The trainer for Xbox Game Pass and patchers for EGS and future versions remove pillarboxing (black bars) from real-time rendered cutscenes, menu and dialogue screens and offer the option to adjust FOV to match that of 16:9.
Use software like PeaZip or 7zip to unpack the archives. The password is pcgw
Removing the pillarboxing results in both more horizontal FOV and less vertical FOV at dialogue, and no vertical decrease at menu and terminal screens. The 32:9 option can also be used to achieve more vertical and horizontal FOV at 21:9.
Making changes to Engine.ini to increase FOV through Y-axis calculation is no longer recommended, as it gets reset by finishers and possibly other in-game events. Make sure the config is in its default state to avoid FOV issues.
The mod does not address the cropping of the viewmodel and stretching of FMVs.
In order to force unsupported resolutions, edit GameUserSettings.ini and set the ResolutionSizeX=, ResolutionSizeY=, DesiredScreenWidth=, DesiredScreenHeight= values as desired - e.g. 5760 and 1080. Getting into the settings in the game will undo the changes, so make sure to have configured the game to preference prior to editing the config.
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