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363 files

  1. The Swapper Mouse Fix

    Taken from https://steamcommunity.com/sharedfiles/filedetails/?id=1212814284.
    Extract all files to the game folder.

    126 downloads

    0 comments

    Submitted

  2. Sniper: Ghost Warrior 'Upside down', 'black and white' menu fix

    On Windows 8 or newer systems, the game's menu turns upside down or just black and white; because, the codecs of the the original video files don't working very well on these newer system. You can see the problem on the 'before.jpg' image, and the fixed menu 'after.jpg' the applied fix.
    To fix this unpleasant thing, just download and extract the content of the archive into the game's folder. The password for the archive is pcgw.
    If you are experience issues with the extracting, then download the two parts of the archive to the same folder and combine them with the following command (obviously in Windows Command Line or PowerShell):
    copy /b SniperGhostWarrior_videofix.7z.001 + SniperGhostWarrior_videofix.7z.002 SniperGhostWarrior_videofix.7z

    4,014 downloads

    2 comments

    Updated

  3. Dino Dini's Kick Off Revival Ultrawide Fix

    Dino Dini's Kick Off Revival Ultrawide screen Fix
    Fixes:
    - Ultrawide screens support (3440x1440, 2560x1080 and 3840x1600).
    Installation:
    1. Extract the patcher 3440x1440, 2560x1080 or 3840x1600 to your desktop. (depending on your monitor resolution).
    2. Launch the patcher and locate the game exe file found in the game directory.
    3. Start the game and choose your monitor resolution from the launcher.
    Issues:
    - Menus will be pillarboxed and UI will be stretched.
    Links:
    Game article on PCGamingWiki:
    https://www.pcgamingwiki.com/wiki/Dino_Dini's_Kick_Off_Revival
    Ultrawide Benchmarks Youtube channel:
    https://www.youtube.com/ultrawidebenchmarks
    NOTE:
    Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.

    10 downloads

    0 comments

    Submitted

  4. Top Spin Wide/Ultrawide Screen Fix

    Top Spin Wide/Ultrawide screen Fix
    Fixes:
    - Wide and ultrawide screens support (16:9, 16:10, 21:9, 32:9 & 32:10).
    Installation:
    1. Start Launcher.exe found in the game directory, then click on Display and change the resolution to your monitor resolution.
    2. Extract the patcher from either 16-9, 16-10, 21-9, 32-9 or 32-10 folder to your desktop. (depending on your monitor aspect ratio).
    3. Launch the patcher and locate the game exe file found in the game directory.
    4. Start the game.
    Issues:
    - Menus and UI will be stretched.
    Links:
    Game article on PCGamingWiki:
    https://www.pcgamingwiki.com/wiki/Top_Spin
    Ultrawide Benchmarks Youtube channel:
    https://www.youtube.com/ultrawidebenchmarks
    NOTE:
    Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.

    107 downloads

    0 comments

    Submitted

  5. Virtua Tennis Wide/Ultrawide Screens Fix

    Virtua Tennis Wide/Ultrawide screen Fix
    Credits:
    Please note that I am NOT the one who released these fixes, all credit goes to "Ultrawide Classics" on WSGF. All I did is put all his/her solutions into a patcher to do it automatically instead of manually, link to the original WSGF thread is found below in the links section.
    Please consider supporting him/her since he/she was the one who released these fixes.
    Fixes:
    - Wide and ultrawide screens support (16:9, 16:10, 21:9, 32:9 & 32:10).
    Compatibility:
    - Works with Virtua Tennis 1.0 and 1.1.
    Installation:
    1. Extract the patcher from either 16-9, 16-10, 21-9, 32-9 or 32-10 folder to your desktop. (depending on your monitor aspect ratio).
    2. Launch the patcher and locate the game exe file found in the game directory.
    3. Click on Start.
    4. Download dgVoodoo2  v2.63 or newer from the below link found in the links section.
    5. Extract the content of the zip file.
    6. Go to MS/x86 folder and copy D3D8.dll, DDraw.dll and D3Dlmm.dll.
    7. Paste the files in the game directory.
    8. Start dgVoodoo2 by running it as administrator and add the game directory.
    9. In the Generals tab, make sure Keep window aspect ratio is unchecked, and Appearance is set to fullscreen with Scaling mode set to unspecified.
    9. Click on the DirectX tab and choose your monitor resolution.
    10. Click on Apply and exit.
    11. Start the game.
    Note: You could also force antialiasing (MSAA), anisotropic filtering, V-sync and Windowed mode through dgVoodoo2.
    Issues:
    - Menus and UI will be stretched.
    - Textures pop-in/out during gameplay (on the sides) due to the game design which was done for 4:3 monitors, these will be more noticeable in 21:9, 32:9 and 32:10.
    Links:
    Game article on PCGamingWiki:
    https://www.pcgamingwiki.com/wiki/Virtua_Tennis
    dgVoodoo 2:
    http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html
    Ultrawide Classics manual steps on WSGF:
    https://www.wsgf.org/dr/virtua-tennis/en
    Ultrawide Benchmarks Youtube channel:
    https://www.youtube.com/ultrawidebenchmarks
    NOTE:
    Please do NOT re-upload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.

    95 downloads

    0 comments

    Submitted

  6. TOCA 2 Touring Cars Wide/Ultrawide Screen Fix

    TOCA 2 Touring Cars Wide/Ultrawide screen Fix
    Fixes:
    - Wide and ultrawide screens support (16:9, 16:10 and 21:9).
    - Loading bug which makes the game crash/freeze is fixed with the patcher.
    Compatibility:
    - The patcher only works with TOCA 2 Touring Cars version 4.1, if you don't have patch 4.1 installed please download it through the link below found in the links section.
    Installation:
    1. Extract the patcher from either 16-9, 16-10 or 21-9 folder to your desktop. (depending on your monitor aspect ratio).
    2. Launch the patcher and locate the game exe file found in the game directory Codemasters/Toca2/Game.
    3. Click on Start.
    4. Download dgVoodoo2  v2.63 or newer from the below link found in the links section.
    5. Extract the content of the zip file.
    6. Go to MS/x86 folder and copy D3D9.dll, DDraw.dll and D3Dlmm.dll.
    7. Paste the files in the game directory Codemasters/Toca2/Game.
    8. Start dgVoodoo2 by running it as administrator.
    9. Click on the "DirectX" tab and choose your monitor resolution.
    10. Click on "Apply" and exit.
    11. Start the game.
    Note: You could also force "AntiAliasing (MSAA)", anisotropic filtering and Windowed mode through dgVoodoo2.
    Issues:
    - Menus and UI will be stretched.
    Credits:
    Please note that I am NOT the one who released these fixes, all credit goes to AuToMaNiAc005 on Youtube. All I did is put all his solutions into a patcher to do it automatically instead of manually.
    Links:
    Game article on PCGamingWiki:
    https://www.pcgamingwiki.com/wiki/TOCA_2_Touring_Cars
    TOCA 2 Touring Cars patch 4.1:
    http://www.patches-scrolls.com/dl.php?file=toca2p41.zip
    dgVoodoo 2:
    http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html
    AuToMaNiAc005 manual steps:
    https://www.youtube.com/watch?v=-v0f3-jXjqo
    Ultrawide Benchmarks Youtube channel:
    https://www.youtube.com/ultrawidebenchmarks
    NOTE:
    Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.

    114 downloads

    0 comments

    Updated

  7. Pac-Man World 3 Widescreen EXE

    This is a hack by killer-m which allows for Widescreen resolutions to display properly instead of being stretched, UI elements are still stretched however, and some 3D particle-based objects are culled out after a certain point. This patch also only works on the European version of the game, it may be possible to apply this patch on the US version though.
    This info was obtained from here, all credit goes to killer-m: 
     
     
     

    153 downloads

    0 comments

    Updated

  8. SEGA Bass Fishing ultrawide fix

    SEGA Bass Fishing (Steam) Ultrawide Fix
    Compatibility:
    - The patcher only works with SEGA Bass Fishing Steam version which comes in the Dreamcast collection.
    Installation:
    1. First start the game through Steam and choose "Configure SEGA Bass Fishing".
    2. Choose your monitor resolution, save and close the game.
    3. Extract the patcher from either 2560x1080 or 3440x1440 folders to your desktop. (password: pcgw)
    4. Launch the patcher and locate the game exe file found in the game directory.
    5. Click on Start.
    Issues:
    - Menus and UI will be stretched.
    Links:
    Game article on PCGamingWiki: https://www.pcgamingwiki.com/wiki/Sega_Bass_Fishing_(Steam)
    Ultrawide Benchmarks Youtube channel: https://www.youtube.com/ultrawidebenchmarks
    NOTE:
    Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.

    16 downloads

    0 comments

    Updated

  9. Prey Interface Customizer

    TL;DR
    This mod allows you to customize various aspects of the game, including the user interface, controls, visuals, notifications, sounds and more. It is simple to install and comes with a GUI for easy configuration.
    Quick start guide:
    Extract the files of the archive to the release sub-folder of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\" Use the PreyInterfaceCustomizerGUI to change the settings as desired Start the game like you would normally, for example directly through Steam or Big Picture mode
    Features
    The Prey Interface Customizer (PRIC) is a user experience customization mod for Prey (2017). It provides a wide variety of options to customize the UI, controls, visuals, notifications, sounds and more.
    Its features include:
    Control over the visibility of individual UI elements, including the health/armor/PSI bars, objective markers, pickup log, button tutorial prompts, item highlighting, as well as various notifications, such as objective updates Fine-grained settings, such as only disabling side-mission markers while keeping the main-mission markers visible Dynamic UI mode, which shows elements only with a hotkey instead of disabling them completely Options to disable various notifications sounds, such as enemy behavioral cues, objective updates or the ring sound for incoming audio messages Options to change the crosshair style and vertical position Options to adjust the weapon FOV or having a fixed FOV during sprinting Options to use non-standard bindings, such as scrolling through your quickbar items or directly using a medkit without having to open the spiral wheel Options to alter the interaction with screens, such as proper mouse cursor support or direct control via the attack key (aka ) Options to adjust the sensitivity scale when sprinting or zooming Option to skip the second loading screen Options to skip intro videos, disable motion blur, set the image sharpening amount or disable the crouch vignette Option to force PS4 controller prompts Easy installation and configuration via a GUI
    Instructions
    Supported Versions
    This mod is designed for the latest, fully patched version of Prey and the Mooncrash DLC and might not work when used with older or otherwise modified executables.
    Steam v1.10 GOG v1.10
    Note that the mod currently does not work with the demo version of the game.
    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the files of the archive to the release sub-folder of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\" Use the PreyInterfaceCustomizerGUI to change the settings as desired* Start the game like you would normally, for example directly through Steam or Big Picture mode
    Note that the GUI is for configuration only and does not have to be running for the mod to work.
    *If the GUI does not work probably, you might miss some of the requirements. See the  section for details
    Uninstall
    Remove all files starting with PreyInterfaceCustomizer as well as the dinput8.dll from the release sub-folder of the game
    Presets
    The mod comes with three standard configuration presets:
    Default: All UI elements, notifications and sounds are enabled. This should be equivalent to the unmodded version of the game Reduced: Removes UI elements, notifications and sounds that are unnecessary or are already conveyed in other ways. Additional elements, such as objective markers are only visible in the Dynamic UI. This preset is designed in such a way that it should be usable by an observant player on the first playthrough Immersive: Removes all UI elements, notifications and sounds that are not absolutely essential to playing the game. This preset expects a certain knowledge of the game by the player and is probably not suitable for a first playthrough
    Note that these settings are just templates and can be adjusted as desired.
    Known Issues
    The  option is currently broken and not working as intended.
    Additional Information
    Antivirus Software
    Since this mod consists of an executable DLL file that uses  such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
    If you lack the trust in random people on the internet – and I would not blame you – feel free to use a meta online virus scanner like VirusTotal to verify the file.
    GUI Requirements
    The GUI requires both the Microsoft Visual C++ Redistributable 2019 and .NET Framework 4.7.1 packages to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required versions either through a recommended Windows update (Windows 7 and later) or at Microsoft here and here.
    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
    File method:
    The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
    Folder method:
    The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
    Input Bindings
    The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
    Key Names:
    In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
    Modifiers:
    Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
    Acknowledgments
    I would like to thank all those people who created the original file replacement UI mods for Prey. Although it is a great game, I would have certainly enjoyed it a lot less without them.
    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
    Version History
     
    v1.7:
    Added support for non-Denuvo Steam version of the game v1.6:
    Added support for GOG version of the game
    v1.5:
    Upgraded main game and Mooncrash support to game version v1.10
    v1.4.6:
    Upgraded main game and Mooncrash support to game version v1.09.5
    v1.4.5:
    Upgraded main game and Mooncrash support to game version v1.09 Removed XInput fix option since the issue was officially fixed with the last patch Adjusted the PS4 prompt option to work independently of the removed XInput fix
    v1.4.4:
    Upgraded main game and Mooncrash support to game version v1.08
    v1.4.3:
    Upgraded Mooncrash support to game version v1.07
    v1.4.2:
    Added non-standard binding to quick use an armor repair item Fixed various issues with non-standard keybindings in both the main game and the Mooncrash DLC Fixed sprint and zoom sensitivity scale options for Mooncrash DLC Fixed various display issues with UI elements in dynamic mode
    v1.4.1:
    Fixed a crash that occurred in some parts of the Mooncrash DLC
    v1.4:
    Upgraded the mod to game version v1.06 and added support for the Mooncrash DLC
    v1.3.2:
    Fixed a bug that caused the game to sometimes crash when using dynamic mode after a quickload Fixed a bug that caused UI elements to sometimes not be shown in dynamic mode
    v1.3.1:
    Fixed a bug that caused the status sound setting to be ignored
    v1.3:
    Settings are now applied correctly when a level is loaded for the first time within a playthrough Added option to lock the camera and enable free cursor control of interactive screens Added option to directly control interactive screens  with the attack key (e.g. the left mouse button) Added options to set the sensitivity scale when sprinting or zooming Added options to change the weapon FOV or prevent FOV changes during sprinting Added option to disable the crouch vignette effect that darkens the edges of the screen when crouching Added option to set the vertical reticle/crosshair position Added option to disable reticle/crosshair entirely Updated the address system to increase the compatibility with modified versions of the game Updated the loading system to add support for remote loading of additional DLLs for increased compatibility with other mods (see Loading Other Fixes/Mods/Injectors) Updated the GUI to .NET version 4.7.1 to fix a problem where the program would crash on startup
    v1.2.4:
    Solved compatibility issue with ReShade
    v1.2.3:
    Controller movement no longer gets stuck on interactive items when using PS4 prompts
    v1.2.2:
    Added option to skip the second loading screen Added option to select what button prompts are shown when using the XInput fix
    v1.2.1:
    Fixed a loading issue that occurred on some system configurations
    v1.2:
    Completely revised the Dynamic UI system. With a few exceptions, all elements should now behave as expected when using the Dynamic UI binding Added Dynamic UI option to control the highlighting/glow of items Added Dynamic UI options to control button prompts in interaction and quick loot windows Added Dynamic UI options to control various notifications, such as objective/task updates, location discovery, item pickups and more Added sound option to control behavioral audio cues of enemies Added sound option to control the ring before an incoming audio message Added sound options to control various notifications, such as objective/task updates, location discovery, item pickups and more Added options to skip intro videos, disable motion blur and set the image sharpening amount Revised the layout of the GUI Fixed various display bugs and crashes
    v1.1:
    The repair icon option does now work correctly The mod does no longer lead to a crash when starting a new game instead of loading an existing save game Buttons bound ingame no longer become unresponsive when using a key binding of the mod
    v1.0:
    Initial public release
     

    8,850 downloads

    2 comments

    Updated

  10. The Last Door: Collector's Edition - Intro Logo Skip

    Replace the video file <path-to-game>\common\Video\bootseq.mp4 with this file to skip the intro video of The Last Door: Collector's Edition.

    38 downloads

    2 comments

    Submitted

  11. Shivers Two: Harvest of Souls - Intro Logo Skip

    Replace the video file <path-to-game>\MOVIES\1000.VMD with this file to skip the intro video of Shivers Two: Harvest of Souls.

    20 downloads

    0 comments

    Updated

  12. DOOM I & II Classic Intro Skip

    Some blank MP4 videos made in OBS Studio to skip the intro videos of the 2019 Unity re-releases of DOOM and DOOM II.
    Simply extract the videos included in this archive from its designated folder to the *_Data\StreamingAssets folder, replacing the original video files in the process.
    Credit to Garret's Fable: The Lost Chapters Intro Skip for giving me the idea for this intro skip.

    327 downloads

    0 comments

    Updated

  13. Turok 2008 Postfix+

    Turok (2008) is plagued by motion blur and post effect which can make some sick. I found some simple ini fixes in the install dir. I also have increased the fov and enabled some misc tweaks for increased graphic quality and increased memory pool size. Just copy these into the Turok install directory and overwrite the originals. When starting the game select no the disclaimer that pops up showing a change of ini variables. 

    246 downloads

    0 comments

    Submitted

  14. Song of Horror - Intro Logo Skip

    Replace the video file <path-to-game>\SongOfHorror\Content\Movies\LogosInicio.mp4 with this file to skip the intro video of Song of Horror.

    188 downloads

    0 comments

    Submitted

  15. Harry Potter and the Chamber of Secrets Transparency Fix

    Fix for Harry Potter 2 transparencies.
    Based on WineD3D.
    Requires OpenGL-compatible video card and drivers.
    Extract into game's System folder and replace existing files.
    Make sure to select Direct3D as renderer in the game launcher.
     
    Tested on Italian version, but should work in English aswell.

    4,135 downloads

    1 comment

    Submitted

  16. Final Fantasy XIII-2 Mega Patch collection

    This is a collection of important mods and fixes for Final Fantasy XIII-2.
    Placed in one place file for convenience.
     
    This contains the following:
     
    Console Content Patch:
    This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues.
    Make sure to apply this before any other patches
    Follow the instructions in Readme.txt to install.
    Note that as this is a patch, it will be removed when Steam verifies or updates the modified files.
     
    Leviathan's Tears Mod:
    The PC version's rain has broken translucency.
    This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
     
    Controller button prompts:
    The game uses Xbox button prompts without differentiating colors.
     
    Playstation button prompts:
    Replaces the default controller prompts with shaped prompts emulating the PS3 version.
     
    Xbox button prompts:
    Replaces the default controller prompts with colored prompts emulating the Xbox 360 version.
     
    Music volume modifications:
    The game has low unadjustable audio volume with most music set to 60%-70% volume.
     
    Double volume music:
    Replaces music with those with a volume of 100%.
     
    Half volume music:
    Replaces music with those with a volume of 50%.
     
    Disable music:
    Replaces music with those with a volume of 0%.
     
    For: http://pcgamingwiki.com/wiki/Final_Fantasy_XIII-2

    10,085 downloads

    3 comments

    Updated

  17. Streets of Rage 4 intro skip

    Blank intro video file for Streets of Rage 4. Extract to the installation folder (replace the original game_intro.ogv when prompted).
    After the initial "Loading" window the game will go directly to the "Press Any Button" screen.
    This fix was tested with the GOG.com release.

    184 downloads

    0 comments

    Submitted

  18. Soldier of fortune 2 Multiplayer Widescreen Patch

    Patch allowing widescreen resolution for Soldier of Fortune 2 Multiplayer.
     
    Installation : Copy the file to the game folder where SoF2MP.exe is located, then run the patch and choose your desired resolution.
     
    Notes : In the game parameters, select 640x480 as the default resolution, otherwise the patch won't work.
    The patch won't work for single player.

    942 downloads

    1 comment

    Submitted

  19. Sonic The Hedgehog 4: Episode 1 Rewritten Launcher

    This is a C++ rewrite of the Sonic The Hedgehog 4: Episode 1 game launcher for Windows. The original launcher was written in Java but the game itself uses no Java. This was made to avoid a pointless Java runtime dependency and to make it easier to run Sonic 4 on Linux using Proton. This version should also work better when you rebind keys with a non-US keyboard layout.
    This program was made by darealshinji. All credit goes to him for creating this program.
    Source code: https://github.com/darealshinji/sonic-4-launcher

    553 downloads

    0 comments

    Updated

  20. Silent Hill 3 PC Sound Fix

    Original PS2 sound files were converted incorrectly and PC sounds play at a lower frequency. This small patch fixes the issue.
    Installation
    Extract both files to Silent Hill 3 directory Launch the .bat file File source: Psycho-A on the nightmarish-dream.ru forums. (original thread in russian)

    5,562 downloads

    0 comments

    Updated

  21. James Bond Blood Stone Intro Skip

    Blank intro video file for James Bond 007 : Blood Stone.
    Extract the ui folder into the installation folder, replace the existing file if prompted.

    117 downloads

    0 comments

    Submitted

  22. Justagai's X-Wing series 60 FPS fix

    X-Wing series 60FPS (1.0.2) patch by Justagai
    This will change the FPS limit from 30 to 60 in any of the X-Wing games in the series: X-Wing, TIE Fighter, X-Wing vs TIE Fighter, Balance of power and X-Wing Alliance
    Compatible with the Disc, GoG and Steam versions.

    Instructions: Extract/Move dinput.dll and Hook_60FPS.dll into the game folder.
    Multiplayer: Make sure that everyone has the same patch installed to prevent syncing issues.
    Notes: 
    - If there is a frame loss when targeting something and you have a custom DDRAW installed, try turning off antialiasing in its config.
    Issues:
    - It is possible that 60FPS can make some missions impossible due to a movement bug in the engine. Please report the mission with the bugged craft.
    Changelog:
    1.0.2
    - XWA: Hangar is now 60FPS
    1.0.1
    - Fixed issue with certain machines crashing at game startup
    1.0
    - Initial version

    Special thanks to:
    JeremyaFr (Originally created the hooks which this patch is based off of)
    RandomStarfighter (Overall help with everything)
    XWVM team (Lots of engine knowledge discovered)
    And thanks to all who helped test!

    818 downloads

    0 comments

    Submitted

  23. Safe launch config for Doom 64

    Config file modified to run the game in D3D11 (with shader recompiling), 720p and windowed, to be used in case of graphical issues with default renderer (Vulkan).

    696 downloads

    0 comments

    Submitted

  24. Beyond Good & Evil - Widescreen fix

    Extract the files to the same folder as BGE.exe and edit the included .ini file to achieve your desired resolution. Don't forget to set the game's resolution to the same values as you did in the .ini, failing to do so will result in resolution glitches in most cases.

    4,364 downloads

    1 comment

    Submitted

  25. Tomb Raider series fullscreen border fix

    This fixes the issue with some Tomb Raider games showing a window border when in fullscreen mode on Windows 8 and newer.
     
    This fix applies to Tomb Raider II, Tomb Raider: The Last Revelation, Tomb Raider Chronicles and Tomb Raider: The Angel of Darkness.
     
    Extract anywhere and run install.bat to install the fix.
     
    This fix works by applying the ForceSimpleWindow compatibility fix for the game executables.

    34,948 downloads

    2 comments

    Updated

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