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World War Z ultrawide & multimonitor mod 1.30 or any version


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About This File

The mod has been been removing pillarboxing affecting gameplay, cutscenes and menu since game launch and up to October 29, 2019.

After update 1.40, it is no longer required but still removes all pillarboxing from the menu and fixes the stretching issue caused by FidelityFX CAS.

Download the archive and use the password pcgw to unpack it with software like PeaZip or 7-Zip.

Launch the tool and target \en_us\client\bin\pc\wwzRetailEgs.exe in the main folder.

The solution is essentially approved by the developers that said it won't be bannable, then pinned the message on their official Discord.

You can buy me a coffee here.


What's New in Version 1.30 or any version   See changelog

Released

Old screenshots replaced with a new one, as the game now natively supports wider resolutions at gameplay and cutscenes.




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1 minute ago, Rose said:

That's one of the 69 AV engines, and it's obviously wrong. You're free to test it in a sandbox. It's a hack so its behavior naturally triggers some AV.

You can also go for Option 1.

10 engines detected this file

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Just now, aroger said:

10 engines detected this file

Again, it is essentially a hack tool and it's a new file so it triggers some AV, same as my FOV changer for The Sinking City and many other patchers / mods / trainers on WSGF and elsewhere.

You can think I'm running a botnet from the thousands of downloads by now but you can also create a completely isolated sandbox environment and patch the file within it, or simply use the modified exe that should not trigger any AV.

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  • Similar Content

    • By Rose
      The patchers for 21:9, 32:9 and 48:9 resolutions remove black bars from the game.
      GOG players can simply unpack the archive and use the applicable patcher to modify \PlanetAlpha\Binaries\Win64\PlanetAlpha-Win64-Shipping.exe Steam players must follow the first steps of this guide. Getting errors at launch means you haven't done it! Press Alt+Enter to select your resolution if the game starts "zoomed in" (unrelated to the patchers).
      Tested the latest Steam version at 2560x1080, 3840x1080 and 5760x1080.
      You can buy me a coffee here.
    • By Rose
      The mod previously removed pillarboxing from the gameplay and menu, letterboxing from the cutscenes and adjusted FOV at 21:9 and wider resolutions.
      As of update 1.028a, the game only needs FOV adjustment to compensate for the reduced vertical FOV at the cutscenes at 21:9 and wider.
      The tool allows for real-time FOV adjustment affecting both the cutscenes and the gameplay.
      As any trainer based on CE components, it may trigger some anti-virus software.
      Use software like 7zip or PeaZip to unpack the archive. The password is pcgw Launch the game first, followed by the tool. Enable custom FOV adjustment and tweak FOV to preference. Tested the latest Steam version at 2560x1080, 3840x1080 and 5760x1080. The game copy was generously funded by AlRayes of Ultrawide Benchmarks.
      You can buy me a coffee here.
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