By Vlad 54rusThis ASI plugin is supposed to get rid of 64 fps cap when playing Crysis 2 on modern systems by forcing higher timer resolution.
Extract everything inside <game directory>\Bin32 folder.
By WolfinstonAlien vs Predator 2 Vision Fix
All credit goes to KingKenny.
With some modern systems Alien vs Predator 2 has a problem with alternative vision modes for the Alien, & Predator, instead of displaying the alternative visions, the game displays a black screen, this fix resolves this.
A) Extract or copy the VISIONFIX.rez file from the .zip and place it in your custom folder in your Alien Versus Predator 2 directory. If you dont have a custom folder, you must make one. *Hold mouse>Right click>New>Folder*
B) Start AVP2.exe. Click "OPTIONS" on the launcher window with the picture of the queen.
C) To run the Vision Mode Fix, type the following in the command line exactly as follows:
D) Check "Always specify these command-line parameters."
E) You will know if you installed the Vision Mode Fix correctly if you have working alien night vision and predator nav vision modes once again.
You can also start the fix by adding it as a launch option, in the target of your desktop shorcut, simply copy the same command line: -rez custom/VISIONFIX.rez
By id228This fix is based on FOV fix by Keith and features:
Changes to viemodel FOV and positioning to accommodate for high FOV Non-vomit-inducing headbobbing Usage:
choose your FOV value (the value is set for 4:3 aspect ratio) and unpack fov.pk4 to <path-to-game>\SP\base\ Set "+set com_allowconsole 1 +set com_SingleDeclFile 0" as a launch parameter. <!> Set Post Processing Quality to low. "com_SingleDeclFile 0" breaks Depth of Field and causes significant blur on distant objects. I haven't managed to remedy this, so the only way to get rid of the blur is to disable it altogether by lowering Post Processing Quality.
In Martian Gothic: Unification, the ending video (<path-to-game>\data\outro.bik) can be corrupted. The other videos aren't. If it is, when it should play the game crash. The used game installation was fully updated with all the available patches.
Can be tested if it's corrupted using the last RAD Video Tools/Bink and Smacker (Actually Bink 2021.3/Smacker 4.2e) and trying to playing it. If its corrupted it should play with big greens and blues squares as the screenshot. Also MPC-HC doesn't play the video (only the audio) but VLC plays it normally.
It seems it's about of using a different encoding than the others videos, which doesn't match the binkw32.dll bundled with the game. The game seems to be using Bink compatible with RAD Video Tools 1.0e (which is the one available when this game was launched), and the video is created with 0.8 or below, or a higher version.
So the attached video is the same video reencoded with Rad Video Tools 1.0e. To fix the video, change the original file in <path-to-game>\data\outro.bik with this one.
No need to point it out, but this is the ending and it has spoilers, although not the big ones.
Replacement intro video file for Late Shift.
By alrayes_brnCrazy Taxi (Steam) Ultrawide Fix
- The patcher only works with Crazy Taxi Steam version which comes in the Dreamcast collection.
1. First start the game through Steam and choose "Configure Crazy Taxi".
2. Choose your monitor resolution, save and close the game.
3. Extract the patcher from either 2560x1080 or 3440x1440 folders to your desktop. (password: pcgw)
4. Launch the patcher and locate the game exe file found in the game directory.
5. Click on Start.
- The game suffers from performance issues with or without this fix.
- Menus and UI will be stretched.
Game article on PCGamingWiki:
Ultrawide Benchmarks Youtube channel:
Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.
By SilentThe installer of a Polish release of Test Drive Unlimited does not launch properly on Windows Vista and newer, aborting the installation immediately instead. This package contains an InstallShield Transformation file fixing that, and a script allowing the user to conveniently automate the process of applying said transform.
Launch 'setup.bat'. Insert the Test Drive Unlimited DVD. Press any key and browse for 'Test Drive Unlimited.msi' on the game disc. Install the game as usual. Based off Test Drive Unlimited Vista Patch.
By RdeleonpFor the GOG version of Beyond Good & Evil.
This allows control of the following:
Custom Resolution HUD Positioning PillarBoxing Gameplay FOV The original was published at http://ps2wide.net/pc.html, but the site is dead.
By MarkieHelix Mod for Quantum Break stripped down to disable motion blur only. Mirrored from here.
Extract the files to <path-to-game>/dx11.
Support the autor of the fix by donating. See blog post for more information.
By MarkieVectorBlur.obj file with motion blur disabled. Taken from here.
Copy "VectorBlur.obj" to <path-to-game>/shaders/build/pc.
This disables only the motion blur effect without removing other post-processing such as the "darkness effect".
By WOLF PACKCheat Engine table for TD Overdrive: The Brotherhood of Speed
This table has the following features:
Edit Both Player's Car Edit Opponent Cars Edit Location Edit Field of View Edit Cars Count Edit Race Laps Edit Stopwatch Edit Weather & Lights Edit Drag Race without Manual Edit Heads-Up-Display Turkish language support is now available Before using the table, please read the "README" file contained in the archive.
By GarrettFix for Max Payne sound/audio problems on Windows Vista and later.
This fix was made by DarkjeThe2nd and was originally downloaded from Steam Users' Forums.
Jade Empire Stutter Fix
Jade Empire has a known issue where, if your system has not been restarted for a
long time (on the order of many days), the game will stutter: it will still be
running at a high framerate (depending on your hardware and settings), but
animations and movement will be janky and stuttery as if it was running at a
much lower framerate. While this problem goes away when you reboot your
computer, that's annoying if you don't reboot often.
This simple drop-in fix will make Jade Empire run smoothly even if the system
has been up for a long time. It was tested with the GOG and Origin versions of
the game, but should work with any other version as well (like the Steam
- Extract the contents of this archive (in particular `d3d9.dll`) into your
Jade Empire installation directory, next to `JadeEmpire.exe`.
- Run the included `vcredist_x86.exe` installer to install the
*Microsoft Visual C++ 2015 x86 Redistributable*. You may already have it
installed in which case the installer will do nothing.
To uninstall the fix, simply remove the `d3d9.dll` from your Jade Empire
By PatrxgtSimple rebuild of lightning and graphs made to eliminate annoying "Node Graph Out of Date. Rebuilding..." error (and increase loading speed on low end machines) in Portal: Still Alive PC port.
By PatrxgtBefore Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find every single level, and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. This mod was made to mute those radios and achieve a near-vanilla Portal experience.
By hacker?pcsPassword = "pcgw"
Pick the exe for your version and place zWidescreen.z2f in the install directory besides it.
By NoenkoDungeon Keeper 2 V1.7 (Including GOG and EA ORIGIN) has an issue where on many levels some creatures do not enter from the portal. For example Dark Angels can't be attracted during the campaign.
These files fix that.
Simply download and extract this file into your main Dungeon Keeper 2 folder, and accept when asked to overwrite files.
By Dave247For those who have a lighting issue when using Direct X 11 when playing the GOTY version of the game, the solution is to replace two bin files from the Games for Windows Live version. If you own the original version yourself, you can simply copy and replace the files yourself. A download of the two files are provided here for your convivence.
Included in the archive is the following two files,
GlobalShaderCache-PC-D3D-SM3.bin GlobalShaderCache-PC-D3D-SM5.bin After downloading, simply extract the two files to <GAME_FOLDER>/BmGame/CookedPCConsole/ and replace any existing files.
Link to game article fixbox.
By MethanhydratWhat is this?
This fix makes Dead Space use raw mouse input without any additional smoothing or acceleration. It works with VSync and high frame rates and is easy to install without having to fiddle around with FPS limiters or config files.
The mouse controls in Dead Space are notorious. While many players report issues with positive or negative mouse acceleration or overall sluggish movement, others state that the controls are not that bad. This is because the engine applies a lot of transformations to the input that are based on frame time. This leads to movement that is generally better when the frame rate ist stable. The problem gets worse when activating V-Sync. This is why popular workarounds recommend to disable V-Sync and cap the frame rate to avoid fluctuations.
Unfortunately, this also means that playing at higher frame rates is often not feasible, which also prevents users from taking advantage of GSync, FreeSync, Fast Sync or similar technologies.
This fix attempts to circumvent those problems by acquiring raw mouse input and injecting it directly into the game's camera functions, making the controls as independent of the frame rate as possible.
While the movement is still not as perfect as in other games -- e.g. DOOM -- it should be a huge improvement to the default behavior.
Raw mouse input independent of FPS or VSync
Reasonable sensitivity range
Same sensitivity in each direction
No dead zone for slow movement
No additional smoothing or positive/negative mouse acceleration
Improved mouse cursor
No automatic camera re-center
Configuration via the ingame settings as usual
Simple installation and usage without any external configuration
Note: Although the input is pretty raw when aiming, it may still feel a little bit sluggish when moving and turning the camera at the same time. This is because the game applies calculations based on the momentum of the player character to the input.
Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
*The Origin version might crash on start when the ingame overlay is enabled. If that happens, disable the overlay in the game properties in Origin. If the game still crashes the problem might be unrelated to the fix as this is an ongoing issue with the Origin version. In that case uninstall the fix and try to resolve the issue first before installing the fix again.
Note: The fix does not make any permanent changes to the game or the system and can easily be removed (see below).
Extract the file dinput8.dll to your main game folder*. For example: "C:\Program Files (x86)\Steam\steamapps\common\Dead Space"
Start the game like you would normally, for example directly through Steam, Origin or GOG Galaxy
See Loading Other Fixes/Mods/Injectors* for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name.
Remove or rename the dinput8.dll from the folder of the game.
How To Use
After the installation the fix does not require any additional treatment. Just launch the game as usual.
To change the sensitivity just use the ingame settings like you would normally. The fix also incorporates the x- and y-axis inversion settings.
Loading Other Fixes/Mods/Injectors
To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs
Note: There might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
What You Should Know
This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed.
Since this fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
There are currently no known issues with the fix.
I would like to thank Magmarock (Steam/gog) for his detailed bug reports and testing for the v1.0 version of the fix.
Contact And Support
If you like this fix and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.
By NoenkoThis mod enables dismemberment without changing anything else about the game (enabling dismemberment through cheats changes the strength of the lightsaber).
It's also an alternative for those that find that the cheat doesn't work.
This fix was found in this thread on r/jediknight by Galak_Fyyar.
This mod is a modified version of the bloody-dismemberment mod by Dark_Maul.
I simply removed the files that puts in blood and other effects, leaving only the dismemberment left.
By KeithIntro skip for Destroy All Humans!. Extract the archive's contents to the installation folder, and replace.
By AndytizerThis is the file used for fixing issues with Age of Empires II: Definitive Edition when run under Wine on M1 Apple Silicon devices.
I extracted this file from Microsoft Visual C++ 2015 Redistributable Update 3 RC using homebrew cabextract.
Specific instructions on how to get Age of Empires II: Definitive Edition to run on CrossOver/Wine come from this video:
By VagabondMulti-core fix on Killer is Dead exectuable for GOG.com release. For this article: https://pcgamingwiki.com/wiki/Killer_Is_Dead
By arcticAfter applying the Universal Widescreen patch, the HUD of the game will be off centre. To fix this, extract the file, find your desired resolution and copy its files to:
This is a collection of the most important and useful fixes for "Enslaved: Odyssey to the West Premium Edition" on Steam in one centralised, and easy to download file. If you've just bought the game and want everything to look and run as well as possible, this is for you! The collection contains:
Options to play in 1440p and 4K. Increased shadow resolution, better anisotropy and a fix for the distracting shadow-banding visual bug on characters. An unlimited frame-limit, it can now be played as fast your monitor allows! Originally the game would run at a maximum of 62FPS. The ability to play with Monkey and Trip's extra costumes from a first playthrough, along with the ability to enable both of them at once - for some reason you are not able to do this by default. An accompanying ".txt" file with easy to follow installation instructions. Thanks to the original contributors for making this game playable for so many people over the years - have fun! 😄
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