it opened up.  May have to go back and check to see if the first option worked.  

Hi. That is the expected behavior of the mod working. The save room simply does not have enough width to display because it is not meant to be side-scrolled. Every room that is scrollable will have more of the world to see at once.

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BloodstainedQuestion.thumb.jpg.93ac913df8aea57ac39acd2a69e48cca.jpgLove the patch, definitely makes the game more awesome, but am I the only who gets these timestamps (?) after saving or pressing pause?  GOG version (Patch 1.10).  Tested it on both old saves and in a fresh new playthrough, happens either way.

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58 minutes ago, wildmonkeydog said:

BloodstainedQuestion.thumb.jpg.93ac913df8aea57ac39acd2a69e48cca.jpgLove the patch, definitely makes the game more awesome, but am I the only who gets these timestamps (?) after saving or pressing pause?  GOG version (Patch 1.10).  Tested it on both old saves and in a fresh new playthrough, happens either way.

That is working as expected. It's how the developers designed the UI, knowing it would just slide from the otherwise hidden area. You will see the same thing in Jurassic Park from Telltale if you use the ultrawide patcher.

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Okay,  Figured it was something like that, but it doesn't hurt to ask.  Thanks!
I wonder if there's a way to tell them to slide off somewhere else.

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