Jump to content

About This File

A mod that replaces in game cursor with fully transparent texture.

 

Mod aimed at players who exclusively use gamepads to avoid cursor popping in during cutscenes or when making screenshots.




User Feedback

Recommended Comments

There are no comments to display.

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
  • Found PCGamingWiki useful? Please consider making a Donation or visiting our Patreon.
  • Similar Content

    • By SirYodaJedi
      This is a replacement for the original 64x64 icon for Prince Caspian. It uses a 128x128 DDS-sourced icon from the game proper, cleaned up with the 1xBC1Smooth2 ESRGAN model, upscaled with the 4xFalloutWeaponsV2 ESRGAN model, then bicubically downscaled to 256x256.
      Comparison: https://community.pcgamingwiki.com/gallery/album/153-prince-caspian-icon-comparison/
       
    • By SirYodaJedi
      This is a replacement for the original 4-bit icon for Bionicle Heroes. It uses a 256x256 DDS-sourced icon from the game proper, cleaned up with the 1xBC1Smooth2 ESRGAN model.
      Comparison: https://community.pcgamingwiki.com/gallery/album/152-bionicle-heroes-icon-comparison/
       
       
    • By SirYodaJedi
      This is a simple enhancement for the default Win32 icon for Doom 3. The default icon maxes out at 48x48, so I took the texture pentastic1.dds from the demo and created an icon with a maximum resolution of 512x512.
      Pentastic1.dds is 512x512, but the DXT1 compression results in severe macroblocking. Therefore, it has been cleaned up with BlueAmulet's 1xBC1Smooth2 ESRGAN model. Additionally, all the original icon sizes are taken from the original icon due to the texture becoming less clear at resolutions below 64x64.
      Doom3.ico is the icon. pentastic1.dds is the original texture, and Pentastic.png is the version cropped to a circle and cleaned up.
    • By SirYodaJedi
      The icon embedded in the executable for Anodyne 2: Return to Dust has blurry interpolation between pixels, despite having an original resolution of 16x16. This even affects the 16x16 version of the icon, so it likely is some weird quirk of Unity. I have manually recreated the icon pixel-by-pixel and integer upscaled to all major icon resolutions except 24x24 as to achieve a pixel-perfect upscale.
    • By SirYodaJedi
      This is a simple enhancement for the default desktop icon for Crysis 1. The default icon maxes out at 48x48, so I found a high quality render (thanks DuelZ) that matches the original icon and cropped it appropriately to the same proportions as the original icon to create a 256x256 icon to make full use of that Windows Vista goodness.
  • Who's Online   1 Member, 0 Anonymous, 271 Guests (See full list)

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Member Statistics

    5,996
    Total Members
    3,870
    Most Online
    jaco.bin
    Newest Member
    jaco.bin
    Joined
×
×
  • Create New...