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  1. BPM: Bullets per Minute Ultrawide Fix

    BPM: Bullets per Minute Ultrawide Fix
    Fixes:
    - Fixes the Vert- issue for ultrawide screens (3440x1440 & 2560x1080).
    Compatibility:
    - Works with BPM: Bullets per Minute Steam version.
    Installation:
    1. Extract the patcher to your desktop.
    2. Launch the patcher and locate the game exe file found in Steam/steamapps/common/BPM BULLETS PER MINUTE/WindowsNoEditor/BPM/Binaries/Win64.
    3. Start the game.
    Issues:
    - None.
    Links:
    Game article on PCGamingWiki:
    https://www.pcgamingwiki.com/wiki/BPM:_Bullets_per_Minute
    Ultrawide Benchmarks Youtube channel:
    https://www.youtube.com/ultrawidebenchmarks
    NOTE:
    Please do NOT reupload the fix to any other website, this fix is strictly to be downloaded from PCGamingWiki only.

    94 downloads

    11 comments

    Submitted

  2. Jedi Knight: DF2 (& MotS) Music Wrapper

    Music Wrapper
    v1.2
    for Jedi Knight: Dark Forces II and Mysteries of the Sith (1997-98) by LucasArts
     
    This package bundles the best wrappers and known fixes to help get music working in both games.
    For reference, both games used CD Audio for their music tracks. The modern, CD-less solution, used by resellers like GOG and Steam, is to rip the tracks to .ogg files and then supply a wrapper (a special .dll file) to translate the game's calls to play the CD tracks into calls to play the .ogg files from the hard drive, instead. Unfortunately, with newer builds of Windows that haven't been tested with the games' installed compatibility settings, that wrapper can stop working and the result is a loss of music.
    This is primarily for the GOG and Steam releases of these games, since its their compatibility settings that interfere with the wrapper. You can, however, also use these instructions to get music working from the hard drive in the retail release.
     
    Install:
    Copy the five .dll files to your game folder, overwriting any that are already there.
    If you still don't have music, perform the following steps, preferably checking music after each one:
    * Verify that you have a subfolder named Music with track files named Track12[-32].ogg (JK) or Track02[-14].ogg (MotS).
    If you don't (or you'd like higher quality versions): * For JK, follow the directions at https://pcgamingwiki.com/wiki/Star_Wars:_Jedi_Knight_%E2%80%93_Dark_Forces_II#Higher_quality_music * For MotS, follow the directions at https://pcgamingwiki.com/wiki/Star_Wars:_Jedi_Knight_%E2%80%93_Mysteries_of_the_Sith#Higher_quality_music * Rename JK.exe (JK) or JKM.exe (MotS) to something else (ex. JediKnight.exe). This will disassociate the executable from installed compatibility settings that can interfere with music playback.
    * Double-click on the provided .reg file. This will remove the compatibility settings from the registry.
    * Delete/rename winmm.dll and rename winmm_alternate.dll to winmm.dll. See below for the differences between the two version.
     
    Wrappers:
    * Winmm.dll is Tarvis' fixed wrapper for Windows 10, dated Oct 25, 2015. Credit belongs to Tarvis.
    His changelog: -Game not starting on Windows 10 -Each level plays a track further than it should have -Music playlist would not restart unless player stands still a few seconds/ enters then leaves esc menu -Music volume would not change -Music took about half a second to stop when going back to main menu/starting a cutscene   Source: https://www.gog.com/forum/star_wars_dark_forces_series/jk_updated_cd_music_player_dll_fix_volume_looping_etc/page1   * Winmm_alternate.dll is GOG's wrapper, dated July 15, 2015. Credit belongs to GOG.
    Unlike Tarvis' version, this one works with the German language pack (and, maybe, other non-English versions of the game or mods). It's possible that it's generally more compatible than Tarvis' version, but doesn't have most of the fixes. One reported issue is that the music stops playing once it's gone through all of the tracks (i.e. it won't loop back to the first track played). For that reason, it's not the default wrapper in this pack, but you may have to live with issues like that if you get no music at all with Tarvis' version.

    3,653 downloads

    10 comments

    Updated

  3. Youngblood Tweaker

    TL;DR
    The Youngblood Tweaker is a mod for Wolfenstein: Youngblood. It includes options to scale player and enemy damage, adjusting the amount of head bobbing, disabling various HUD elements and more.
    Download Sources:
    PC Gaming Wiki Quick Start Guide:
    Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Wolfenstein Youngblood\"). Start the YoungbloodTweakerGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Features
    The features of this mod include:
    Adjusting player and enemy damage Disabling various HUD elements, such as enemy healthbars, objective markers, minimap or the crosshair Adjusting the amount of head bobbing when moving or turning Forcing the FOV outside the range that can be set ingame Disabling rendering of the fog Supported Versions
    This mod is designed for the latest version of the game and might not be compatible with older or modified executables!
    Steam (international version) Steam (international demo version)

    1,071 downloads

    6 comments

    Updated

  4. Star Wars: The Force Unleashed 1+2 FPS cap fix - 60 FPS unlock

    Fixed executables to increase the frame rate cap for Star Wars: The Force Unleashed - Ultimate Sith Edition and Star Wars: The Force Unleashed II. Extract the chosen cap to the installation folder, replacing the existing file when prompted.

    141,654 downloads

    5 comments

    Updated

  5. Mass Effect Mouse Fix

    TL;DR
    This fix makes Mass Effect use raw mouse input and removes the game's mouse acceleration. It is easy to install and use and does not require any external configuration.
     
    Quick start guide:
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Mass Effect\Binaries\"
    Start the game like you would normally, for example directly through Steam or Origin

    Features
    While the mouse controls are pretty responsive, the first Mass Effect suffers from mouse acceleration, which cannot be turned off via the ingame settings or with the usual approaches for other Unreal Engine 3 games. This fix removes the acceleration by acquiring raw mouse input and injecting it directly into the game's input function.
     
    Its features include:
    Raw mouse input
    No additional smoothing or positive/negative mouse acceleration
    Configuration via the ingame settings as usual
    Simple installation and usage without any external configuration

    Instructions

    Supported Versions
    This mod is designed for the latest, fully patched versions of the game and might not work when used with older or otherwise modified executables.
    Steam
    Origin
    Retail v1.02

    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Steam\steamapps\common\Mass Effect\Binaries\"
    Start the game like you would normally, for example directly through Steam or Origin

    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.

    Known Issues
    There are currently no known issues with the mod.
     

    Additional Information

    Antivirus Software
    Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
     

    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.

    9,743 downloads

    5 comments

    Updated

  6. Metro Mouse Fix

    What is this?
    This fix makes Metro 2033 Redux and Metro Last Light Redux use raw mouse input to solve the issue of different sensitivities for horizontal and vertical movement. It also changes the sensitivity range to more reasonable values. It is easy to install and use and does not require any external configuration.
     

    Overview

    Description
    Even though the mouse input in Metro 2033 Redux and Metro Last Light Redux is quite good, both games apply different sensitivities for vertical and horizontal movement. They also have sensitivity settings that are too high for some players who prefer slower movement.
     
    This fix removes these problems by acquiring raw mouse input and injecting it directly into the game's input function.
     

    Features
    Raw mouse input
    Same sensitivity in all directions
    More reasonable sensitivity range
    No additional smoothing or positive/negative mouse acceleration
    Configuration via the ingame settings as usual
    Simple installation and usage without any external configuration


    Instructions

    Supported Versions
    Important: This fix relies on the latest, fully patched executables of the supported versions. Older versions or ones that otherwise have been tempered with might not work.
     
     
    The fix supports the following versions of Metro 2033 Redux and Metro Last Light Redux:
    Steam/Retail
    GOG


    Install
    The fix does not make any permanent changes to the game or the system and can easily be removed (see below).
    Extract the file dinput8.dll to your main game folder*. For example: "C:\Program Files (x86)\Steam\steamapps\common\Metro 2033 Redux\"
    Start the game like you would normally, for example directly through Steam or GOG Galaxy

    See Loading Other Fixes/Mods/Injectors* for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name.
     

    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    How To Use
    After the installation the fix does not require any additional treatment. Just launch and configure the game as usual.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. This can be done in two ways:
    File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote.dll. Just rename the DLL file you want to load accordingly. This is the simplest way if you only have a conflict with one additional DLL
    Folder method: The fix DLL will also automatically load all DLL files regardless of their name in a sub-directory that has the same name as itself with the postfix _Remote added to it. For example dinput8_Remote. Just create a folder with the corresponding name in the install directory of the fix. This is the only way to load multiple (conflicting) DLLs

    Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     

    Additional Information

    What You Should Know
    This fix is essentially a hack and relies on the layout of the specific executable. There may be crashes or unexpected issues. Feel free to provide feedback so that the problems can get fixed.
     
    Since the fix consists of an executable DLL-File, I could have put any harmful shenanigans in there. You just have to trust me that the file is clean.
     
    If you don't -- and why should you -- feel free to use a meta online virus scanner like VirusTotal to verify the file. Be aware however, that because the fix uses "hacking techniques" such as injection and hooking, it could trigger anti-virus software without being harmful.
     

    Known Issues
    There are currently no known issues with the fix.
     

    Acknowledgments
    I would like to thank Magmarock (Steam/gog), who requested this fix and supported the development.
     

    Contact And Support
    If you like this fix and want to support the development or show your appreciation, you can find more information on my website. There you can also find out more about other fixes that I have done and means to contact me if you have a question, want to provide feedback, bug reports or suggestions.

    22,918 downloads

    5 comments

    Updated

  7. Harry Potter And The Order Of The Phoenix Resolution Fix

    This file forces 1920x1080 resolution when it isn't available in video settings

    2,594 downloads

    5 comments

    Submitted

  8. Split/Second 60 FPS Patch

    Split/Second patch that removes the 30 FPS limiter and enables the game to run at 60 Hz; it also fixes physics to ensure physics and power plays work. Created by ducon2016.
    Run NoobPatcher.exe Select the unpatched (original) .exe Select "SplitSecond.NoobDiff" Wait for the file to get patched Run the newly created patched .exe

    5,069 downloads

    4 comments

    Submitted

  9. L.A. Noire Unlocker

    L.A. Noire Unlocker is an ASI plugin/mod that provides several fixes for the game:
    Unlock the frame rate to 60 FPS Remove black bars at 4:3, 5:4, or 16:10 Remove intro logos Unlock exclusive DLC outfits Early access to detective outfits Simply extract dinput8.dll and scripts\ to the game folder, and edit Unlocker.ini to toggle the fixes.
    Originally posted on ZenHAX.

    16,104 downloads

    4 comments

    Submitted

  10. Prince of Persia: The Two Thrones Uncensor Mod

    Mod features:
    - Restore decapitation
    - Remove save checksum protection
    - Ignore launcher requirement
    - Show more resolution modes
    - Unlock all videos
    - Load asi plugins
    Instructions:
    01. Copy these files to game directory
    == BinkW32.DLL
    == patch.dll
    == patch.ini
    02. Edit patch.ini options
    03. Run game
     
    Works with:
    - Digital copies  (GOG, Steam)
    - Alternate release  (Reloaded)
     
    DISCLAIMER: This mod is not made by me but I lost the name of the Author... Special thanks to the guy who made this!!

    1,838 downloads

    4 comments

    Submitted

  11. Final Fantasy XIII-2 Mega Patch collection

    This is a collection of important mods and fixes for Final Fantasy XIII-2.
    Placed in one place file for convenience.
     
    This contains the following:
     
    Console Content Patch:
    This restores and unlocks all DLC normally unavailable in-game due to copyright and licensing issues.
    Make sure to apply this before any other patches
    Follow the instructions in Readme.txt to install.
    Note that as this is a patch, it will be removed when Steam verifies or updates the modified files.
     
    Leviathan's Tears Mod:
    The PC version's rain has broken translucency.
    This replaces it with parameters for a higher resolution version of the original PS3's rain textures.
     
    Controller button prompts:
    The game uses Xbox button prompts without differentiating colors.
     
    Playstation button prompts:
    Replaces the default controller prompts with shaped prompts emulating the PS3 version.
     
    Xbox button prompts:
    Replaces the default controller prompts with colored prompts emulating the Xbox 360 version.
     
    Music volume modifications:
    The game has low unadjustable audio volume with most music set to 60%-70% volume.
     
    Double volume music:
    Replaces music with those with a volume of 100%.
     
    Half volume music:
    Replaces music with those with a volume of 50%.
     
    Disable music:
    Replaces music with those with a volume of 0%.
     
    For: http://pcgamingwiki.com/wiki/Final_Fantasy_XIII-2

    10,005 downloads

    3 comments

    Updated

  12. Max Payne 3 - FOV Fix

    TL;DR
    The Max Payne 3 - FOV Fix allows changing the base FOV (field of view) of Max Payne 3 without breaking cutscenes or bullet/kill cams.
    Download Sources:
    PC Gaming Wiki Nexusmods Quick Start Guide:
    Extract all files to the game’s installation folder (e.g. "C:\Program Files (x86)\Steam\steamapps\common\Max Payne 3\Max Payne 3\"). Start the MaxPayne3FovFixGUI.exe to configure the mod (might require .NET runtime 3.1.0). Start the game as usual (e.g. through Steam). Features
    Set base FOV for aiming and looking around Preserves native FOV scaling of the game Does not break cutscenes or bullet/kill cams Simple to install, use and configure Supported Versions
    This mod is designed for the latest version of the game and might not be compatible with older or modified executables!
    Steam

    38 downloads

    3 comments

    Updated

  13. Gift Aspect Ratio Fix

    Start the fix before the game.

    15 downloads

    3 comments

    Updated

  14. Tomb Raider series fullscreen border fix

    This fixes the issue with some Tomb Raider games showing a window border when in fullscreen mode on Windows 8 and newer.
     
    This fix applies to Tomb Raider II, Tomb Raider: The Last Revelation, Tomb Raider Chronicles and Tomb Raider: The Angel of Darkness.
     
    Extract anywhere and run install.bat to install the fix.
     
    This fix works by applying the ForceSimpleWindow compatibility fix for the game executables.

    34,643 downloads

    2 comments

    Updated

  15. Borderlands Configuration Editor

    Configuration file editor for Borderlands.
    This tool was made by Gearbox Software Forums user Obli and was originally downloaded from WSGF.

    26,004 downloads

    2 comments

    Updated

  16. Tomb Raider (2013) Yamatai Patch

    Yamatai Patch TR2013 Exploration/Augmentation Trainer
     
    Yamatai Patch is a memory trainer for Tomb Raider (2013) geared towards video recording and exploration rather than straightforward cheating. With everything from camera adjustments to direct modifications to the code that controls her breast size and jiggle, there’s a little something for everyone.
     
    This trainer was made by sicklebrick and was originally downloaded from sicklebrick.com (archived).
     
    Usage:
    Run the game or the Yamatai Patch first. The game has to be running to activate the features. Changes will be reset when the game is closed.  
     
    0 Links

    5,256 downloads

    2 comments

    Updated

  17. SimCity 3000 compatibility fixes

    Compatibility fixes for issues running SimCity 3000 and SimCity 3000 Unlimited on Windows 8 and later.
     
    NOTE: This fix may cause the game to start in windowed mode the next time it is launched. To fix this delete SC3.cfg in the installation folder or run the game with the -f parameter.
     
    Extract anywhere and run install.bat to apply the fix.
     
    This fix works by applying the following compatibility fixes to SC3.EXE and sc3U.EXE:
    16BitColor (forces 16-bit color depth; allows use of windowed mode with -w parameter)
    8And16BitAggregateBits (fixes user interface frame rate drops)

    8,696 downloads

    2 comments

    Submitted

  18. Prey Interface Customizer

    TL;DR
    This mod allows you to customize various aspects of the game, including the user interface, controls, visuals, notifications, sounds and more. It is simple to install and comes with a GUI for easy configuration.
    Quick start guide:
    Extract the files of the archive to the release sub-folder of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\" Use the PreyInterfaceCustomizerGUI to change the settings as desired Start the game like you would normally, for example directly through Steam or Big Picture mode
    Features
    The Prey Interface Customizer (PRIC) is a user experience customization mod for Prey (2017). It provides a wide variety of options to customize the UI, controls, visuals, notifications, sounds and more.
    Its features include:
    Control over the visibility of individual UI elements, including the health/armor/PSI bars, objective markers, pickup log, button tutorial prompts, item highlighting, as well as various notifications, such as objective updates Fine-grained settings, such as only disabling side-mission markers while keeping the main-mission markers visible Dynamic UI mode, which shows elements only with a hotkey instead of disabling them completely Options to disable various notifications sounds, such as enemy behavioral cues, objective updates or the ring sound for incoming audio messages Options to change the crosshair style and vertical position Options to adjust the weapon FOV or having a fixed FOV during sprinting Options to use non-standard bindings, such as scrolling through your quickbar items or directly using a medkit without having to open the spiral wheel Options to alter the interaction with screens, such as proper mouse cursor support or direct control via the attack key (aka ) Options to adjust the sensitivity scale when sprinting or zooming Option to skip the second loading screen Options to skip intro videos, disable motion blur, set the image sharpening amount or disable the crouch vignette Option to force PS4 controller prompts Easy installation and configuration via a GUI
    Instructions
    Supported Versions
    This mod is designed for the latest, fully patched version of Prey and the Mooncrash DLC and might not work when used with older or otherwise modified executables.
    Steam v1.10 GOG v1.10
    Note that the mod currently does not work with the demo version of the game.
    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the files of the archive to the release sub-folder of the game. For example: "C:\Program Files (x86)\Steam\steamapps\common\Prey\Binaries\Danielle\x64\Release\" Use the PreyInterfaceCustomizerGUI to change the settings as desired* Start the game like you would normally, for example directly through Steam or Big Picture mode
    Note that the GUI is for configuration only and does not have to be running for the mod to work.
    *If the GUI does not work probably, you might miss some of the requirements. See the  section for details
    Uninstall
    Remove all files starting with PreyInterfaceCustomizer as well as the dinput8.dll from the release sub-folder of the game
    Presets
    The mod comes with three standard configuration presets:
    Default: All UI elements, notifications and sounds are enabled. This should be equivalent to the unmodded version of the game Reduced: Removes UI elements, notifications and sounds that are unnecessary or are already conveyed in other ways. Additional elements, such as objective markers are only visible in the Dynamic UI. This preset is designed in such a way that it should be usable by an observant player on the first playthrough Immersive: Removes all UI elements, notifications and sounds that are not absolutely essential to playing the game. This preset expects a certain knowledge of the game by the player and is probably not suitable for a first playthrough
    Note that these settings are just templates and can be adjusted as desired.
    Known Issues
    The  option is currently broken and not working as intended.
    Additional Information
    Antivirus Software
    Since this mod consists of an executable DLL file that uses  such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
    If you lack the trust in random people on the internet – and I would not blame you – feel free to use a meta online virus scanner like VirusTotal to verify the file.
    GUI Requirements
    The GUI requires both the Microsoft Visual C++ Redistributable 2019 and .NET Framework 4.7.1 packages to work; which should already be installed on most systems. If you are having problems starting the program, you can download the required versions either through a recommended Windows update (Windows 7 and later) or at Microsoft here and here.
    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
    File method:
    The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
    Folder method:
    The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
    Input Bindings
    The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key.
    Key Names:
    In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed.
    Modifiers:
    Modifier bindings can be created by just using the corresponding key combinations. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. Any key or button pressed before another acts as a modifier for the next one. Note that the order of the keys or buttons is only relevant during the binding process to distinguish bindings with the same modifiers. In the above example, Space could be held down and the other actions triggered by pressing LCTRL or LALT afterwards.
    Acknowledgments
    I would like to thank all those people who created the original file replacement UI mods for Prey. Although it is a great game, I would have certainly enjoyed it a lot less without them.
    Contact And Support
    If you like this mod and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
    Version History
     
    v1.7:
    Added support for non-Denuvo Steam version of the game v1.6:
    Added support for GOG version of the game
    v1.5:
    Upgraded main game and Mooncrash support to game version v1.10
    v1.4.6:
    Upgraded main game and Mooncrash support to game version v1.09.5
    v1.4.5:
    Upgraded main game and Mooncrash support to game version v1.09 Removed XInput fix option since the issue was officially fixed with the last patch Adjusted the PS4 prompt option to work independently of the removed XInput fix
    v1.4.4:
    Upgraded main game and Mooncrash support to game version v1.08
    v1.4.3:
    Upgraded Mooncrash support to game version v1.07
    v1.4.2:
    Added non-standard binding to quick use an armor repair item Fixed various issues with non-standard keybindings in both the main game and the Mooncrash DLC Fixed sprint and zoom sensitivity scale options for Mooncrash DLC Fixed various display issues with UI elements in dynamic mode
    v1.4.1:
    Fixed a crash that occurred in some parts of the Mooncrash DLC
    v1.4:
    Upgraded the mod to game version v1.06 and added support for the Mooncrash DLC
    v1.3.2:
    Fixed a bug that caused the game to sometimes crash when using dynamic mode after a quickload Fixed a bug that caused UI elements to sometimes not be shown in dynamic mode
    v1.3.1:
    Fixed a bug that caused the status sound setting to be ignored
    v1.3:
    Settings are now applied correctly when a level is loaded for the first time within a playthrough Added option to lock the camera and enable free cursor control of interactive screens Added option to directly control interactive screens  with the attack key (e.g. the left mouse button) Added options to set the sensitivity scale when sprinting or zooming Added options to change the weapon FOV or prevent FOV changes during sprinting Added option to disable the crouch vignette effect that darkens the edges of the screen when crouching Added option to set the vertical reticle/crosshair position Added option to disable reticle/crosshair entirely Updated the address system to increase the compatibility with modified versions of the game Updated the loading system to add support for remote loading of additional DLLs for increased compatibility with other mods (see Loading Other Fixes/Mods/Injectors) Updated the GUI to .NET version 4.7.1 to fix a problem where the program would crash on startup
    v1.2.4:
    Solved compatibility issue with ReShade
    v1.2.3:
    Controller movement no longer gets stuck on interactive items when using PS4 prompts
    v1.2.2:
    Added option to skip the second loading screen Added option to select what button prompts are shown when using the XInput fix
    v1.2.1:
    Fixed a loading issue that occurred on some system configurations
    v1.2:
    Completely revised the Dynamic UI system. With a few exceptions, all elements should now behave as expected when using the Dynamic UI binding Added Dynamic UI option to control the highlighting/glow of items Added Dynamic UI options to control button prompts in interaction and quick loot windows Added Dynamic UI options to control various notifications, such as objective/task updates, location discovery, item pickups and more Added sound option to control behavioral audio cues of enemies Added sound option to control the ring before an incoming audio message Added sound options to control various notifications, such as objective/task updates, location discovery, item pickups and more Added options to skip intro videos, disable motion blur and set the image sharpening amount Revised the layout of the GUI Fixed various display bugs and crashes
    v1.1:
    The repair icon option does now work correctly The mod does no longer lead to a crash when starting a new game instead of loading an existing save game Buttons bound ingame no longer become unresponsive when using a key binding of the mod
    v1.0:
    Initial public release
     

    8,646 downloads

    2 comments

    Updated

  19. Dead Space 2 Mouse Fix

    TL;DR
    This fix makes Dead Space 2 use raw mouse input without any additional smoothing or acceleration. It works with VSync and high frame rates and is easy to install without having to fiddle around with FPS limiters or config files.
     
    Quick start guide:
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Origin\games\Dead Space 2\".
    Start the game like you would normally, for example directly through Origin or Steam


    Features
    Even though the mouse controls in Dead Space 2 are better than in the first one, it still suffers from many of the same issues. Most notably, it has negative mouse acceleration and a sensitivity that is dependent on the frame rate, which leads to inconsistent movement when the performance is not stable.
     
    This fix circumvents those problems by acquiring raw mouse input and injecting it directly into the game's camera functions.
     
    Its features include:
    Raw mouse input independent of FPS or VSync
    Reasonable sensitivity range
    Same sensitivity in each direction
    No dead zone for slow movement
    No additional smoothing or positive/negative mouse acceleration
    Improved mouse cursor
    No automatic camera re-center
    Configuration via the ingame settings as usual
    Simple installation and usage without any external configuration


    Instructions

    Supported Versions
    This mod is designed for the latest, fully patched versions of Dead Space 2 and might not work when used with older or otherwise modified executables.
    Origin/Retail
    Steam


    Install
    The mod does not make any permanent changes to the game or to Windows and can easily be removed.
    Extract the file dinput8.dll to your main game folder. For example: "C:\Program Files (x86)\Origin\games\Dead Space 2\".
    Start the game like you would normally, for example directly through Origin or Steam


    Uninstall
    Remove or rename the dinput8.dll from the folder of the game.


    Known Issues
    There are some short sections in the game where the fix does not work properly, for example the zero-g areas. I am currently looking for savegames close to those locations, so I can investigate the issues.
     
    The fix is also currently not compatible with latest version of ReShade, due to raw input conflicts, which result in the fix not receiving any mouse data.
     

    Additional Information

    Antivirus Software
    Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. In that case, it might be necessary to add an exception rule to the scanner.
     
    If you lack the trust in random people on the internet -- and I would not blame you -- feel free to use a meta online virus scanner like VirusTotal to verify the file.
     

    Loading Other Fixes/Mods/Injectors
    To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files. Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process.
     
    File method:
     
    The mod will load another dinput8.dll automatically if it has the name dinput8_Remote.dll. Just rename the DLL you want to load accordingly. Using this method will lead to an error if the renamed DLL is not itself a dinput8.dll.
     
    Folder method:
     
    The mod will also automatically load all DLLs regardless of their names in a dinput8_Remote sub-directory. Just create a corresponding folder in the install directory of the mod. This is the only way to load multiple (conflicting) files.
     

    Acknowledgments
    I would like to thank Kaibz for his detailed bug reports and testing for the v1.0 version of the fix.
     

    Contact And Support
    If you like this fix and want to support the development or show your appreciation with a donation, you can find more information on my website. There you can also find out more about other mods that I have done and means to contact me if you have a question, want to provide feedback, bug reports and suggestions.
     

    Version History

    v1.2.1:
    Fixed Steam version support
    Fixed a launch issue on Windows 7


    v1.2:
    Updated address system to increase compatibility with modified versions of the game
    Added support for remote loading of additional DLLs to increase the compatibility with other mods (see Loading Other Fixes/Mods/Injectors)
    Fixed compatibility issues with certain mods and tools


    v1.1 (unreleased):
    Internal changes


    v1.0:
    Initial public release

    13,760 downloads

    2 comments

    Updated

  20. The Last Door: Collector's Edition - Intro Logo Skip

    Replace the video file <path-to-game>\common\Video\bootseq.mp4 with this file to skip the intro video of The Last Door: Collector's Edition.

    38 downloads

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  21. Sniper: Ghost Warrior 'Upside down', 'black and white' menu fix

    On Windows 8 or newer systems, the game's menu turns upside down or just black and white; because, the codecs of the the original video files don't working very well on these newer system. You can see the problem on the 'before.jpg' image, and the fixed menu 'after.jpg' the applied fix.
    To fix this unpleasant thing, just download and extract the content of the archive into the game's folder. The password for the archive is pcgw.
    If you are experience issues with the extracting, then download the two parts of the archive to the same folder and combine them with the following command (obviously in Windows Command Line or PowerShell):
    copy /b SniperGhostWarrior_videofix.7z.001 + SniperGhostWarrior_videofix.7z.002 SniperGhostWarrior_videofix.7z

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  22. Batman Arkham City GOTY DX 11 Lighting Fix

    For those who have a lighting issue when using Direct X 11 when playing the GOTY version of the game, the solution is to replace two bin files from the Games for Windows Live version. If you own the original version yourself, you can simply copy and replace the files yourself. A download of the two files are provided here for your convivence.
    Included in the archive is the following two files, 
    GlobalShaderCache-PC-D3D-SM3.bin GlobalShaderCache-PC-D3D-SM5.bin After downloading, simply extract the two files to <GAME_FOLDER>/BmGame/CookedPCConsole/ and replace any existing files.
    Link to game article fixbox.

    179 downloads

    2 comments

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  23. Deadly Premonition - Replacement save file (Episode 2 Chapter 9)

    A common occurrence is for the game to crash during the cutscenes at the start of episode 2 chapter 9 (the chapter starts right after you unlock the office in the Art Gallery and the cutscene with Diane plays) and corrupt the save file. This save file was made after these cutscenes.

    2,161 downloads

    1 comment

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  24. Harry Potter and the Chamber of Secrets Transparency Fix

    Fix for Harry Potter 2 transparencies.
    Based on WineD3D.
    Requires OpenGL-compatible video card and drivers.
    Extract into game's System folder and replace existing files.
    Make sure to select Direct3D as renderer in the game launcher.
     
    Tested on Italian version, but should work in English aswell.

    4,117 downloads

    1 comment

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  25. Max Payne sound fix

    Fix for Max Payne sound/audio problems on Windows Vista and later.
     
    This fix was made by DarkjeThe2nd and was originally downloaded from Steam Users' Forums.

    29,211 downloads

    1 comment

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