By SirYodaJediThe Dark Tide is arguably the most popular campaign mod for Star Wars: Dark Forces. These archives contain all known "official" content related to the mod.
Episodes 1-4 are the main campaign, and require Dark Forces to run. DarkXL is also supported, although not required.
Beyond the Ancient is the bonus material released after Episode 4. It contains scrapped content from Episode 5, and even has some playable levels.
Twilight on Tatooine is a multiplayer map for Jedi Academy, and as such requires Jedi Academy to run. It is inspired by the second episode, and includes compositions from the mod intermixed with music from the classic trilogy and Shadows of the Empire.
The soundtrack was unfortunately only released for the first two episodes. Nonetheless, it was released in General MIDI format, so I have converted it to Apple Lossless using an SC-55 soundfont and properly tagged it (I recommend dBpoweramp if you need FLACs). The original .mid files are also included, as well as the nice track from Twilight on Tatooine.
Originally downloaded from df-21.net.
By BlackbirdIncreases draw distance in Driver: Parallel Lines
Mod used to be hosted here
By WindiiReplaces the game's English voice track with the Japanese one. Simply place the folder into the root folder of the game and replace all the files if prompted. Because the PC version does not have a dedicated voice selection option, it is strongly recommended that you back up the files this mod replaces in case you want the English voice track back.
By AmbidextroseRestores the censored pills on health items back to the red crosses.
To install, just extract the .ART files into the main folder of World Tour.
By yoorrikNo One Lives Forever 2 Mod Modernizer 2 Beta 2c Multilingual
- Widescreen mode up to 1920x1080
- stable FPS for the monitor
- mouse jerks fixed
- mouse bug “Mouse moves in wavelike pattern when attempting y-axis movement” fixed
- the ability to connect a gamepad
- the music box
All the functions of the mod are here: https://haekb.itch.io/nolf2-modernizer
Changes for Multilingual version
- Added translations: English / German / French / Italian / Polish(2) / Russian(2) / Spanish
- Added translation of textures (posters, signs, names, etc.) for Russian (SoftClub), French and German versions.
- for the German version, all options are enabled (blood enable) and the missing sound files for character voice acting have been added.
- Added all missions(20) and all characters(35) to the Co-op.
- Added files and instructions for fixing the "Catastrophic failure" error on Windows 10
1.Install (if not installed) Microsoft Visual C ++ 2019 Redistributable Package.
2. In the Compatibility Properties of Modernizer2_2c_GUI.exe, specify the launch as Administrator and in compatibility mode with Windows XP SP3.
3. Install Modernizer2_2c_GUI.exe
4. In the Compatibility Properties of the Nolf2 shortcut, specify the launch from the Administrator and in compatibility mode with Windows XP SP3.
5. Turn on the Modernizer mod and do a full reset in the start menu of the Nolf2 game: Game shortcut -> CUSTOM -> check Modernizer -> OK -> options -> check Restore to default -> OK -> Play
6. Select the display resolution. In the display settings set "Field of view" = 95 and and "Restrict Cinematic" = OFF.
To return to the original graphic interface,
run the patch mode "Restore default game settings and uninstall Modernizer mod"
Known BUGS & SOLUTIONS
Unzip and read file readmy_Modernizer2_Beta_2с_GUI_EN.txt
By SirYodaJediThe soundtrack from the Mega Drive/Genesis version of Maui Mallard in Cold Shadow, converted for use in the GOG release of the Windows 3.1 version. Also included is an optional replacement for the elevator audio, also taken from the Mega Drive version.
Mod by geekgamer on GOG. Soundtrack conversion by Project 2612.
By RoseDownload the archive, unpack it and use the patcher related to your resolution or aspect ratio to patch the exe found in \UMonster\Binaries\Win64\ within the game folder.
This should remove the pillarboxing from the menus and the gameplay.
Tested at 2560x1080 and 3840x1080 with the latest EGS game version kindly provided by cheswick of /r/ultrawidemasterrace.
Support with a donation here.
By WolfinstonAll credit goes to drennan a gog user I'm simply sharing the mod for preservation purposes.
Drennan made the following mod and said this about it:
This mod hides certain elements of the XIII user interface.
To install, copy HUDFree.u and HUDFree.int into the System subfolder of your
XIII folder. In the same folder, edit XIII.ini:
Replace the value of the DefaultGame key with HUDFree.XIIIHUDFreeGameInfo in
the Engine.Engine section of XIII.ini, like this:
Add the following section to XIII.ini to fine-tune what exactly is hidden:
Mod that fixes the small font issue in F.E.A.R., Extraction Point and Perseus Mandate. The archives are separated by resulotion, 1080p, 1440p and 4k (only for base game). Password for the archives is pcgw.
Original authors of the mod are: Deus and montonero, the original Steam guide link and further instructions are here:
How to fix the small subtitles font at big screen resolutions
Big Thank you, Deus and montonero!
By NoenkoNormally Generations renders generic shadows at 90° angles,
this mod enables true directional shadows and light shafts and includes various graphical tweaks. Also includes a version for the "Unleashed Project v1.0".
For the Article: https://pcgamingwiki.com/wiki/Sonic_Generations
Author: SmashnicSG and PTKickass (Port to Unleashed Project)
Download this 'no intro' mod. Unpack the contents of the archive to <path-to-game>\archive_win64\ Run MadMax_NoIntro.bat In the menu, select 5 to extract the original intro movie (this is required). Next select 1 to remove the intro movies. Launch the game. To restore the intros run the batch file and select 3, or replace game2.arc with the backup that was created in step 4.
This is the no intro mod archive obtained from the Mega mirror and provided by https://steamcommunity.com/sharedfiles/filedetails/?id=1626668925.
This mirror is provided as the original Google Drive mirror seems to not be accessible any longer.
By MotkaThe first 6 versions of Garry’s Mod which were free. Originally uploaded by FoobyZeeky on Facepunch fourms.
By MarkieThis mod offers the possibility to hide the in-game HUD completely, which is useful for taking screenshots, videos etc.
Additionally this mod corrects exaggerated light effects like front- and rearlights of the cars as well as some environmental lightning, creating a more realistic atmosphere.
By MartanIf you also DON'T like the annoying slow animation in game menus,
here's a fix for you - instant transition with no delay to waste your time!
1) Copy the "frontend" folder to the main DiRT 3 folder
(..\Steam\steamapps\common\DiRT 3 Complete Edition\)
2) Make a backup copy of the 'frontend' folder first,
if you like to revoke the setting later back.
Note about Online functionality:
Many users stated that this however does not work in Online mode.
Be sure to revert to the original settings by copying the backup files to play Online.
You'll be kicked from party automatically each time before online race start.
By KingKrouchMod Information:
This mod replaces the 1080p 30FPS FMVs with re-encoded 60FPS ones.
To achieve this, Adobe Media Encoder and it's OpticalFlow time interpolation feature was used.
Drag and drop the DH folder into your "Destroy all Humans!" game directory. For example, if the game is installed in your "C:\Program Files (x86)\Steam\SteamApps\Common" directory, the directory that you want to extract the "DH" folder inside of the archive to would be "C:\Program Files (x86)\Steam\SteamApps\Common\Destroy all Humans!".
These instructions may change, as the 7z archive in the PCGW community files is in multiple parts (due to the 250MB limit), so using WinRAR or 7Zip to extract is highly recommended.
If extracting multi-part archives isn't your cup of tea, a NexusMods mirror can be found here: https://www.nexusmods.com/destroyallhumans/mods/2/
By typogreReplaces the first 3 logos with blank videos instead to remove the first 3 logos at startup.
zip should be extracted to
I made this originally, when my name was different. I have proof of this if it is needed. This includes the original game files if you need them, and the replacements to add PS4 button icons.
Feel free to PM if you need assistance, WholesomeDucky#9999 on Discord.
Mirror here: https://www.dropbox.com/sh/vythwltdkic90d5/AABpXK4NwE0HkfXwe5LUIHx5a?dl=0
This is a mod I made on 8/20/2020 to replace one of the assets files in the game to give PS4 icons instead of the xbox icons. I have gotten permission from the dev to release this.
The original file is also included in case you need a copy.
The mod makes the texture streaming more aggressive. There is also an optional config that also loads high-resolution textures sooner and increases the texture pool from 1 GB to 2 GB.
Simply extract the archive to the game folder. The default config only makes the texture streaming more agressive.
If you also want it to load high-resolution textures sooner, browse to \data\globaldb\ and remove tweakables.xml, then rename tweakables_high_quality.xml to tweakables.xml
.\data\globaldb\tweakables.xml makes the texture streaming of the game more agressive.
.\data\globaldb\tweakables_high_quality.xml is an optional file that also loads high-resolution textures sooner. Rename the file to tweakables.xml to have it be applied.
This is an archive that combines two other mods as well as a texture tweak in one archive:
Loose Files Loader by reg2k / registrator2000
Tweakables by reg2k / registrator2000
Blurry textures fix/streaming tweaks by hallatore
Files: .\data\globaldb\tweakables.xml, .\data\globaldb\tweakables_high_quality.xml
By ViperAcidZXI am NOT the author of this mod, I am uploading it here for posterity. please give thanks to the following members from the Resident Evil Modding Forums for making this mod!
This mod fixes some things the game's stock shaders are missing while removing the game's film grain effect to provide a cleaner and better overall image with RE4 HD. Can be used with the Natural Gradients mod and adjusting the game's brightness to resemble the look of the GameCube/Wii versions of the game more closely. Tested on v1.0.6 and v1.1.0 and it still works as long as you install this mod correctly. Screenshots were taken on the same graphics settings (1080p, MSAA x8, default HD textures, Shadow Quality set to High, Motion Blur disabled) with a brightness of +40.
BACK UP YOUR ORIGINAL FILES BEFORE INSTALLING THIS MOD!
1. Move or delete the original version of the following files from both BIO4/ImagePack and BIO4/ImagePackHD folders:
07000000.pack 07000000.pack.lfs 2. Copy the 07000000.pack file from this archive in both BIO4\ImagePack and BIO4\ImagePackHD folders.
3. Enjoy Resident Evil 4 Ultimate HD Edition with the film grain removed and touched up shaders.
Original authors: Martin/Sigma (shader fix), Marcelo20xx (film grain removal), DarkSamus (combining the two mods in this .pack file).
By MarkieAll Shigu Camera Mods for Metal Gear Rising: Revengeance.
By MarkieRemoves the noise filter in Metal Gear Rising: Revengeance.
By MarioysikaxGame article and instructions: https://www.pcgamingwiki.com/wiki/Spyro_Reignited_Trilogy
Undub mod for Spyro Reignited Trilogy to undub the audio from selected language, allowing playing the game with different language dubbing and text.
Authors: Kaed✩Wolf, Pâmela
By SirYodaJediFrom personal backup; originally downloaded from from JKHub.
By KyoriAshMega Man X - Better Music Mod
Mirrored from: https://www.vogons.org/viewtopic.php?p=830206
To install the mod, extract the "XMI" folder in the zip file to Mega Man X's root directory, overwriting the files in the already existing "XMI" folder. You'll know if it worked just by going into the game and listening. And be sure to select "General MIDI" in the game's SOUND.BAT file to get the awesome music.
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