Fwinest JediThug
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Fwinest JediThug last won the day on September 10 2019
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About Fwinest JediThug
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ominous onion reacted to a file: Manhunt Steam Fix
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- chaser
- multiplayer
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(and 3 more)
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27,924 downloads
http://steamcommunity.com//sharedfiles/filedetails/?id=232805014 Download the ZIP and drag the contents called "link.exe, Manhunt Fix.bat, mspdb80.dll, patchrun.bat" into you're Manhunt folder. Once the "link.exe, Manhunt Fix.bat, mspdb80.dll, patchrun.bat" is in the Manhunt folder run Manhunt Fix.bat and another command prompt will show up, press enter. -
PCGamingWiki turns 3 today
Fwinest JediThug replied to Andytizer's topic in News and general PC gaming
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Fwinest JediThug joined the community
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fake thief benchmark?
Fwinest JediThug replied to PomstaZLesa's topic in Articles and troubleshooting
I don't think they are compatible with mantle, gotta wait for an update or maybe find an alternative which supports mantle. -
Tmplt reacted to a post in a topic: Bypass Humble Store regional price increase using PCGamingWiki's widget list
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Is it possible to have something like a switch for the infobox e.g. to switch between base game and expansion etc. as seen here, but not only for the picture also for the information below? Link to its Template:Infobox
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What are the worst PC ports you've ever played?
Fwinest JediThug replied to Andytizer's topic in Blog (archived)
Prototype 2. The godawful mouse controls made it hard to play, so using a controller helped. Additionally, memory leaks in later parts of the game rendered it unplayable. Mortal Kombat. If you have a powerful rig, there should be no problems but this game was just not optimized for laptops, I don't even think it recognized my Nvidia mobile graphics card correctly. It also crashed when texture quality was set to the lowest possible value, so that you had to edit the config file to make the game work again. Also netplay is pretty shit. -
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- widescreen
- fix
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NORDAAi reacted to a post in a topic: What are your favourite open source engine remakes?
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Animation treatment feedback
Fwinest JediThug replied to Andytizer's topic in Development (concluded)
http://voiceacting.proboards.com/ You could post in the "Voice Acting Auditions" subforum. Also, you might want to check this list of indie voice actors out. They might be available for non-profit projects. http://www.pixelprospector.com/the-big-list-of-voice-actors/ -
Tag for development stage
Fwinest JediThug replied to Fwinest JediThug's topic in Development (concluded)
First of all, sorry for the late response. i love those symbols, good job! :) Soeb reached out on me via Steam and made huge improvements on the tag for which I'd like to thank him. The way it works as of now is that it says the following as the default (as suggested by Hungry eyes): It will also have additional parameters for development stage (replacing "under development" with literally anything) and links to (buy) access the beta (adding "You can find more information on early access to this game here."). Now, the question is if it's possible to change the icon to match the first parameter. If this is not possible, we could just use the general icon (but I hope this won't be the case). -
Tag for development stage
Fwinest JediThug replied to Fwinest JediThug's topic in Development (concluded)
This would be super nice from you if it's not too much of an effort for you In the source I actually made a comment regarding this problem: An alternative might be using a general tag for development with an additional (optional) parameter to define development stage (See https://en.wikipedia.org/w/index.php?title=Template:Current&action=edit): {{development}} {{development|pre-alpha}} {{development|alpha}} {{development|closed alpha}} {{development|open alpha}} {{development|beta}} {{development|closed beta}} {{development|open beta}} I'm not that great with the in-depth wiki stuff, so if anyone has an idea how this can be implemented, you're free to change it accordingly. Edit: If this is too compicated, we could just use a general tag. -
So I was "working" on this and I would like to know what you guys think about this. Is something like this worth implementing, could this be even used and are my suggestions possible to do? Edit: 4x "this"... yep, I shouldn't be awake right now...
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Thank you, it worked. :)
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While I understand that the spam filter is needed, it also blocks sites which could be needed for citation, e.g. this forum: http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?, which I'd like to add to the RE5 article, but gets blocked by the spam filter. I don't know who has access to the filter/blacklist or how much of a struggle it could be to edit it, but if it could be done, I'd really be thankful.