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File Information
- Submitted: Feb 14 2015 11:07 PM
- Last Updated: Feb 14 2015 11:42 PM
- File Size: 5.8MB
- Views: 4840
- Downloads: 1250
- Approved by: Garrett
- Approved on: 15 February 2015 - 01:04 AM
Previous Versions
Download S.T.A.L.K.E.R.: Shadow of Chernobyl unofficial patch 1.0008 1.0008b
S.T.A.L.K.E.R. Shadow of Chernobyl Patch
Original source here.
Confirmed mods working with this patch:
Confirmed not working with this patch:
Confirmed mods working with this patch:
- Zone Reclaimation Project (ZRP)
- Autumn Aurora 2 (AA2)
- DDM:AE
Confirmed not working with this patch:
- ZoA
- AMK
What's New in Version 1.0008b (See full changelog)
- CHANGES IN 1.0008b:
- added menu_fps_cap cvar, default value 60, 0 to disable fps cap (pls let me know how it goes)
- some initial groundwork for R3, change your user.ltx file to use "renderer renderer_r3" to see a nice error box because the R3 dll isn't ready yet :^)
- CHANGES IN 1.0008a:
- expose hud_adjust_mode and hud_adjust_value cvars
- allow using numkeys for conversation replies
- enable using sprint_toggle key to open trade window
- CHANGES IN 1.0008:
- exposed fov and hud_fov commands to change fov ingame
- updated r__detail_density to allow increased grass density
- added r__detail_radius variable to change grass distance
- added non-toggle sprint (add bind sprint kLSHIFT in user.ltx, sprint_toggle still works fine too)
- added take all hotkey in inventories (same button as sprint_toggle, default X)
- update r__detail_density and r__detail_radius to take effect without needing engine restart
- updated r*_tf_mipbias and r__geometry_lod to allow for more values
- increased stack/heap size (less chance of crashes)
- increased DVB/DIB size (graphics buffers) and exposed rs_vb_size/rs_ib_size commands to allow changing them
- fixed splash screen to remove that gray border shit
- allow network support with 1.0006 game servers
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